diff options
-rw-r--r-- | The Mana World.dev | 2 | ||||
-rw-r--r-- | src/game.cpp | 10 | ||||
-rw-r--r-- | src/game.h | 3 | ||||
-rw-r--r-- | src/graphic/graphic.cpp | 4 | ||||
-rw-r--r-- | src/gui/shop.cpp | 5 |
5 files changed, 16 insertions, 8 deletions
diff --git a/The Mana World.dev b/The Mana World.dev index 87d63d45..9d55dba7 100644 --- a/The Mana World.dev +++ b/The Mana World.dev @@ -33,7 +33,7 @@ CompilerSettings=0000001001001000001101 Major=0 Minor=0 Release=8 -Build=71 +Build=89 LanguageID=1033 CharsetID=1252 CompanyName=The Mana World Development Team diff --git a/src/game.cpp b/src/game.cpp index 8b14202b..9c1c8c82 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -733,10 +733,12 @@ void do_parse() { break; // Sell dialog case 0x00c7: - n_items = (len-4)/10; - show_npc_dialog = 4; - for(int k=0;k<n_items;k++) - add_sell_item(RFIFOW(4+10*k), RFIFOL(4+10*k+2)); + n_items = (len-4)/10; + if(n_items>0) { + show_npc_dialog = 4; + for(int k=0;k<n_items;k++) + add_sell_item(RFIFOW(4+10*k), RFIFOL(4+10*k+2)); + } else chatlog.chat_log("Nothing to sell", BY_SERVER, gui_font); break; // Answer to buy case 0x00ca: @@ -75,7 +75,8 @@ extern DIALOG stats_dialog[]; extern int fps, frame, current_npc; extern char walk_status; extern unsigned short src_x, src_y, x, y; -extern volatile int tick_time, server_tick; +extern volatile int tick_time; +extern int server_tick; void game(); void do_init(); diff --git a/src/graphic/graphic.cpp b/src/graphic/graphic.cpp index bbac9532..42b6856e 100644 --- a/src/graphic/graphic.cpp +++ b/src/graphic/graphic.cpp @@ -423,7 +423,11 @@ void do_graphic(void) { } break; case 4: + //alert("","","","","",0,0); + //char ds[20]; sell_dialog[3].d1 = get_item_quantity(sell_dialog[4].d1); + //sprintf(ds, "%i", sell_dialog[3].d1); + //ok(ds,""); /*if(sell_dialog[3].d2>sell_dialog[3].d1) { sell_dialog[3].d2 = sell_dialog[3].d1; sprintf((char *)sell_dialog[5].dp, "%i %i", sell_dialog[3].d1, sell_dialog[3].d2); diff --git a/src/gui/shop.cpp b/src/gui/shop.cpp index e929f434..5413e472 100644 --- a/src/gui/shop.cpp +++ b/src/gui/shop.cpp @@ -30,7 +30,7 @@ char* selectedItem = "You got 4"; ITEM_SHOP *shop = NULL; char *item_db[] = { - "Candy", "Medical Herb", "Chocolate", "Royal Jam", "Faerie Walnut", + "Cactus Drink", "Cactus potion", "Casino coins", "Royal Jam", "Faerie Walnut", "Cup of wishes", "Magic rope", "Midge mallet", "Flammie drum", "Moogle belt" }; @@ -118,7 +118,8 @@ int get_item_quantity(int index) { item_shop = item_shop->next; iterator++; } - return item_shop->quantity; + if(item_shop)return item_shop->quantity; + else return 0; } int get_item_index(int index) { |