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Diffstat (limited to 'src/being.h')
-rw-r--r-- | src/being.h | 80 |
1 files changed, 80 insertions, 0 deletions
diff --git a/src/being.h b/src/being.h new file mode 100644 index 00000000..d1dcdb31 --- /dev/null +++ b/src/being.h @@ -0,0 +1,80 @@ +/** + + The Mana World + Copyright 2004 The Mana World Development Team + + This file is part of The Mana World. + + The Mana World is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + any later version. + + The Mana World is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with The Mana World; if not, write to the Free Software + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + +*/ + +#ifndef _BEING_H +#define _BEING_H + +#include "./Net/protocol.h" + +#define ACTION_NODE 0 +#define PLAYER_NODE 1 +#define NPC_NODE 2 +#define MONSTER_NODE 3 + +struct PATH_NODE { + unsigned short x, y; + PATH_NODE *next; +}; + +struct NODE { + unsigned int id; + short job; + char coordinates[3]; + NODE *next; + unsigned char type; + unsigned char action; + unsigned char frame; + PATH_NODE *path; + char *speech; + unsigned char speech_time; + int speech_color; + short tick_time; + short speed; + unsigned char emotion; + unsigned char emotion_time; + int text_x, text_y; // temp solution to fix speech position +}; + +void empty(); +NODE *get_head(); +NODE *create_node(); +PATH_NODE *create_path_node(unsigned short x, unsigned short y); +void add_node(NODE *node); +NODE *find_node(unsigned int id); +void remove_node(unsigned int id); +unsigned int get_count(); +bool remove_being(char *data); +void remove_being(unsigned int id); +int get_beings_size(); +bool is_being(int id); +void popup_being(unsigned char type, char *data); +void move_being(char *data); +PATH_NODE *calculate_path(unsigned short src_x, unsigned short src_y, unsigned short dest_x, unsigned short dest_y); +unsigned int get_id(NODE *node); +unsigned int find_npc(unsigned short x, unsigned short y); +unsigned int find_monster(unsigned short x, unsigned short y); +void sort(); + +extern NODE *player_node; + +#endif |