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-rw-r--r--ChangeLog43
1 files changed, 40 insertions, 3 deletions
diff --git a/ChangeLog b/ChangeLog
index 755ad5d9..696024f8 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -134,19 +134,53 @@
* src/gui/gui.cpp: Showing a visible error message to the user when
the font file can't be found.
+2008-02-19 Philipp Sehmisch <tmw@crushnet.org>
+
+ * data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL.
+
2008-02-18 Bjørn Lindeijer <bjorn@lindeijer.nl>
* INSTALL: Added notes about installing gettext and cvs and updated
required ENet version to 1.2.
+2008-02-18 Eugenio Favalli <elvenprogrammer@gmail.com>
+
+ * data/graphics/sprites/hairstyle7-female.xml, src/sound.cpp,
+ src/utils/strprintf.cpp, tmw.cbp: Fixed image name.
+
2008-02-13 Philipp Sehmisch <tmw@crushnet.org>
+ * data/equipment.xml, data/items.xml,
+ data/graphics/items/armor-head-crusaderhelm.png,
+ data/graphics/items/armor-head-infantryhelm.png,
+ data/graphics/items/armor-head-knighthelm.png,
+ data/graphics/items/armor-head-warlordhelm.png,
+ data/graphics/sprites/head-crusaderhelm.png,
+ data/graphics/sprites/head-infantryhelm.png,
+ data/graphics/sprites/head-knighthelm.png,
+ data/graphics/sprites/head-warlordhelm.png,
+ data/graphics/sprites/head-crusaderhelm.xml,
+ data/graphics/sprites/head-infantryhelm.xml,
+ data/graphics/sprites/head-knighthelm.xml,
+ data/graphics/sprites/head-warlordhelm.xml: Added new headgears by
+ Black Don (thanks to QOAL for testing and implementation)
* data/monsters.xml: Converted movement speed to pixels per second.
2008-02-12 Philipp Sehmisch <tmw@crushnet.org>
* data/monsters.xml: Added size and speed to the first four monsters.
+2008-02-12 Dennis Friis <peavey@placid.dk>
+
+ * src/localplayer.cpp, src/map.cpp, src/gui/viewport.cpp, src/being.cpp
+ src/map.h: Made pathfinding not halt on collision destination tile,
+ made moving around with mouse smoother. Added possibility to pass
+ through players with key controls.
+
+2008-02-11 Philipp Sehmisch <tmw@crushnet.org>
+
+ * data/maps/new_22-1.tmx: Added music and overlay to snake dungeon.
+
2008-02-10 Philipp Sehmisch <tmw@crushnet.org>
* data/maps/new_23-1.tmx: Added Dimonds Cove outdoor map by MerlinX420.
@@ -160,9 +194,6 @@
2008-02-07 Philipp Sehmisch <tmw@crushnet.org>
* src/gui/skill.cpp: Fixed unix compilation problem.
-
-2008-02-07 Philipp Sehmisch <tmw@crushnet.org>
-
* data/monsters.xml: Added different behaviors to maggots,
scorpions, red scorpions and green slimes.
@@ -196,6 +227,9 @@
* src/gui/truetypefont.cpp: Image alpha should also be set to 1, in
case it was changed before.
* src/gui/truetypefont.h: Corrected documentation.
+ * src/game.h, src/localplayer.h: Fixed a GCC 4.3 compile error and
+ constified the usage of auto_ptr, since that's the way in which we are
+ using them.
2008-01-26 Philipp Sehmisch <tmw@crushnet.org>
@@ -280,6 +314,9 @@
* src/game.cpp, src/beingmanager.cpp, src/beingmanager.h,
src/keyboardconfig.cpp, src/keyboardconfig.h: Added a key for targeting
the nearest player character based on patches by Trinexx.
+ * src/gui/viewport.cpp: Added config options to set the scroll center.
+ * src/gui/viewport.h, src/net/playerhandler.cpp: Retained scroll
+ offset during map change for smoother map transitions.
2007-12-28 Philipp Sehmisch <tmw@crushnet.org>