diff options
Diffstat (limited to 'src/gui/viewport.h')
-rw-r--r-- | src/gui/viewport.h | 76 |
1 files changed, 16 insertions, 60 deletions
diff --git a/src/gui/viewport.h b/src/gui/viewport.h index 8965ad95..5ed40166 100644 --- a/src/gui/viewport.h +++ b/src/gui/viewport.h @@ -26,8 +26,9 @@ #include "windowcontainer.h" -#include "../configlistener.h" #include "../being.h" +#include "../configlistener.h" +#include "../guichanfwd.h" class Map; class FloorItem; @@ -35,7 +36,6 @@ class ImageSet; class Item; class PopupMenu; class Graphics; -class SimpleAnimation; /** * The viewport on the map. Displays the current map and handles mouse input @@ -62,97 +62,65 @@ class Viewport : public WindowContainer, public gcn::MouseListener, /** * Sets the map displayed by the viewport. */ - void - setMap(Map *map); + void setMap(Map *map); /** * Draws the viewport. */ - void - draw(gcn::Graphics *graphics); + void draw(gcn::Graphics *graphics); /** * Implements player to keep following mouse. */ - void - logic(); + void logic(); /** * Toggles whether the path debug graphics are shown */ - void - toggleDebugPath() { mShowDebugPath = !mShowDebugPath; } + void toggleDebugPath() { mShowDebugPath = !mShowDebugPath; } /** * Handles mouse press on map. */ - void - mousePressed(gcn::MouseEvent &event); + void mousePressed(gcn::MouseEvent &event); /** * Handles mouse move on map */ - void - mouseDragged(gcn::MouseEvent &event); + void mouseDragged(gcn::MouseEvent &event); /** * Handles mouse button release on map. */ - void - mouseReleased(gcn::MouseEvent &event); + void mouseReleased(gcn::MouseEvent &event); /** * Shows a popup for an item. * TODO Find some way to get rid of Item here */ - void - showPopup(int x, int y, Item *item); + void showPopup(int x, int y, Item *item); /** * A relevant config option changed. */ - void - optionChanged(const std::string &name); + void optionChanged(const std::string &name); /** - * Returns camera x offset in tiles. + * Returns camera x offset in pixels. */ - int - getCameraX() { return mTileViewX; } + int getCameraX() const { return (int) mPixelViewX; } /** - * Returns camera y offset in tiles. + * Returns camera y offset in pixels. */ - int - getCameraY() { return mTileViewY; } + int getCameraY() const { return (int) mPixelViewY; } /** * Changes viewpoint by relative pixel coordinates. */ - void - scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; } + void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; } private: - /** - * Helper function for loading target cursors - */ - void - loadTargetCursor(std::string filename, int width, int height, - bool outRange, Being::TargetCursorSize size); - - /** - * Draws range based target cursor - */ - void - drawTargetCursor(Graphics *graphics); - - /** - * Draws target name - */ - void - drawTargetName(Graphics *graphics); - - Map *mMap; /**< The current map. */ int mScrollRadius; @@ -165,18 +133,6 @@ class Viewport : public WindowContainer, public gcn::MouseListener, int mTileViewY; /**< Current viewpoint in tiles. */ bool mShowDebugPath; /**< Show a path from player to pointer. */ - /** Images of in range target cursor. */ - ImageSet *mInRangeImages[Being::NUM_TC]; - - /** Images of out of range target cursor. */ - ImageSet *mOutRangeImages[Being::NUM_TC]; - - /** Animated in range target cursor. */ - SimpleAnimation *mTargetCursorInRange[Being::NUM_TC]; - - /** Animated out of range target cursor. */ - SimpleAnimation *mTargetCursorOutRange[Being::NUM_TC]; - bool mPlayerFollowMouse; int mWalkTime; |