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-rw-r--r--src/being.h4
-rw-r--r--src/localplayer.cpp4
2 files changed, 4 insertions, 4 deletions
diff --git a/src/being.h b/src/being.h
index 6464090c..84c159b7 100644
--- a/src/being.h
+++ b/src/being.h
@@ -443,7 +443,9 @@ class Being : public ActorSprite, public EventListener
/**
* Make the being look at a given pixel position.
*/
- void lookAt(const Vector &destPos);
+ void lookAt(const Vector &destVec);
+ void lookAt(const Position &destPos)
+ { lookAt(Vector(destPos.x, destPos.y)); }
protected:
/**
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 8d6ad542..efdcaa60 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -546,6 +546,7 @@ void LocalPlayer::nextTile(unsigned char dir = 0)
if ((int)pos.x != destination.x
|| (int)pos.y != destination.y)
{
+ lookAt(destination);
setDestination(destination.x, destination.y);
}
else if (dir != mDirection)
@@ -759,9 +760,6 @@ void LocalPlayer::startWalking(unsigned char dir)
if (dir & RIGHT)
dx++;
- // Update the direction when the walk just start
- setDirection(dir);
-
nextTile(dir);
}