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-rw-r--r--src/engine.cpp6
1 files changed, 5 insertions, 1 deletions
diff --git a/src/engine.cpp b/src/engine.cpp
index a80351d4..557b5d7e 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -239,7 +239,11 @@ void Engine::draw(Graphics *graphics)
mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 0);
mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 1);
mCurrentMap->draw(graphics, (int)view_x, (int)view_y, 2);
- mCurrentMap->drawOverlay(graphics, view_x, view_y);
+ mCurrentMap->drawOverlay( graphics,
+ view_x,
+ view_y,
+ (int)config.getValue("OverlayDetail", 2)
+ );
}
// Find a path from the player to the mouse, and draw it. This is for debug