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-rw-r--r--src/game.cpp21
1 files changed, 12 insertions, 9 deletions
diff --git a/src/game.cpp b/src/game.cpp
index d7ce4314..10a66ce1 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -863,17 +863,20 @@ void Game::handleInput()
// Talk to the nearest NPC if 't' pressed
if ( keyboard.isKeyActive(keyboard.KEY_TALK) )
{
- Being *target = player_node->getTarget();
-
- if (!target)
+ if (!npcTextDialog->isVisible() && !npcListDialog->isVisible())
{
- target = beingManager->findNearestLivingBeing(x, y, 20, Being::NPC);
- }
+ Being *target = player_node->getTarget();
- if (target)
- {
- if (target->getType() == Being::NPC)
- dynamic_cast<NPC*>(target)->talk();
+ if (!target)
+ {
+ target = beingManager->findNearestLivingBeing(x, y, 20, Being::NPC);
+ }
+
+ if (target)
+ {
+ if (target->getType() == Being::NPC)
+ dynamic_cast<NPC*>(target)->talk();
+ }
}
}