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+2008-10-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/gui/updatewindow.cpp, src/particleemitter.cpp,
+ src/simpleanimation.cpp, src/resources/spritedef.cpp: Fixed some
+ compiler warnings. This probably also fixed the logging of several
+ error messages.
+
+2008-09-30 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/being.cpp: Fixed conversion of positions in the path to pixel
+ coordinates. Solves issues with keyboard walking and other
+ strangeness.
+ * src/localplayer.cpp, src/gui/playerbox.cpp, src/npc.cpp,
+ src/player.cpp, src/being.cpp, src/being.h: Fixed updating of player
+ direction and animation. Also fixed position of name, particle effects
+ and the position of the player sprite in the player box.
+ * src/map.cpp: Fixed ordering of sprites and tiles on the fringe
+ layer.
+
+2008-09-29 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/localplayer.cpp, src/being.cpp, src/being.h: Reenabled keyboard
+ walking (though its offset is broken) and make the player walk to the
+ exact destination when reaching the end of the path.
+ * src/being.cpp, src/animatedsprite.cpp: Corrected the location at
+ which the player sprite is drawn to match with the clicking location.
+ Might be a workaround for a bug elsewhere, I'm not sure yet.
+
+2008-09-28 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/localplayer.cpp, src/gui/viewport.h, src/gui/viewport.cpp,
+ src/position.cpp, src/position.h, src/being.cpp, src/CMakeLists.txt,
+ src/Makefile.am, src/being.h: Added printing and drawing of paths
+ beings are taking and fixed an issue in adjustPath (interpreting tiles
+ as pixels) that caused beings to stop moving.
+
+2008-09-26 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/net/beinghandler.cpp: Fixed interpretation of being speed.
+
2008-09-14 Roderic Morris <roderic@ccs.neu.edu>
* src/gui/widgets/tabbedarea.cpp, src/gui/widgets/tabbedarea.h:
Fix to avoid guichan bug and call logic in tabbed area children.
+2008-09-09 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/being.cpp, src/net/beinghandler.cpp, src/being.h: Take into
+ account the speed sent by the server. Currently interpreted as pixels
+ per second, but this seems to be a bit too slow.
+ * src/localplayer.cpp: Re-enabled moving by mouse. Shows how utterly
+ broken the thing still is, but makes testing easier.
+
+2008-09-08 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/vector.cpp, src/being.cpp, src/CMakeLists.txt, src/vector.h,
+ src/Makefile.am: Made sure at least something happens.
+
+2008-09-07 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/map.cpp, src/position.h, src/being.cpp, src/CMakeLists.txt,
+ src/net/beinghandler.cpp, src/vector.h, src/map.h, src/Makefile.am,
+ src/being.h: Some late night fiddling around. It isn't doing anything
+ yet, but no time left to figure out why.
+
2008-09-04 Bjørn Lindeijer <bjorn@lindeijer.nl>
+ * src/localplayer.cpp, src/game.cpp, src/map.cpp, src/gui/viewport.h,
+ src/gui/viewport.cpp, src/gui/minimap.cpp, src/beingmanager.cpp,
+ src/npc.cpp, src/player.cpp, src/being.cpp, src/monster.cpp,
+ src/net/beinghandler.cpp, src/net/playerhandler.cpp, src/vector.h,
+ src/map.h, src/being.h: Almost completely disabled old style movement.
+ Clearing the road for a new movement system.
* src/map.cpp, src/gui/setup.cpp, src/gui/shop.cpp,
src/gui/windowcontainer.cpp, src/gui/skill.cpp, src/beingmanager.cpp,
src/flooritemmanager.cpp, src/channelmanager.cpp, src/being.cpp,