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-rw-r--r--src/engine.cpp54
1 files changed, 0 insertions, 54 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index 73974edc..2175096d 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -72,58 +72,6 @@ Spriteset *npcset;
Spriteset *weaponset;
-int get_x_offset(Being *being)
-{
- int offset = 0;
- char direction = being->direction;
-
- if (being->action == Being::WALK)
- {
- if (direction != Being::NORTH && direction != Being::SOUTH)
- {
- offset = (get_elapsed_time(being->walk_time) * 32) / being->speed;
- if (offset > 32) offset = 32;
-
- if (direction == Being::WEST || direction == Being::NW ||
- direction == Being::SW) {
- offset = -offset;
- offset += 32;
- }
- else {
- offset -= 32;
- }
- }
- }
-
- return offset;
-}
-
-int get_y_offset(Being *being)
-{
- int offset = 0;
- char direction = being->direction;
-
- if (being->action == Being::WALK)
- {
- if (direction != Being::EAST && direction != Being::WEST)
- {
- offset = (get_elapsed_time(being->walk_time) * 32) / being->speed;
- if (offset > 32) offset = 32;
-
- if (direction == Being::NORTH || direction == Being::NW ||
- direction == Being::NE) {
- offset = -offset;
- offset += 32;
- }
- else {
- offset -= 32;
- }
- }
- }
-
- return offset;
-}
-
Engine::Engine():
mCurrentMap(NULL)
{
@@ -295,8 +243,6 @@ void Engine::draw()
int mouseTileX = mouseX / 32 + camera_x;
int mouseTileY = mouseY / 32 + camera_y;
- sort();
-
frame++;
// Draw tiles and sprites