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+2006-11-29 Philipp Sehmisch <tmw@crushnet.org>
+
+ * src/resources/equipment.h: Made getSprite return a constant reference
+ * src/resources/monsterdb.cpp, src/resources/monsterdb.h,
+ src/resources/monsterinfo.cpp, src/resources/monsterinfo.h,
+ src/main.cpp: Added the MonsterDB namespace that reads the monsters.xml
+ and maps monster IDs to names, sprite definitions and sound effects.
+ * src/monster.cpp: Get sprite definition filenames from MonsterDB
+ * src/engine.cpp: Show monster name when targeting a monster
+ * data/monsters.xml, data/graphics/sprites/Makefile.AM,
+ data/graphics/sprites/CMakeLists.txt, data/graphics/sprites/monster*:
+ Renamed all monster sprites to more associative names
+ (whew, we got to train some monkeys for tasks like that)
+
2006-11-27 Bjørn Lindeijer <bjorn@lindeijer.nl>
* tmw.cbp: Updated Code::Blocks project file.