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-rw-r--r--src/gui/magic.cpp92
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diff --git a/src/gui/magic.cpp b/src/gui/magic.cpp
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+++ b/src/gui/magic.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#include <guichan/widgets/label.hpp>
+#include <guichan/widgets/container.hpp>
+
+#include "magic.h"
+
+#include "button.h"
+
+#include "../localplayer.h"
+
+#include "../utils/dtor.h"
+#include "../utils/gettext.h"
+
+MagicDialog::MagicDialog():
+ Window(_("Magic"))
+{
+ setWindowName("Magic");
+ setCloseButton(true);
+ setDefaultSize(255, 30, 175, 225);
+
+ gcn::Button *spellButton1 = new Button(_("Cast Test Spell 1"), "spell_1", this);
+ gcn::Button *spellButton2 = new Button(_("Cast Test Spell 2"), "spell_2", this);
+ gcn::Button *spellButton3 = new Button(_("Cast Test Spell 3"), "spell_3", this);
+
+ spellButton1->setPosition(10, 30);
+ spellButton2->setPosition(10, 60);
+ spellButton3->setPosition(10, 90);
+
+ add(spellButton1);
+ add(spellButton2);
+ add(spellButton3);
+
+ update();
+
+ setLocationRelativeTo(getParent());
+ loadWindowState();
+}
+
+MagicDialog::~MagicDialog()
+{
+}
+
+void MagicDialog::action(const gcn::ActionEvent &event)
+{
+ if (event.getId() == "spell_1")
+ {
+ player_node->useSpecial(1);
+ }
+ if (event.getId() == "spell_2")
+ {
+ player_node->useSpecial(2);
+ }
+ if (event.getId() == "spell_3")
+ {
+ player_node->useSpecial(3);
+ }
+ else if (event.getId() == "close")
+ {
+ setVisible(false);
+ }
+}
+
+void MagicDialog::draw(gcn::Graphics *g)
+{
+ update();
+
+ Window::draw(g);
+}
+
+void MagicDialog::update()
+{
+}