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Diffstat (limited to 'src/gui/charselectdialog.cpp')
-rw-r--r--src/gui/charselectdialog.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/gui/charselectdialog.cpp b/src/gui/charselectdialog.cpp
index ca525285..c2c63248 100644
--- a/src/gui/charselectdialog.cpp
+++ b/src/gui/charselectdialog.cpp
@@ -21,9 +21,9 @@
#include "gui/charselectdialog.h"
+#include "client.h"
#include "game.h"
#include "localplayer.h"
-#include "main.h"
#include "units.h"
#include "log.h"
@@ -179,7 +179,7 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
// Check if a button of a character was pressed
const gcn::Widget *sourceParent = event.getSource()->getParent();
int selected = -1;
- for (unsigned i = 0; i < MAX_CHARACTER_COUNT; ++i)
+ for (int i = 0; i < MAX_CHARACTER_COUNT; ++i)
if (mCharacterEntries[i] == sourceParent)
selected = i;
@@ -206,19 +206,19 @@ void CharSelectDialog::action(const gcn::ActionEvent &event)
}
else if (eventId == "switch")
{
- state = STATE_SWITCH_LOGIN;
+ Client::setState(STATE_SWITCH_LOGIN);
}
else if (eventId == "change_password")
{
- state = STATE_CHANGEPASSWORD;
+ Client::setState(STATE_CHANGEPASSWORD);
}
else if (eventId == "change_email")
{
- state = STATE_CHANGEEMAIL;
+ Client::setState(STATE_CHANGEEMAIL);
}
else if (eventId == "unregister")
{
- state = STATE_UNREGISTER;
+ Client::setState(STATE_UNREGISTER);
}
}
@@ -308,7 +308,7 @@ bool CharSelectDialog::selectByName(const std::string &name,
if (mLocked)
return false;
- for (unsigned i = 0; i < MAX_CHARACTER_COUNT; ++i) {
+ for (int i = 0; i < MAX_CHARACTER_COUNT; ++i) {
if (Net::Character *character = mCharacterEntries[i]->getCharacter()) {
if (character->dummy->getName() == name) {
mCharacterEntries[i]->requestFocus();