diff options
Diffstat (limited to 'src/gui/ministatus.cpp')
-rw-r--r-- | src/gui/ministatus.cpp | 42 |
1 files changed, 37 insertions, 5 deletions
diff --git a/src/gui/ministatus.cpp b/src/gui/ministatus.cpp index 53849550..932b1f22 100644 --- a/src/gui/ministatus.cpp +++ b/src/gui/ministatus.cpp @@ -29,6 +29,8 @@ #include "progressbar.h" #include "../localplayer.h" +#include "../configuration.h" +#include "../graphics.h" #include "../utils/tostring.h" @@ -42,31 +44,40 @@ MiniStatusWindow::MiniStatusWindow(): mHpBar = new ProgressBar(1.0f, 100, 20, 0, 171, 34); mMpBar = new ProgressBar(1.0f, 100, 20, 26, 102, 230); + mXpBar = new ProgressBar(1.0f, 100, 20, 143, 192, 211); mHpLabel = new gcn::Label(""); mMpLabel = new gcn::Label(""); + mXpLabel = new gcn::Label(""); mHpBar->setPosition(0, 3); mMpBar->setPosition(mHpBar->getWidth() + 3, 3); + mXpBar->setPosition(mMpBar->getX() + mMpBar->getWidth() + 3, 3); mHpLabel->setDimension(mHpBar->getDimension()); mMpLabel->setDimension(mMpBar->getDimension()); + mXpLabel->setDimension(mXpBar->getDimension()); mHpLabel->setForegroundColor(gcn::Color(255, 255, 255)); mMpLabel->setForegroundColor(gcn::Color(255, 255, 255)); + mXpLabel->setForegroundColor(gcn::Color(255, 255, 255)); mHpLabel->setFont(speechFont); mMpLabel->setFont(speechFont); + mXpLabel->setFont(speechFont); mHpLabel->setAlignment(gcn::Graphics::CENTER); mMpLabel->setAlignment(gcn::Graphics::CENTER); + mXpLabel->setAlignment(gcn::Graphics::CENTER); add(mHpBar); add(mMpBar); + add(mXpBar); add(mHpLabel); add(mMpLabel); + add(mXpLabel); - setDefaultSize(0, 0, mMpBar->getX() + mMpBar->getWidth(), - mMpBar->getY() + mMpBar->getHeight()); + setDefaultSize(0, 0, mXpBar->getX() + mXpBar->getWidth(), + mXpBar->getY() + mXpBar->getHeight()); } void MiniStatusWindow::update() @@ -85,12 +96,33 @@ void MiniStatusWindow::update() mHpBar->setColor(0, 171, 34); // Green } - mHpBar->setProgress((float)player_node->mHp / (float)player_node->mMaxHp); - // mpBar->setProgress((float)player_node->mp / (float)player_node->maxMp); + mHpBar->setProgress((float) player_node->mHp / player_node->mMaxHp); + // mMpBar->setProgress((float) player_node->mMp / player_node->mMaxMp); + mXpBar->setProgress((float) player_node->mXp / player_node->mXpForNextLevel); - // Update and center labels + // Update labels mHpLabel->setCaption(toString(player_node->mHp)); mMpLabel->setCaption(toString(player_node->mMp)); + + std::stringstream updatedText; + updatedText << (int) ( + (float) player_node->mXp / + player_node->mXpForNextLevel * 100) << "%"; + + // Displays the number of monsters to next lvl + // (disabled for now but interesting idea) + /* + if(config.getValue("xpBarMonsterCounterExp", 0)!=0) + { + updatedText << " | " + << (int)(((float)player_node->mXpForNextLevel - (float)player_node->mXp) + / (float)config.getValue("xpBarMonsterCounterExp", 0)) + << " " + << config.getValue("xpBarMonsterCounterName", "Monsters") <<" left..."; + } + */ + + mXpLabel->setCaption(updatedText.str()); } void MiniStatusWindow::draw(gcn::Graphics *graphics) |