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+/*
+ * The Mana World
+ * Copyright (C) 2006 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TEXTPREVIEW_H
+#define TEXTPREVIEW_H
+
+#include <guichan/color.hpp>
+#include <guichan/font.hpp>
+#include <guichan/widget.hpp>
+
+/**
+ * Preview widget for particle colors, etc.
+ */
+class TextPreview : public gcn::Widget {
+ public:
+ TextPreview(const std::string* text);
+
+ /**
+ * Sets the color the text is printed in.
+ *
+ * @param color the color to set
+ */
+ inline void setTextColor(const gcn::Color* color)
+ {
+ mTextColor = color;
+ }
+
+ /**
+ * Sets the color the text background is drawn in. This is only the
+ * rectangle directly behind the text, not to full widget.
+ *
+ * @param color the color to set
+ */
+ inline void setTextBGColor(const gcn::Color* color)
+ {
+ mTextBGColor = color;
+ }
+
+ /**
+ * Sets the background color of the widget.
+ *
+ * @param color the color to set
+ */
+ inline void setBGColor(const gcn::Color* color)
+ {
+ mBGColor = color;
+ }
+
+ /**
+ * Sets the font to render the text in.
+ *
+ * @param font the font to use.
+ */
+ inline void setFont(gcn::Font *font)
+ {
+ mFont = font;
+ }
+
+ /**
+ * Sets whether to use a shadow while rendering.
+ *
+ * @param shadow true, if a shadow is wanted, false else
+ */
+ inline void setShadow(bool shadow)
+ {
+ mShadow = shadow;
+ }
+
+ /**
+ * Sets whether to use an outline while rendering.
+ *
+ * @param outline true, if an outline is wanted, false else
+ */
+ inline void setOutline(bool outline)
+ {
+ mOutline = outline;
+ }
+
+ /**
+ * Widget's draw method. Does the actual job.
+ *
+ * @param graphics graphics to draw into
+ */
+ void draw(gcn::Graphics *graphics);
+
+ private:
+ gcn::Font *mFont;
+ const std::string* mText;
+ const gcn::Color* mTextColor;
+ const gcn::Color* mBGColor;
+ const gcn::Color* mTextBGColor;
+ bool mShadow;
+ bool mOutline;
+};
+
+#endif