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Diffstat (limited to 'src/gui/magic.cpp')
-rw-r--r-- | src/gui/magic.cpp | 92 |
1 files changed, 92 insertions, 0 deletions
diff --git a/src/gui/magic.cpp b/src/gui/magic.cpp new file mode 100644 index 00000000..0e56e853 --- /dev/null +++ b/src/gui/magic.cpp @@ -0,0 +1,92 @@ +/* + * The Mana World + * Copyright 2004 The Mana World Development Team + * + * This file is part of The Mana World. + * + * The Mana World is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * any later version. + * + * The Mana World is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with The Mana World; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include <guichan/widgets/label.hpp> +#include <guichan/widgets/container.hpp> + +#include "magic.h" + +#include "button.h" + +#include "../localplayer.h" + +#include "../utils/dtor.h" +#include "../utils/gettext.h" + +MagicDialog::MagicDialog(): + Window(_("Magic")) +{ + setWindowName("Magic"); + setCloseButton(true); + setDefaultSize(255, 30, 175, 225); + + gcn::Button *spellButton1 = new Button(_("Cast Test Spell 1"), "spell_1", this); + gcn::Button *spellButton2 = new Button(_("Cast Test Spell 2"), "spell_2", this); + gcn::Button *spellButton3 = new Button(_("Cast Test Spell 3"), "spell_3", this); + + spellButton1->setPosition(10, 30); + spellButton2->setPosition(10, 60); + spellButton3->setPosition(10, 90); + + add(spellButton1); + add(spellButton2); + add(spellButton3); + + update(); + + setLocationRelativeTo(getParent()); + loadWindowState(); +} + +MagicDialog::~MagicDialog() +{ +} + +void MagicDialog::action(const gcn::ActionEvent &event) +{ + if (event.getId() == "spell_1") + { + player_node->useSpecial(1); + } + if (event.getId() == "spell_2") + { + player_node->useSpecial(2); + } + if (event.getId() == "spell_3") + { + player_node->useSpecial(3); + } + else if (event.getId() == "close") + { + setVisible(false); + } +} + +void MagicDialog::draw(gcn::Graphics *g) +{ + update(); + + Window::draw(g); +} + +void MagicDialog::update() +{ +} |