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-rw-r--r--src/game.h50
1 files changed, 25 insertions, 25 deletions
diff --git a/src/game.h b/src/game.h
index 5b73832e..583aea70 100644
--- a/src/game.h
+++ b/src/game.h
@@ -18,7 +18,7 @@
* along with The Mana World; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
- * $Id$
+ * $Id: game.h 3859 2008-01-26 19:38:43Z b_lindeijer $
*/
#ifndef _TMW_GAME_
@@ -42,35 +42,35 @@ extern volatile int tick_time;
class Game : public ConfigListener
{
public:
- Game(Network *network);
- ~Game();
+ Game(Network *network);
+ ~Game();
- void logic();
+ void logic();
- void handleInput();
+ void handleInput();
- void optionChanged(const std::string &name);
+ void optionChanged(const std::string &name);
private:
- Network *mNetwork;
-
- /** Used to determine whether to draw the next frame. */
- int mDrawTime;
-
- /** The minimum frame time (used for frame limiting). */
- int mMinFrameTime;
-
- typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr;
- MessageHandlerPtr mBeingHandler;
- MessageHandlerPtr mBuySellHandler;
- MessageHandlerPtr mChatHandler;
- MessageHandlerPtr mEquipmentHandler;
- MessageHandlerPtr mInventoryHandler;
- MessageHandlerPtr mItemHandler;
- MessageHandlerPtr mNpcHandler;
- MessageHandlerPtr mPlayerHandler;
- MessageHandlerPtr mSkillHandler;
- MessageHandlerPtr mTradeHandler;
+ Network *mNetwork;
+
+ /** Used to determine whether to draw the next frame. */
+ int mDrawTime;
+
+ /** The minimum frame time (used for frame limiting). */
+ int mMinFrameTime;
+
+ typedef const std::auto_ptr<MessageHandler> MessageHandlerPtr;
+ MessageHandlerPtr mBeingHandler;
+ MessageHandlerPtr mBuySellHandler;
+ MessageHandlerPtr mChatHandler;
+ MessageHandlerPtr mEquipmentHandler;
+ MessageHandlerPtr mInventoryHandler;
+ MessageHandlerPtr mItemHandler;
+ MessageHandlerPtr mNpcHandler;
+ MessageHandlerPtr mPlayerHandler;
+ MessageHandlerPtr mSkillHandler;
+ MessageHandlerPtr mTradeHandler;
};
/**