summaryrefslogtreecommitdiff
path: root/src/game.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp12
1 files changed, 7 insertions, 5 deletions
diff --git a/src/game.cpp b/src/game.cpp
index f2f86064..8f9586d9 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -664,16 +664,18 @@ void do_input()
{
switch (target->getType())
{
- // Player default: trade
+ // Player default: attack
case Being::PLAYER:
{
if (target != player_node)
{
+ autoTarget = target;
+ attack(target);/*
MessageOut outMsg;
outMsg.writeShort(CMSG_TRADE_REQUEST);
outMsg.writeLong(target->getId());
writeSet(6);
- tradePartnerName = target->getName();
+ tradePartnerName = target->getName();*/
}
}
break;
@@ -772,7 +774,7 @@ void do_input()
Being *being;
FloorItem *floorItem;
- if ((being = findNode(mx, my))) {
+ if ((being = findNode(mx, my)) && being != player_node) {
popupMenu->showPopup(event.button.x, event.button.y,
being);
} else if ((floorItem = find_floor_item_by_id(
@@ -902,11 +904,11 @@ void do_input()
if (keys[SDLK_LCTRL] || keys[SDLK_RCTRL] || joy[JOY_BTN0])
{
Being *monster = attack(x, y, player_node->direction);
- if (monster == NULL && autoTarget != NULL)
+ if (monster == NULL && autoTarget != NULL && monster != player_node)
{
attack(autoTarget);
}
- else if (keys[SDLK_LSHIFT])
+ else if (keys[SDLK_LSHIFT] && monster != player_node)
{
autoTarget = monster;
}