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-rw-r--r--src/graphics.cpp79
1 files changed, 48 insertions, 31 deletions
diff --git a/src/graphics.cpp b/src/graphics.cpp
index 7b56d974..61cc78ba 100644
--- a/src/graphics.cpp
+++ b/src/graphics.cpp
@@ -25,20 +25,23 @@
#include "log.h"
#include "resources/image.h"
-#include "resources/imageloader.h"
#include "utils/gettext.h"
#include <SDL_gfxBlitFunc.h>
+#include <SDL/SDL_rotozoom.h>
Graphics::Graphics():
mWidth(0),
mHeight(0),
+ mScale(1),
mBpp(0),
mFullscreen(false),
mHWAccel(false),
- mBlitMode(BLIT_NORMAL)
+ mBlitMode(BLIT_NORMAL),
+ mScreenSurface(0)
{
+ mTarget = 0;
}
Graphics::~Graphics()
@@ -65,13 +68,24 @@ bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
else
displayFlags |= SDL_SWSURFACE;
- setTarget(SDL_SetVideoMode(w, h, bpp, displayFlags));
+ SDL_FreeSurface(mTarget);
+ mTarget = 0;
+
+ // Calculate scaling factor
+ mScale = std::max(w / 640, h / 360);
+
+ mScreenSurface = SDL_SetVideoMode(w, h, bpp, displayFlags);
+ const SDL_PixelFormat& fmt = *(mScreenSurface->format);
+ setTarget(SDL_CreateRGBSurface(SDL_SWSURFACE,
+ w / mScale, h / mScale,
+ fmt.BitsPerPixel,
+ fmt.Rmask, fmt.Gmask, fmt.Bmask, 0));
if (!mTarget)
return false;
- mWidth = w;
- mHeight = h;
+ mWidth = mTarget->w;
+ mHeight = mTarget->h;
mBpp = bpp;
mFullscreen = fs;
mHWAccel = hwaccel;
@@ -111,8 +125,8 @@ bool Graphics::setVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
bool Graphics::changeVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
{
// Just return success if we're already in this mode
- if (mWidth == w &&
- mHeight == h &&
+ if (mScreenSurface && mScreenSurface->w == w &&
+ mScreenSurface->h == h &&
mBpp == bpp &&
mFullscreen == fs &&
mHWAccel == hwaccel)
@@ -122,12 +136,14 @@ bool Graphics::changeVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
bool success = setVideoMode(w, h, bpp, fs, hwaccel);
- // If it didn't work, try to restore the previous mode. If that doesn't
+ // If it didn't work, try to restore fallback resolution. If that doesn't
// work either, we're in big trouble and bail out.
- if (!success) {
- if (!setVideoMode(mWidth, mHeight, mBpp, mFullscreen, mHWAccel)) {
+ if (!success)
+ {
+ if (!setVideoMode(640, 360, mBpp, mFullscreen, mHWAccel))
+ {
logger->error(_("Failed to change video mode and couldn't "
- "switch back to the previous mode!"));
+ "switch back to the fallback mode!"));
}
}
@@ -136,16 +152,6 @@ bool Graphics::changeVideoMode(int w, int h, int bpp, bool fs, bool hwaccel)
return success;
}
-int Graphics::getWidth() const
-{
- return mWidth;
-}
-
-int Graphics::getHeight() const
-{
- return mHeight;
-}
-
bool Graphics::drawImage(Image *image, int x, int y)
{
if (image)
@@ -219,15 +225,6 @@ bool Graphics::drawImage(Image *image, int srcX, int srcY, int dstX, int dstY,
return !(SDL_gfxBlitRGBA(image->mSDLSurface, &srcRect, mTarget, &dstRect) < 0);
}
-void Graphics::drawImage(gcn::Image const *image, int srcX, int srcY,
- int dstX, int dstY, int width, int height)
-{
- ProxyImage const *srcImage =
- dynamic_cast< ProxyImage const * >(image);
- assert(srcImage);
- drawImage(srcImage->getImage(), srcX, srcY, dstX, dstY, width, height, true);
-}
-
void Graphics::drawImagePattern(Image *image, int x, int y, int w, int h)
{
// Check that preconditions for blitting are met.
@@ -371,7 +368,27 @@ void Graphics::drawImageRect(int x, int y, int w, int h,
void Graphics::updateScreen()
{
- SDL_Flip(mTarget);
+ // Center viewport
+ SDL_Rect dstRect;
+ dstRect.x = (mScreenSurface->w-getWidth() * mScale) / 2;
+ dstRect.y = (mScreenSurface->h-getHeight() * mScale) / 2;
+
+ // Zoom in if necessary
+ if (mScale > 1)
+ {
+ SDL_Surface *tmp = zoomSurface(mTarget, mScale, mScale, 0);
+
+ // Copy temporary surface to screen
+ SDL_BlitSurface(tmp, NULL, mScreenSurface, &dstRect);
+ SDL_FreeSurface(tmp);
+ }
+ else
+ {
+ // Copy mTarget directly to screen
+ SDL_BlitSurface(mTarget, NULL, mScreenSurface, &dstRect);
+ }
+
+ SDL_Flip(mScreenSurface);
}
SDL_Surface *Graphics::getScreenshot()