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-rw-r--r--src/gui/itemshortcutcontainer.cpp157
1 files changed, 95 insertions, 62 deletions
diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp
index b2f70348..3735afe2 100644
--- a/src/gui/itemshortcutcontainer.cpp
+++ b/src/gui/itemshortcutcontainer.cpp
@@ -18,15 +18,20 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include <SDL_mouse.h>
+#include "gui.h"
#include "itemshortcutcontainer.h"
+#include "itempopup.h"
+#include "viewport.h"
-#include "../localplayer.h"
+#include "../configuration.h"
#include "../graphics.h"
#include "../inventory.h"
#include "../item.h"
#include "../itemshortcut.h"
#include "../keyboardconfig.h"
+#include "../localplayer.h"
#include "../resources/image.h"
#include "../resources/resourcemanager.h"
@@ -34,21 +39,25 @@
#include "../utils/tostring.h"
ItemShortcutContainer::ItemShortcutContainer():
- mGridWidth(1),
- mGridHeight(1),
mItemClicked(false),
mItemMoved(NULL)
{
+ mGridWidth=1;
+ mGridHeight=1;
addMouseListener(this);
addWidgetListener(this);
+ mItemPopup = new ItemPopup();
+
ResourceManager *resman = ResourceManager::getInstance();
mBackgroundImg = resman->getImage("graphics/gui/item_shortcut_bgr.png");
mMaxItems = itemShortcut->getItemCount();
- mBoxHeight = 42;
- mBoxWidth = 36;
+ mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
+
+ mBoxHeight = mBackgroundImg->getHeight();
+ mBoxWidth = mBackgroundImg->getWidth();
}
ItemShortcutContainer::~ItemShortcutContainer()
@@ -56,8 +65,7 @@ ItemShortcutContainer::~ItemShortcutContainer()
mBackgroundImg->decRef();
}
-void
-ItemShortcutContainer::logic()
+void ItemShortcutContainer::logic()
{
gcn::Widget::logic();
@@ -70,8 +78,7 @@ ItemShortcutContainer::logic()
}
}
-void
-ItemShortcutContainer::draw(gcn::Graphics *graphics)
+void ItemShortcutContainer::draw(gcn::Graphics *graphics)
{
Graphics *g = static_cast<Graphics*>(graphics);
@@ -87,7 +94,8 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics)
// Draw item keyboard shortcut.
const char *key = SDL_GetKeyName(
- (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_0 + i));
+ (SDLKey) keyboard.getKeyValue(keyboard.KEY_SHORTCUT_1 + i));
+ graphics->setColor(0x000000);
g->drawText(key, itemX + 2, itemY + 2, gcn::Graphics::LEFT);
if (itemShortcut->getItem(i) < 0)
@@ -97,6 +105,8 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics)
player_node->getInventory()->findItem(itemShortcut->getItem(i));
if (item) {
// Draw item icon.
+ const std::string label =
+ item->isEquipped() ? "Eq." : toString(item->getQuantity());
Image* image = item->getImage();
if (image) {
const std::string label =
@@ -129,35 +139,23 @@ ItemShortcutContainer::draw(gcn::Graphics *graphics)
}
}
-void ItemShortcutContainer::widgetResized(const gcn::Event &event)
+void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
{
- mGridWidth = getWidth() / mBoxWidth;
- if (mGridWidth < 1) {
- mGridWidth = 1;
- }
-
- setHeight((mMaxItems / mGridWidth +
- (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight);
-
- mGridHeight = getHeight() / mBoxHeight;
- if (mGridHeight < 1) {
- mGridHeight = 1;
- }
-}
-
-void
-ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
-{
- if (event.getButton() == gcn::MouseEvent::LEFT) {
- if (!mItemMoved && mItemClicked) {
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+ if (!mItemMoved && mItemClicked)
+ {
const int index = getIndexFromGrid(event.getX(), event.getY());
- if (index == -1) {
- return;
- }
const int itemId = itemShortcut->getItem(index);
+
+ if (index == -1)
+ return;
+
if (itemId < 0)
return;
+
Item *item = player_node->getInventory()->findItem(itemId);
+
if (item)
{
mItemMoved = item;
@@ -171,39 +169,56 @@ ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
}
}
-void
-ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
+void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
- if (index == -1) {
+ if (index == -1)
return;
- }
- // Stores the selected item if theirs one.
- if (itemShortcut->isItemSelected()) {
- itemShortcut->setItem(index);
- itemShortcut->setItemSelected(-1);
+ if (event.getButton() == gcn::MouseEvent::LEFT)
+ {
+
+ // Stores the selected item if theirs one.
+ if (itemShortcut->isItemSelected())
+ {
+ itemShortcut->setItem(index);
+ itemShortcut->setItemSelected(-1);
+ }
+ else if (itemShortcut->getItem(index))
+ mItemClicked = true;
}
- else if (itemShortcut->getItem(index)) {
- mItemClicked = true;
+ else if (event.getButton() == gcn::MouseEvent::RIGHT)
+ {
+ Item *item = player_node->getInventory()->
+ findItem(itemShortcut->getItem(index));
+
+ if (!item)
+ return;
+
+ /* Convert relative to the window coordinates to absolute screen
+ * coordinates.
+ */
+ int mx, my;
+ SDL_GetMouseState(&mx, &my);
+ viewport->showPopup(mx, my, item);
}
}
-void
-ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
+void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
if (event.getButton() == gcn::MouseEvent::LEFT)
{
if (itemShortcut->isItemSelected())
- {
itemShortcut->setItemSelected(-1);
- }
+
const int index = getIndexFromGrid(event.getX(), event.getY());
- if (index == -1) {
+ if (index == -1)
+ {
mItemMoved = NULL;
return;
}
- if (mItemMoved) {
+ if (mItemMoved)
+ {
itemShortcut->setItems(index, mItemMoved->getId());
mItemMoved = NULL;
}
@@ -211,25 +226,43 @@ ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
itemShortcut->useItem(index);
}
- if (mItemClicked) {
+ if (mItemClicked)
mItemClicked = false;
- }
}
}
-int
-ItemShortcutContainer::getIndexFromGrid(int pointX, int pointY) const
+// Show ItemTooltip
+void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
{
- const gcn::Rectangle tRect = gcn::Rectangle(
- 0, 0, mGridWidth * mBoxWidth, mGridHeight * mBoxHeight);
- if (!tRect.isPointInRect(pointX, pointY)) {
- return -1;
+ const int index = getIndexFromGrid(event.getX(), event.getY());
+ const int itemId = itemShortcut->getItem(index);
+
+ if (index == -1)
+ return;
+
+ if (itemId < 0)
+ return;
+
+ Item *item = player_node->getInventory()->findItem(itemId);
+
+ if (item)
+ {
+ int mouseX, mouseY;
+ SDL_GetMouseState(&mouseX, &mouseY);
+
+ mItemPopup->setItem(item->getInfo());
+ mItemPopup->setOpaque(false);
+ mItemPopup->view(mouseX, mouseY);
}
- const int index = ((pointY / mBoxHeight) * mGridWidth) +
- pointX / mBoxWidth;
- if (index >= mMaxItems)
+ else
{
- return -1;
+ mItemPopup->setVisible(false);
}
- return index;
}
+
+// Hide ItemTooltip
+void ItemShortcutContainer::mouseExited(gcn::MouseEvent &event)
+{
+ mItemPopup->setVisible(false);
+}
+