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-rw-r--r--src/gui/debugwindow.cpp115
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diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
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+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "debugwindow.h"
+
+#include <guichan/widgets/label.hpp>
+#include "button.h"
+#include <sstream>
+#include "minimap.h"
+#include "../game.h"
+#include "../graphics.h"
+#include "../engine.h"
+extern Graphics *graphics;
+extern Minimap *minimap;
+extern int frame;
+
+DebugWindow::DebugWindow():
+ Window("Debug")
+{
+ setWindowName("Debug");
+
+ setResizable(true);
+ setDefaultSize(0, 0, 400, 100);
+ loadWindowState();
+
+ FPSLabel = new gcn::Label("[0 FPS]");
+ FPSLabel->setPosition(0,0);
+ musicFileLabel = new gcn::Label("Music File: ");
+ musicFileLabel->setPosition(0, 20);
+ mapFileLabel = new gcn::Label("Mini-Map File: ");
+ mapFileLabel->setPosition(0, 40);
+ tileMouseLabel = new gcn::Label("[Mouse: 0, 0]");
+ tileMouseLabel->setPosition(100, 0);
+ closeButton = new Button("Close");
+ closeButton->setEventId("close");
+ closeButton->setPosition(5, 60);
+ closeButton->addActionListener(this);
+
+ add(FPSLabel);
+ add(musicFileLabel);
+ add(mapFileLabel);
+ add(tileMouseLabel);
+ add(closeButton);
+}
+
+DebugWindow::~DebugWindow()
+{
+ delete FPSLabel;
+ delete musicFileLabel;
+ delete mapFileLabel;
+ delete tileMouseLabel;
+ delete closeButton;
+}
+
+void DebugWindow::logic()
+{
+ // Get the current mouse position
+ int mouseX, mouseY;
+ SDL_GetMouseState(&mouseX, &mouseY);
+ int mouseTileX = mouseX / 32 + camera_x;
+ int mouseTileY = mouseY / 32 + camera_y;
+
+std::stringstream updatedText;
+ updatedText << "[" << fps << " FPS]";
+ FPSLabel->setCaption(updatedText.str());
+ FPSLabel->adjustSize();
+
+ updatedText.str("");
+ updatedText << "[Mouse: " << mouseTileX << ", " << mouseTileY << "]";
+ tileMouseLabel->setCaption(updatedText.str());
+ tileMouseLabel->adjustSize();
+
+ updatedText.str("");
+ mCurrentMap = engine->getCurrentMap();
+ if (mCurrentMap != NULL)
+ {
+ updatedText
+ << " [Music File: " << mCurrentMap->getProperty("music") << "]";
+ musicFileLabel->setCaption(updatedText.str());
+ musicFileLabel->adjustSize();
+ updatedText.str("");
+ updatedText
+ << " [MiniMap File: " << mCurrentMap->getProperty("minimap") << "]";
+ mapFileLabel->setCaption(updatedText.str());
+ mapFileLabel->adjustSize();
+ }
+}
+
+void DebugWindow::action(const std::string& eventId)
+{
+ if (eventId == "close")
+ {
+ setVisible(false);
+ }
+}