diff options
Diffstat (limited to 'src/being.cpp')
-rw-r--r-- | src/being.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/being.cpp b/src/being.cpp index 86bebea2..fc2f2f2d 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -770,10 +770,6 @@ void Being::logic() ActorSprite::logic(); - int frameCount = getFrameCount(); - if (frameCount < 10) - frameCount = 10; - // Remove it after 3 secs. TODO: Just play the dead animation before removing if (!isAlive() && Net::getGameHandler()->removeDeadBeings() && get_elapsed_time(mActionTime) > 3000) |