diff options
Diffstat (limited to 'src/game.cpp')
-rw-r--r-- | src/game.cpp | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/game.cpp b/src/game.cpp index 40450fee..b3670641 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -106,7 +106,6 @@ StatusWindow *statusWindow; MiniStatusWindow *miniStatusWindow; InventoryWindow *inventoryWindow; SkillDialog *skillDialog; -StorageWindow *storageWindow; Minimap *minimap; EquipmentWindow *equipmentWindow; TradeWindow *tradeWindow; @@ -154,7 +153,6 @@ static void createGuiWindows() chatWindow = new ChatWindow; tradeWindow = new TradeWindow; equipmentWindow = new EquipmentWindow(player_node->mEquipment.get()); - storageWindow = new StorageWindow; statusWindow = new StatusWindow; miniStatusWindow = new MiniStatusWindow; inventoryWindow = new InventoryWindow; @@ -202,7 +200,6 @@ static void destroyGuiWindows() del_0(debugWindow) del_0(itemShortcutWindow) del_0(emoteShortcutWindow) - del_0(storageWindow) del_0(outfitWindow) del_0(specialsWindow) del_0(socialWindow) @@ -868,7 +865,8 @@ void Game::handleInput() } // Talk to the nearest NPC if 't' pressed - if ( keyboard.isKeyActive(keyboard.KEY_TALK) ) + if (event.type == SDL_KEYDOWN && + keyboard.getKeyIndex(event.key.keysym.sym) == KeyboardConfig::KEY_TALK) { Being *target = player_node->getTarget(); |