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-rw-r--r--ChangeLog32
1 files changed, 27 insertions, 5 deletions
diff --git a/ChangeLog b/ChangeLog
index 9d844460..d75f461a 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -58,11 +58,11 @@
2007-09-08 Philipp Sehmisch <tmw@crushnet.org>
- * data/graphics/particles/aniblaze.png,
+ * data/graphics/particles/aniblaze.png,
data/graphics/particles/cookingfire.particle.xml,
data/graphics/particles/fireplace.particle.xml,
- data/graphics/particles/flame.particle.xml:
- Improved fire effects by using animated particles.
+ data/graphics/particles/flame.particle.xml: Improved fire effects by
+ using animated particles.
2007-09-06 Philipp Sehmisch <tmw@crushnet.org>
@@ -150,6 +150,28 @@
* src/gui/updatewindow.cpp, src/main.cpp, tmw.cbp: Removed home dir
from config file to avoid encoding issues.
+2007-08-26 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+
+ * src/gui/button.cpp: Fixed incorrect button dimensions, as they mess
+ OpenGL display with rectangle textures.
+ * src/graphics.cpp, src/openglgraphics.h, src/graphics.h,
+ src/openglgraphics.cpp: Fixed fonts not being recolored by adding an
+ explicit parameter to require it.
+
+2007-08-25 Guillaume Melquiond <guillaume.melquiond@gmail.com>
+
+ * configure.ac: Removed dependency on Guichan's OpenGL library.
+ * src/Makefile.am, src/resources/sdlimageloader.cpp,
+ src/resources/sdlimageloader.h, src/resources/openglsdlimageloader.h,
+ src/resources/openglsdlimageloader.cpp, src/resources/imageloader.cpp,
+ src/resources/imageloader.h, src/gui/gui.cpp, src/gui/gui.h: Replaced
+ Guichan's image loaders with our owns, so that we have control over all
+ the images used as textures.
+ * src/resources/image.cpp, src/openglgraphics.h, src/resources/image.h,
+ src/openglgraphics.cpp, src/graphics.cpp, src/graphics.h: Added support
+ for rectangle OpenGL textures when available, in order to reduce video
+ memory usage.
+
2007-08-24 Bjørn Lindeijer <bjorn@lindeijer.nl>
* src/gui/gui.h, src/gui/gui.cpp: Removed useless logic method and
@@ -4270,9 +4292,9 @@
src/gui/status.h: Improving General Layout.
* src/games.cpp, src/playerinfo.h, src/gui/char_server.cpp,
src/gui/char_select.cpp, src/gui/ministatus.cpp, src/gui/skill.cpp,
- src/gui/status.cpp, src/gui/status.h : Now the derived stats values
+ src/gui/status.cpp, src/gui/status.h: Now the derived stats values
are got from the server, and then, are correct ones.
- * src/gui/minimap.cpp : Only shows the Minimap Window if there's
+ * src/gui/minimap.cpp: Only shows the Minimap Window if there's
actually a minimap to the current map.
* src/gui/status.cpp, src/game.cpp: The derived stats are now updated
correctly upon equipping/unequipping.