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-rw-r--r--src/net/itemhandler.cpp2
-rw-r--r--src/net/protocol.h1
2 files changed, 3 insertions, 0 deletions
diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp
index fffb3a45..7c4d3940 100644
--- a/src/net/itemhandler.cpp
+++ b/src/net/itemhandler.cpp
@@ -33,6 +33,7 @@ ItemHandler::ItemHandler()
{
static const Uint16 _messages[] = {
GPMSG_ITEMS,
+ GPMSG_ITEM_APPEAR,
0
};
handledMessages = _messages;
@@ -42,6 +43,7 @@ void ItemHandler::handleMessage(MessageIn &msg)
{
switch (msg.getId())
{
+ case GPMSG_ITEM_APPEAR:
case GPMSG_ITEMS:
{
while (msg.getUnreadLength())
diff --git a/src/net/protocol.h b/src/net/protocol.h
index 685d3161..27f5a7c8 100644
--- a/src/net/protocol.h
+++ b/src/net/protocol.h
@@ -153,6 +153,7 @@ enum {
// player: S name, B hair style, B hair color, B gender
// monster: W type id
GPMSG_BEING_LEAVE = 0x0201, // W being id
+ GPMSG_ITEM_APPEAR = 0x0202, // W item id, W*2 position
PGMSG_WALK = 0x0260, // W*2 destination
GPMSG_BEINGS_MOVE = 0x0280, // { W being id, B flags [, C position] [, W*2 destination] }*
GPMSG_ITEMS = 0x0281, // { W item id, W*2 position }*