diff options
Diffstat (limited to 'src/engine.cpp')
-rw-r--r-- | src/engine.cpp | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/src/engine.cpp b/src/engine.cpp index ab13450e..29b8921a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -81,16 +81,13 @@ void Engine::changeMap(const std::string &mapPath) map_path = "maps/" + mapPath.substr(0, mapPath.rfind(".")) + ".tmx"; ResourceManager *resman = ResourceManager::getInstance(); if (!resman->exists(map_path)) - { map_path += ".gz"; - } // Attempt to load the new map Map *newMap = MapReader::readMap(map_path); - if (!newMap) { + if (!newMap) logger->error("Could not find map file"); - } // Notify the minimap and beingManager about the map change Image *mapImage = NULL; @@ -100,28 +97,24 @@ void Engine::changeMap(const std::string &mapPath) // Set the title for the Minimap if (newMap->hasProperty("mapname")) - { minimap->setCaption(newMap->getProperty("mapname")); - } else if (newMap->hasProperty("name")) - { minimap->setCaption(newMap->getProperty("name")); - } else { minimap->setCaption("Unknown"); - logger->log("WARNING: Map file '%s' defines a minimap image but does not define a 'mapname' property", map_path.c_str()); + logger->log("WARNING: Map file '%s' defines a minimap image but " + "does not define a 'mapname' property", + map_path.c_str()); } - // How many pixels equal one tile. .5 (which is the TMW default) is 2 tiles to a pixel, - // while 1 is 1 tile to 1 pixel + + // How many pixels equal one tile. .5 (which is the TMW default) is + // 2 tiles to a pixel, while 1 is 1 tile to 1 pixel if (newMap->hasProperty("minimapproportion")) - { - minimap->setProportion(atof(newMap->getProperty("minimapproportion").c_str())); - } + minimap->setProportion(atof( + newMap->getProperty("minimapproportion").c_str())); else - { minimap->setProportion(0.5); - } } minimap->setMapImage(mapImage); beingManager->setMap(newMap); @@ -134,16 +127,16 @@ void Engine::changeMap(const std::string &mapPath) // Start playing new music file when necessary std::string oldMusic = ""; - if (mCurrentMap) { + if (mCurrentMap) + { oldMusic = mCurrentMap->getProperty("music"); delete mCurrentMap; } std::string newMusic = newMap->getProperty("music"); - if (newMusic != oldMusic) { + if (newMusic != oldMusic) sound.playMusic(newMusic, -1); - } mCurrentMap = newMap; mMapName = mapPath; |