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-rw-r--r--src/game.cpp10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/game.cpp b/src/game.cpp
index e35e707c..abb74b2a 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -759,14 +759,9 @@ void Game::handleInput()
{
case KeyboardConfig::KEY_PICKUP:
{
-#ifdef TMWSERV_SUPPORT
const Vector &pos = player_node->getPosition();
Uint16 x = (int) pos.x / 32;
Uint16 y = (int) pos.y / 32;
-#else
- Uint16 x = player_node->mX;
- Uint16 y = player_node->mY;
-#endif
FloorItem *item =
floorItemManager->findByCoordinates(x, y);
@@ -938,14 +933,9 @@ void Game::handleInput()
return;
}
-#ifdef TMWSERV_SUPPORT
const Vector &pos = player_node->getPosition();
const Uint16 x = (int) pos.x / 32;
const Uint16 y = (int) pos.y / 32;
-#else
- const Uint16 x = player_node->mX;
- const Uint16 y = player_node->mY;
-#endif
unsigned char direction = 0;
// Translate pressed keys to movement and direction