diff options
-rw-r--r-- | ChangeLog | 22 | ||||
-rw-r--r-- | src/engine.cpp | 1 | ||||
-rw-r--r-- | src/gui/minimap.cpp | 3 |
3 files changed, 15 insertions, 11 deletions
@@ -1,6 +1,8 @@ 2006-07-19 Bjørn Lindeijer <bjorn@lindeijer.nl> * tmw.cbp: Added Code::Blocks project file. + * src/gui/minimap.cpp: Fixed dot size of local player. + * src/engine.cpp: Fixed color of "[TARGET]". 2006-07-19 Eugenio Favalli <elvenprogrammer@gmail.com> @@ -25,21 +27,21 @@ specified in the downloaded resources.txt file, and in the order in which they are mentioned (the top one being the most significant). - -2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com> + +2006-07-17 Frode Lindeijer <f.lindeijer@gmail.com> * Added shorts to items.png - + 2006-07-12 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/gui/newskill.cpp: Fixed up a string comparison that caused a warning with GCC 4.2. -2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com> +2006-07-12 Frode Lindeijer <f.lindeijer@gmail.com> * /tmw/trunk/data/graphics/sprites/item001.png: Completed the cotton shirt equipment graphic. - + 2006-07-06 Philipp Sehmisch <tmw@crushnet.org> * src/animation.cpp, src/animation.h, src/being.cpp, src/being.h, @@ -53,19 +55,19 @@ * data/graphics/sprites/Makefile.am: Added new files. * src/animation.cpp: Added missing return value... * src/Makefile.am: Added new files. - + 2006-07-05 Bjørn Lindeijer <bjorn@lindeijer.nl> * data/graphics/sprites/monster0.xml: Fixed frame size of maggot. * src/being.h: drawName should be virtual, lest we want names to be drawn. - + 2006-07-03 Philipp Sehmisch <tmw@crushnet.org> * src/spriteset.cpp, src/spriteset.h: Spriteset::get() doesn't crash anymore when requesting a sprite outside of the spriteset. (it returns NULL instead and logs a warning). - + 2006-07-03 Philipp Sehmisch <tmw@crushnet.org> * src/being.cpp: Fixed a compiler issue reported by Pajarico. @@ -74,7 +76,7 @@ * tools/Reorganize.java: Added tool used for reorganizing and auto-cropping the monster spritesets. - + 2006-07-03 Philipp Sehmisch <tmw@crushnet.org> * src/main.cpp, src/engine.cpp: Removed some no longer required old @@ -238,7 +240,7 @@ Equipment window now show all the slots, and adapted visible shirts to head (middle) equipments. -2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com> +2006-06-27 Frode Lindeijer <f.lindeijer@gmail.com> * /tmw/trunk/data/graphics/sprites/player_male_base.png: Fixed transparency issue with the north punching frames diff --git a/src/engine.cpp b/src/engine.cpp index ba28fcc9..c5cf5c1a 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -243,6 +243,7 @@ void Engine::draw(Graphics *graphics) if ((target = player_node->getTarget())) { graphics->setFont(speechFont); + graphics->setColor(gcn::Color(255, 255, 255)); int dy = (target->getType() == Being::PLAYER) ? 90 : 52; graphics->drawText("[TARGET]", target->getPixelX() - map_x + 15, diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index 9d414b8b..db6d4f15 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -106,6 +106,7 @@ void Minimap::draw(gcn::Graphics *graphics) graphics->fillRectangle(gcn::Rectangle( being->mX / 2 + getPadding() - offset, - being->mY / 2 + getTitleBarHeight() - offset, 1, 1)); + being->mY / 2 + getTitleBarHeight() - offset, + dotSize, dotSize)); } } |