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-rw-r--r--src/game.cpp24
1 files changed, 1 insertions, 23 deletions
diff --git a/src/game.cpp b/src/game.cpp
index adad9e0f..71340f16 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -101,10 +101,6 @@ void second(void) {
}
END_OF_FUNCTION(second);
-/**
- * Return elapsed time (Warning: very unsafe function. It supposes the delay
- * is always < MAX_TIME ms)
- */
short get_elapsed_time(short start_time) {
if (start_time <= tick_time) {
return tick_time - start_time;
@@ -114,9 +110,6 @@ short get_elapsed_time(short start_time) {
}
}
-/**
- * Main game loop
- */
void game() {
do_init();
GraphicEngine *graphicEngine = new GraphicEngine();
@@ -146,9 +139,6 @@ void game() {
close_session();
}
-/**
- * Initialize game engine
- */
void do_init() {
if (!load_map(map_path)) {
error("Could not find map file");
@@ -188,15 +178,9 @@ void do_init() {
remove("./docs/packet.list");
}
-/**
- * Clean the engine
- */
void do_exit() {
}
-/**
- * Check user input
- */
void do_input() {
if (walk_status == 0) {
int x = get_x(player_node->coordinates);
@@ -354,18 +338,12 @@ bool handle_key(int unicode, int scancode)
return false;
}
-/**
- * Calculate packet length
- */
int get_packet_length(short id) {
int len = get_length(id);
if (len == -1)len = RFIFOW(2);
return len;
}
-/**
- * Parse data received from map server into input buffer
- */
void do_parse() {
unsigned short id;
char *temp;
@@ -665,7 +643,7 @@ void do_parse() {
}
statusWindow->update();
if(char_info->hp==0) {
- OkDialog *death = new OkDialog(guiTop,
+ OkDialog *death = new OkDialog("Message",
"You're now dead, press ok to restart");
alert("","","","","",0,0);
WFIFOW(0) = net_w_value(0x00b2);