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-rw-r--r--src/gui/viewport.h26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 6e7a2370..c051e5a2 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -29,6 +29,7 @@
#include "../configlistener.h"
#include "../position.h"
+class Being;
class FloorItem;
class Graphics;
class ImageSet;
@@ -36,6 +37,9 @@ class Item;
class Map;
class PopupMenu;
+/** Delay between two mouse calls when dragging mouse and move the player */
+const int walkingMouseDelay = 500;
+
/**
* The viewport on the map. Displays the current map and handles mouse input
* and the popup menu.
@@ -94,6 +98,11 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
void mouseReleased(gcn::MouseEvent &event);
/**
+ * Handles mouse move on map.
+ */
+ void mouseMoved(gcn::MouseEvent &event);
+
+ /**
* Shows a popup for an item.
* TODO Find some way to get rid of Item here
*/
@@ -130,6 +139,17 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; }
private:
+ /**
+ * Finds a path from the player to the mouse, and draws it. This is for
+ * debug purposes.
+ */
+ void drawDebugPath(Graphics *graphics);
+
+ /**
+ * Draws the given path.
+ */
+ void drawPath(Graphics *graphics, const Path &path);
+
Map *mMap; /**< The current map. */
int mScrollRadius;
@@ -143,11 +163,17 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
int mTileViewX; /**< Current viewpoint in tiles. */
int mTileViewY; /**< Current viewpoint in tiles. */
bool mShowDebugPath; /**< Show a path from player to pointer. */
+ bool mVisibleNames; /**< Show target names. */
bool mPlayerFollowMouse;
+#ifdef TMWSERV_SUPPORT
+ int mLocalWalkTime; /**< Timestamp before the next walk can be sent. */
+#else
int mWalkTime;
+#endif
PopupMenu *mPopupMenu; /**< Popup menu. */
+ Being *mSelectedBeing; /**< Current selected being. */
};
extern Viewport *viewport; /**< The viewport */