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-rw-r--r--ChangeLog5
-rw-r--r--src/game.cpp13
-rw-r--r--src/gui/buy.cpp1
-rw-r--r--src/gui/itemshortcutwindow.cpp2
-rw-r--r--src/gui/sell.cpp1
-rw-r--r--src/gui/window.cpp2
6 files changed, 19 insertions, 5 deletions
diff --git a/ChangeLog b/ChangeLog
index 907993d9..6ca075b7 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,8 @@
+2008-07-25 Lloyd Bryant ("Sanga") <lloyd_bryant@netzero.net>
+
+ * Added feature to remember window locations from one
+ session to the next (patch from TMW by ElvenProgrammer)
+
2008-07-24 Lloyd Bryant ("Sanga") <lloyd_bryant@netzero.net>
* Tweak in net/beinghandler.cpp to compensate for a visual
diff --git a/src/game.cpp b/src/game.cpp
index 070cab52..2522c6e5 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -215,10 +215,15 @@ void createGuiWindows(Network *network)
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
- chatWindow->setVisible(true);
- miniStatusWindow->setVisible(true);
- menuWindow->setVisible(true);
- itemShortcutWindow->setVisible(true);
+ chatWindow->setVisible((bool) config.getValue(
+ chatWindow->getWindowName() + "Visible", true));
+ miniStatusWindow->setVisible((bool) config.getValue(
+ miniStatusWindow->getWindowName() + "Visible",
+ true));
+ menuWindow->setVisible((bool) config.getValue(
+ menuWindow->getWindowName() + "Visible", true));
+ itemShortcutWindow->setVisible((bool) config.getValue(
+ itemShortcutWindow->getWindowName() + "Visible", true));
if (config.getValue("logToChat", 0))
{
diff --git a/src/gui/buy.cpp b/src/gui/buy.cpp
index 24acf2d1..0e48ea29 100644
--- a/src/gui/buy.cpp
+++ b/src/gui/buy.cpp
@@ -42,6 +42,7 @@ BuyDialog::BuyDialog(Network *network):
Window("Buy"), mNetwork(network),
mMoney(0), mAmountItems(0), mMaxItems(0)
{
+ setWindowName("Buy");
setResizable(true);
setMinWidth(260);
setMinHeight(230);
diff --git a/src/gui/itemshortcutwindow.cpp b/src/gui/itemshortcutwindow.cpp
index 31f3bf4e..394fcbb7 100644
--- a/src/gui/itemshortcutwindow.cpp
+++ b/src/gui/itemshortcutwindow.cpp
@@ -30,7 +30,7 @@ static const int SCROLL_PADDING = 0;
ItemShortcutWindow::ItemShortcutWindow()
{
- setWindowName("itemShortcut");
+ setWindowName("ItemShortcut");
// no title presented, title bar is padding so window can be moved.
gcn::Window::setTitleBarHeight(gcn::Window::getPadding());
setShowTitle(false);
diff --git a/src/gui/sell.cpp b/src/gui/sell.cpp
index 5f64fcea..9fed52f3 100644
--- a/src/gui/sell.cpp
+++ b/src/gui/sell.cpp
@@ -48,6 +48,7 @@ SellDialog::SellDialog(Network *network):
mNetwork(network),
mMaxItems(0), mAmountItems(0)
{
+ setWindowName("Sell");
setResizable(true);
setMinWidth(260);
setMinHeight(230);
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index 4f94b3fb..55dac5e0 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -137,6 +137,7 @@ Window::~Window()
// Saving X, Y and Width and Height for resizables in the config
config.setValue(name + "WinX", getX());
config.setValue(name + "WinY", getY());
+ config.setValue(name + "Visible", isVisible());
if (mGrip)
{
@@ -476,6 +477,7 @@ Window::loadWindowState()
setPosition((int) config.getValue(name + "WinX", mDefaultX),
(int) config.getValue(name + "WinY", mDefaultY));
+ setVisible((bool) config.getValue(name + "Visible", false));
if (mGrip)
{