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-rw-r--r--The Mana World.dev21
-rw-r--r--src/Makefile.am2
-rw-r--r--src/engine.cpp11
-rw-r--r--src/engine.h2
-rw-r--r--src/gui/inventory.cpp5
-rw-r--r--src/gui/inventory.h3
-rw-r--r--src/gui/item_amount.cpp142
-rw-r--r--src/gui/item_amount.h73
8 files changed, 254 insertions, 5 deletions
diff --git a/The Mana World.dev b/The Mana World.dev
index 1e0b99e6..7b3b5c89 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -1,7 +1,7 @@
[Project]
FileName=The Mana World.dev
Name=tmw
-UnitCount=109
+UnitCount=111
Type=0
Ver=1
ObjFiles=
@@ -1162,3 +1162,22 @@ Priority=1000
OverrideBuildCmd=0
BuildCmd=
+[Unit112]
+FileName=src\gui\item_amount.cpp
+CompileCpp=1
+Folder=gui
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
+
+[Unit113]
+FileName=src\gui\item_amount.h
+CompileCpp=1
+Folder=gui
+Compile=1
+Link=1
+Priority=1000
+OverrideBuildCmd=0
+BuildCmd=
diff --git a/src/Makefile.am b/src/Makefile.am
index 9fc479d9..7b59d450 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -27,6 +27,8 @@ tmw_SOURCES = graphic/spriteset.cpp \
gui/inventory.h \
gui/itemcontainer.cpp \
gui/itemcontainer.h \
+ gui/item_amount.cpp \
+ gui/item_amount.h \
gui/listbox.cpp \
gui/listbox.h \
gui/login.cpp \
diff --git a/src/engine.cpp b/src/engine.cpp
index 7a37af25..0f3c8d42 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -28,6 +28,7 @@
#include "gui/minimap.h"
#include "gui/chargedialog.h"
#include "gui/itemcontainer.h"
+#include "gui/item_amount.h"
#include "main.h"
#include "being.h"
#include "floor_item.h"
@@ -50,6 +51,7 @@ BuyDialog *buyDialog;
SellDialog *sellDialog;
BuySellDialog *buySellDialog;
InventoryWindow *inventoryWindow;
+ItemAmountWindow *itemAmountWindow;
NpcListDialog *npcListDialog;
NpcTextDialog *npcTextDialog;
SkillDialog *skillDialog;
@@ -172,6 +174,12 @@ Engine::Engine()
inventoryWindow->setPosition(screen->w - statusWindow->getWidth() -
inventoryWindow->getWidth() - 10, 5);
+ itemAmountWindow = new ItemAmountWindow();
+ itemAmountWindow->setVisible(false);
+ itemAmountWindow->setPosition(screen->w - statusWindow->getWidth() -
+ inventoryWindow->getWidth() - 10, inventoryWindow->getHeight() +
+ 10);
+
npcTextDialog = new NpcTextDialog();
npcTextDialog->setVisible(false);
@@ -249,7 +257,8 @@ Engine::~Engine()
delete minimap;
delete equipmentWindow;
delete newSkillWindow;
-
+ delete itemAmountWindow;
+
delete monsterset;
delete npcset;
delete emotionset;
diff --git a/src/engine.h b/src/engine.h
index e2f86e96..df25af69 100644
--- a/src/engine.h
+++ b/src/engine.h
@@ -41,6 +41,7 @@
#include "gui/setup.h"
#include "gui/equipment.h"
#include "gui/chargedialog.h"
+#include "gui/item_amount.h"
#include "resources/resourcemanager.h"
#include "map.h"
#include "graphic/spriteset.h"
@@ -59,6 +60,7 @@ extern BuyDialog *buyDialog;
extern SellDialog *sellDialog;
extern BuySellDialog *buySellDialog;
extern InventoryWindow *inventoryWindow;
+extern ItemAmountWindow *itemAmountWindow;
extern NpcListDialog *npcListDialog;
extern NpcTextDialog *npcTextDialog;
extern SkillDialog *skillDialog;
diff --git a/src/gui/inventory.cpp b/src/gui/inventory.cpp
index 4681d047..4fc1bd1d 100644
--- a/src/gui/inventory.cpp
+++ b/src/gui/inventory.cpp
@@ -27,6 +27,7 @@
#include "../resources/image.h"
#include "button.h"
#include "../being.h"
+#include "../engine.h"
#include <sstream>
InventoryWindow::InventoryWindow():
@@ -140,8 +141,8 @@ void InventoryWindow::action(const std::string &eventId)
}
}
else if (eventId == "drop") {
- dropItem(items->getIndex(), items->getQuantity());
- // TODO: now drop all the items, you should choose quantity instead
+ itemAmountWindow->resetAmount();
+ itemAmountWindow->setVisible(true);
}
}
}
diff --git a/src/gui/inventory.h b/src/gui/inventory.h
index f97a9b83..9c76e176 100644
--- a/src/gui/inventory.h
+++ b/src/gui/inventory.h
@@ -80,12 +80,13 @@ class InventoryWindow : public Window, gcn::ActionListener {
*/
void action(const std::string& eventId);
+ int dropItem(int index, int quantity);
+
ItemContainer *items;
private:
gcn::Button *useButton, *dropButton;
int useItem(int index, int id);
- int dropItem(int index, int quantity);
void unequipItem(int index);
};
diff --git a/src/gui/item_amount.cpp b/src/gui/item_amount.cpp
new file mode 100644
index 00000000..e627659e
--- /dev/null
+++ b/src/gui/item_amount.cpp
@@ -0,0 +1,142 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id $
+ */
+
+#include "item_amount.h"
+#include "button.h"
+#include "../engine.h"
+#include "../main.h"
+
+ItemAmountWindow::ItemAmountWindow():
+ Window("Select amount of items to drop.")
+{
+
+ // New labels
+ itemAmountLabel = new gcn::Label("1");
+
+ // New buttons
+ itemAmountMinusButton = new Button("-");
+ itemAmountPlusButton = new Button("+");
+ itemAmountOkButton = new Button("Okay");
+ itemAmountCancelButton = new Button("Cancel");
+
+ // Set button events Id
+ itemAmountMinusButton->setEventId("Minus");
+ itemAmountPlusButton->setEventId("Plus");
+ itemAmountOkButton->setEventId("Drop");
+ itemAmountCancelButton->setEventId("Cancel");
+
+ // Set position
+ itemAmountLabel->setPosition(35, 10);
+ itemAmountPlusButton->setPosition(60, 5);
+ itemAmountMinusButton->setPosition(10, 5);
+ itemAmountOkButton->setPosition(10, 40);
+ itemAmountCancelButton->setPosition(60, 40);
+
+ // Assemble
+ add(itemAmountLabel);
+ add(itemAmountPlusButton);
+ add(itemAmountMinusButton);
+ add(itemAmountOkButton);
+ add(itemAmountCancelButton);
+
+ itemAmountPlusButton->addActionListener(this);
+ itemAmountMinusButton->addActionListener(this);
+ itemAmountOkButton->addActionListener(this);
+ itemAmountCancelButton->addActionListener(this);
+
+ resetAmount();
+
+ setSize(200, 80);
+ setLocationRelativeTo(getParent());
+}
+
+ItemAmountWindow::~ItemAmountWindow() {
+ delete itemAmountLabel;
+ delete itemAmountPlusButton;
+ delete itemAmountMinusButton;
+ delete itemAmountOkButton;
+ delete itemAmountCancelButton;
+}
+
+void ItemAmountWindow::resetAmount() {
+ amount = 1;
+ itemAmountLabel->setCaption("1");
+}
+
+void ItemAmountWindow::action(const std::string& eventId) {
+ if (eventId == "Cancel")
+ {
+ resetAmount();
+ setVisible(false);
+ } else if (eventId == "Drop")
+ {
+ inventoryWindow->dropItem(inventoryWindow->items->getIndex(), amount);
+ resetAmount();
+ setVisible(false);
+ } else if (eventId == "Plus")
+ {
+ if (amount < inventoryWindow->items->getQuantity())
+ {
+ char tmpplus[128];
+ amount++;
+ sprintf(tmpplus, "%i", amount);
+ itemAmountLabel->setCaption(tmpplus);
+ itemAmountLabel->adjustSize();
+ }
+ } else if (eventId == "Minus")
+ {
+ if (amount > 1)
+ {
+ char tmpminus[128];
+ amount = amount - 1;
+ sprintf(tmpminus, "%i", amount);
+ itemAmountLabel->setCaption(tmpminus);
+ itemAmountLabel->adjustSize();
+ }
+ }
+
+ /*WFIFOW(0) = net_w_value(0x00bb);
+
+ if (eventId == "STR") {
+ WFIFOW(2) = net_w_value(0x000d);
+ }
+ if (eventId == "AGI") {
+ WFIFOW(2) = net_w_value(0x000e);
+ }
+ if (eventId == "VIT") {
+ WFIFOW(2) = net_w_value(0x000f);
+ }
+ if (eventId == "INT") {
+ WFIFOW(2) = net_w_value(0x0010);
+ }
+ if (eventId == "DEX") {
+ WFIFOW(2) = net_w_value(0x0011);
+ }
+ if (eventId == "LUK") {
+ WFIFOW(2) = net_w_value(0x0012);
+ }
+
+ flush();
+ WFIFOW(4) = net_b_value(1);
+ WFIFOSET(5); */
+}
diff --git a/src/gui/item_amount.h b/src/gui/item_amount.h
new file mode 100644
index 00000000..c3a06ef1
--- /dev/null
+++ b/src/gui/item_amount.h
@@ -0,0 +1,73 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_ITEM_AMOUNT_WINDOW_H
+#define _TMW_ITEM_AMOUNT_WINDOW_H
+
+#include "window.h"
+#include <string>
+#include <sstream>
+
+class ItemAmountWindow : public Window, public gcn::ActionListener {
+ public:
+ /**
+ * Constructor.
+ */
+ ItemAmountWindow();
+
+ /**
+ * Destructor.
+ */
+ virtual ~ItemAmountWindow();
+
+ /**
+ * Called when receiving actions from widget.
+ */
+ void action(const std::string& eventId);
+
+ /**
+ * Sets default amount value.
+ */
+ void resetAmount();
+
+ private:
+ /**
+ * Amount of items to be dropped
+ */
+ int amount;
+
+ /**
+ * Item Amount captions.
+ */
+ gcn::Label *itemAmountLabel;
+
+ /**
+ * Item Amount buttons.
+ */
+ gcn::Button *itemAmountPlusButton;
+ gcn::Button *itemAmountMinusButton;
+ gcn::Button *itemAmountOkButton;
+ gcn::Button *itemAmountCancelButton;
+};
+
+#endif /* _TMW_ITEM_AMOUNT_WINDOW_H */