diff options
Diffstat (limited to 'src/gui/menuwindow.cpp')
-rw-r--r-- | src/gui/menuwindow.cpp | 56 |
1 files changed, 40 insertions, 16 deletions
diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp index 62f3766f..e6ae2d3b 100644 --- a/src/gui/menuwindow.cpp +++ b/src/gui/menuwindow.cpp @@ -39,6 +39,11 @@ extern Window *emoteWindow; extern Window *setupWindow; extern Window *skillDialog; extern Window *statusWindow; +#ifdef TMWSERV_SUPPORT +extern Window *buddyWindow; +extern Window *guildWindow; +extern Window *magicDialog; +#endif namespace { struct MenuWindowListener : public gcn::ActionListener @@ -56,14 +61,19 @@ MenuWindow::MenuWindow(): // Buttons static const char *buttonNames[] = { - _("Chat"), - _("Status"), - _("Equipment"), - _("Inventory"), - _("Skills"), - _("Shortcut"), - _("Emote"), - _("Setup"), + N_("Chat"), + N_("Status"), + N_("Equipment"), + N_("Inventory"), + N_("Skills"), +#ifdef TMWSERV_SUPPORT + N_("Magic"), + N_("Guilds"), + N_("Buddys"), +#endif + N_("Shortcut"), + N_("Emote"), + N_("Setup"), 0 }; int x = 0, h = 0; @@ -90,35 +100,49 @@ void MenuWindowListener::action(const gcn::ActionEvent &event) { Window *window = NULL; - if (event.getId() == _("Chat")) + if (event.getId() == "Chat") { window = chatWindow; } - else if (event.getId() == _("Status")) + else if (event.getId() == "Status") { window = statusWindow; } - else if (event.getId() == _("Equipment")) + else if (event.getId() == "Equipment") { window = equipmentWindow; } - else if (event.getId() == _("Inventory")) + else if (event.getId() == "Inventory") { window = inventoryWindow; } - else if (event.getId() == _("Skills")) + else if (event.getId() == "Skills") { window = skillDialog; } - else if (event.getId() == _("Shortcut")) +#ifdef TMWSERV_SUPPORT + else if (event.getId() == "Magic") + { + window = magicDialog; + } + else if (event.getId() == "Guilds") + { + window = guildWindow; + } + else if (event.getId() == "Buddys") + { + window = buddyWindow; + } +#endif + else if (event.getId() == "Shortcut") { window = itemShortcutWindow; } - else if (event.getId() == _("Emote")) + else if (event.getId() == "Emote") { window = emoteWindow; } - else if (event.getId() == _("Setup")) + else if (event.getId() == "Setup") { window = setupWindow; } |