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-rw-r--r--file.list3
-rw-r--r--makefile.linuxppc1
-rw-r--r--makefile.macosx1
-rw-r--r--makefile.mgw1
-rw-r--r--makefile.static1
-rw-r--r--obj/resources/placeholder.txt1
-rw-r--r--src/Makefile.am3
-rw-r--r--src/configuration.cpp4
-rw-r--r--src/configuration.h2
-rw-r--r--src/graphic/image.cpp46
-rw-r--r--src/graphic/image.h73
-rw-r--r--src/gui/char_select.cpp2
-rw-r--r--src/gui/char_server.cpp2
-rw-r--r--src/gui/login.cpp2
-rw-r--r--src/main.cpp12
-rw-r--r--src/main.h3
-rw-r--r--src/resources/image.cpp124
-rw-r--r--src/resources/image.h125
-rw-r--r--src/resources/resource.cpp57
-rw-r--r--src/resources/resource.h73
-rw-r--r--src/resources/resourcemanager.cpp179
-rw-r--r--src/resources/resourcemanager.h106
22 files changed, 699 insertions, 122 deletions
diff --git a/file.list b/file.list
index 841b48cc..4e0e821f 100644
--- a/file.list
+++ b/file.list
@@ -35,6 +35,9 @@ MODULES = src/sound/sound.cpp \
src/gui/windowcontainer.cpp \
src/net/network.cpp \
src/net/protocol.cpp \
+ src/resources/image.cpp \
+ src/resources/resource.cpp \
+ src/resources/resourcemanager.cpp \
src/configuration.cpp \
src/astar.cpp \
src/being.cpp \
diff --git a/makefile.linuxppc b/makefile.linuxppc
index 9b1580fd..cadc0fbd 100644
--- a/makefile.linuxppc
+++ b/makefile.linuxppc
@@ -24,6 +24,7 @@ clean:
- rm -fv obj/gui/*.o
- rm -fv obj/sound/*.o
- rm -fv obj/graphic/*.o
+ - rm -fv obj/resources/*.o
- rm -fv tmw
obj/%.o: src/%.cpp
diff --git a/makefile.macosx b/makefile.macosx
index 128caa25..ab1e9864 100644
--- a/makefile.macosx
+++ b/makefile.macosx
@@ -24,6 +24,7 @@ clean:
- rm -fv obj/gui/*.o
- rm -fv obj/sound/*.o
- rm -fv obj/graphic/*.o
+ - rm -fv obj/resources/*.o
- rm -fv tmw
obj/%.o: src/%.cpp
diff --git a/makefile.mgw b/makefile.mgw
index 5ce34199..cbc6da7b 100644
--- a/makefile.mgw
+++ b/makefile.mgw
@@ -23,6 +23,7 @@ clean:
- rm -fv obj/gui/*.o
- rm -fv obj/sound/*.o
- rm -fv obj/graphic/*.o
+ - rm -fv obj/resources/*.o
- rm -fv tmw
obj/%.o: src/%.cpp
diff --git a/makefile.static b/makefile.static
index c9eb9368..30ae3649 100644
--- a/makefile.static
+++ b/makefile.static
@@ -24,6 +24,7 @@ clean:
- rm -fv obj/gui/*.o
- rm -fv obj/sound/*.o
- rm -fv obj/graphic/*.o
+ - rm -fv obj/resources/*.o
- rm -fv tmw
obj/%.o: src/%.cpp
diff --git a/obj/resources/placeholder.txt b/obj/resources/placeholder.txt
new file mode 100644
index 00000000..b951fc55
--- /dev/null
+++ b/obj/resources/placeholder.txt
@@ -0,0 +1 @@
+This file is here to make sure the otherwise empty directory is created.
diff --git a/src/Makefile.am b/src/Makefile.am
index 5589a5ff..962af4e7 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -36,6 +36,9 @@ tmw_SOURCES = sound/sound.cpp \
gui/windowcontainer.cpp \
net/network.cpp \
net/protocol.cpp \
+ resources/image.cpp \
+ resources/resource.cpp \
+ resources/resourcemanager.cpp \
astar.cpp \
being.cpp \
configuration.cpp \
diff --git a/src/configuration.cpp b/src/configuration.cpp
index 759a1fa9..074de7c6 100644
--- a/src/configuration.cpp
+++ b/src/configuration.cpp
@@ -24,6 +24,8 @@
#include "configuration.h"
#include <math.h>
+#include <iostream>
+#include <fstream>
Configuration::OptionValue::OptionValue():
numericValue(0.0f)
@@ -46,7 +48,7 @@ void Configuration::init(std::string filename) {
iniOptions.clear();
while (inFile.good()) {
- getline(inFile, inBuffer, '\n');
+ std::getline(inFile, inBuffer, '\n');
if (inBuffer.substr(0, 1) != INI_COMMENTER) {
// Replace spaces with void
diff --git a/src/configuration.h b/src/configuration.h
index ef9c9fe2..28383765 100644
--- a/src/configuration.h
+++ b/src/configuration.h
@@ -29,8 +29,6 @@
#include <map>
#include <string>
-#include <iostream>
-#include <fstream>
/**
* INI configuration handler for reading (and writing).
diff --git a/src/graphic/image.cpp b/src/graphic/image.cpp
index 9d0d3cac..008c4017 100644
--- a/src/graphic/image.cpp
+++ b/src/graphic/image.cpp
@@ -24,37 +24,13 @@
#include "image.h"
-// Image
-
-Image::Image(int offset_x, int offset_y) {
- this->offset_x = offset_x;
- this->offset_y = offset_y;
-}
-
-
-// RleImage
-
-RleImage::RleImage(RLE_SPRITE *src, int offset_x, int offset_y):
- Image(offset_x, offset_y)
-{
- this->src = src;
-}
-
-RleImage::~RleImage() {
- destroy_rle_sprite(src);
-}
-
-void RleImage::draw(BITMAP *dest, int x, int y) {
- draw_rle_sprite(dest, src, x + offset_x, y + offset_y);
-}
-
-
// VideoImage
VideoImage::VideoImage(BITMAP *src, int offset_x, int offset_y):
- Image(offset_x, offset_y)
+ src(src),
+ offset_x(offset_x),
+ offset_y(offset_y)
{
- this->src = src;
}
VideoImage::~VideoImage() {
@@ -73,22 +49,6 @@ void VideoImage::draw(BITMAP *dst, int x, int y) {
// Spriteset
-Spriteset::Spriteset(std::string filename)
-{
- DATAFILE *datafile = load_datafile(filename.c_str());
- if (!datafile)error("Unable to load graphic file: " + filename);
- int i = 0;
- while (datafile[i].type != DAT_END) {
- Image *temp_image;
- temp_image = new RleImage(
- (RLE_SPRITE*)datafile[i].dat,
- getProperty(&datafile[i], DAT_ID('X','C','R','P')),
- getProperty(&datafile[i], DAT_ID('Y','C','R','P')));
- spriteset.push_back(temp_image);
- i++;
- }
-}
-
Spriteset::Spriteset(BITMAP *bmp, int width, int height, int offx, int offy)
{
/*
diff --git a/src/graphic/image.h b/src/graphic/image.h
index 60e04eac..1bc43ef4 100644
--- a/src/graphic/image.h
+++ b/src/graphic/image.h
@@ -31,72 +31,17 @@
#include "../log.h"
/**
- * A class storing a single sprite in video memory if available,
- * else as a refernece to a RLE_SPRITE in a datafile.
- * The class stores the offsets needed to compensate the cropping
- * operated by the grabber utility.
+ * A video image stored in memory.
*/
-class Image {
- public:
- /**
- * Creates an Image
- * @param offset_x is the x offset from where to start drawing
- * @param offset_y is the y offset from where to start drawing
- */
- Image(int offset_x, int offset_y);
-
- /**
- * Virtual function to draw a sprite
- * @param dest is the destination bitmap on which to draw the sprite
- * @param x is the horizontal position
- * @param y is the vertical position
- */
- virtual void draw(BITMAP *dest, int x, int y) = 0;
-
- protected:
- // From where to start drawing
- int offset_x, offset_y;
-};
-
-/**
- * A RLE sprite
- */
-class RleImage : public Image {
- public:
- /**
- * Creates a RleSprite
- * @param src is a reference to a RLE_SPRITE in a datafile
- * @param offset_x is the x offset from where to start drawing
- * @param offset_y is the y offset from where to start drawing
- */
- RleImage(RLE_SPRITE *src, int offset_x, int offset_y);
-
- /**
- * Destructor
- */
- virtual ~RleImage();
-
- /**
- * Draws a sprite
- */
- void draw(BITMAP *dest, int x, int y);
-
+class VideoImage {
private:
- // Reference to RLE_SPRITE
- RLE_SPRITE *src;
-};
-
-/**
- * An image stored in video memory
- */
-class VideoImage : public Image {
- private:
- // Reference to bitmap stored in video memory
BITMAP *src;
+ int offset_x, offset_y;
+
public:
/**
* Creates a VideoImage
- * @param src is a reference to a BITMAP in video memory
+ * @param src is a reference to a BITMAP
* @param offset_x is the x offset from where to start drawing
* @param offset_y is the y offset from where to start drawing
*/
@@ -119,13 +64,7 @@ class VideoImage : public Image {
class Spriteset {
public:
// Vector storing the whole spriteset.
- std::vector<Image*> spriteset;
-
- /**
- * Load a datafile containing the spriteset
- * @param filename is the path of the datafile
- */
- Spriteset(std::string filename);
+ std::vector<VideoImage*> spriteset;
/*
* Cuts the passed bitmap in a grid of sub bitmaps.
diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp
index 259a01b9..87a30000 100644
--- a/src/gui/char_select.cpp
+++ b/src/gui/char_select.cpp
@@ -437,7 +437,7 @@ void charSelect()
}
// Draw background
- blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600);
+ login_wallpaper->draw(buffer, 0, 0);
gui->update();
diff --git a/src/gui/char_server.cpp b/src/gui/char_server.cpp
index 82c5f05e..3b9d03c8 100644
--- a/src/gui/char_server.cpp
+++ b/src/gui/char_server.cpp
@@ -117,7 +117,7 @@ void char_server() {
showServerList = 1;
while (showServerList) {
- blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600);
+ login_wallpaper->draw(buffer, 0, 0);
gui->update();
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
}
diff --git a/src/gui/login.cpp b/src/gui/login.cpp
index b1e8b43e..6db212b2 100644
--- a/src/gui/login.cpp
+++ b/src/gui/login.cpp
@@ -131,7 +131,7 @@ void login() {
LoginDialog *dialog = new LoginDialog();
while (state == LOGIN) {
- blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600);
+ login_wallpaper->draw(buffer, 0, 0);
gui->update();
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
if (key[KEY_ESC]) {
diff --git a/src/main.cpp b/src/main.cpp
index 61de436f..663c2589 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -28,7 +28,7 @@
#include "gui/ok_dialog.h"
#include "./sound/sound.h"
#include "./graphic/graphic.h"
-
+#include "resources/resourcemanager.h"
#include <iostream>
#ifdef __USE_UNIX98
@@ -77,7 +77,7 @@ SERVER_INFO *server_info;
PLAYER_INFO *char_info = new PLAYER_INFO;
Spriteset *hairset, *playerset;
-BITMAP *login_wallpaper;
+Image *login_wallpaper;
char username[LEN_USERNAME];
char password[LEN_PASSWORD];
@@ -222,7 +222,6 @@ void init_engine() {
config.setValue("keyboard", "en");
config.setValue("language", "");
config.setValue("core_version", CORE_VERSION);
-
config.setValue("host", "animesites.de");
config.setValue("port", 6901);
config.setValue("screen", 1);
@@ -294,7 +293,9 @@ void init_engine() {
error("Not enough memory to create buffer");
}
- login_wallpaper = load_bitmap("data/graphic/login.bmp", NULL);
+ ResourceManager *resman = ResourceManager::getInstance();
+
+ login_wallpaper = resman->createImage("graphic/login.bmp");
if (!login_wallpaper) error("Couldn't load login.bmp");
BITMAP *playerbitmap = load_bitmap("data/graphic/playerset.bmp", NULL);
@@ -352,6 +353,7 @@ void exit_engine() {
config.write(dir);
delete dir;
gui_exit();
+ ResourceManager::deleteInstance();
destroy_bitmap(buffer);
allegro_exit();
}
@@ -390,7 +392,7 @@ int main() {
break;
case ERROR:
// Redraw GUI
- blit(login_wallpaper, buffer, 0, 0, 0, 0, 800, 600);
+ login_wallpaper->draw(buffer, 0, 0);
guiGraphics->setTarget(buffer);
gui->update();
blit(buffer, screen, 0, 0, 0, 0, 800, 600);
diff --git a/src/main.h b/src/main.h
index ba58b7f5..c65bc021 100644
--- a/src/main.h
+++ b/src/main.h
@@ -35,6 +35,7 @@
#include "gui/login.h"
#include "gui/gui.h"
#include "graphic/image.h"
+#include "resources/image.h"
#include "log.h"
#include "game.h"
#include "net/protocol.h"
@@ -82,7 +83,7 @@ typedef struct {
short weapon;
} PLAYER_INFO;
-extern BITMAP *login_wallpaper;
+extern Image *login_wallpaper;
extern Spriteset *hairset, *playerset;
extern char username[25];
extern char password[25];
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
new file mode 100644
index 00000000..8a37a4e1
--- /dev/null
+++ b/src/resources/image.cpp
@@ -0,0 +1,124 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "../log.h"
+#include "image.h"
+#include <iostream>
+
+Image::Image(BITMAP *image):
+ image(image)
+{
+}
+
+Image::~Image()
+{
+ unload();
+}
+
+Image* Image::load(const std::string &filePath)
+{
+ // Attempt to use SDL_Image to load the file.
+ //image = IMG_Load(filePath.c_str());
+ std::cout << "Attempting to load image from " << filePath << std::endl;
+ BITMAP *image = load_bitmap(filePath.c_str(), NULL);
+
+ // Check if the file was opened and return the appropriate value.
+ if (!image) {
+ //log("Error", "Image load failed : %s", IMG_GetError());
+ log("Error", "Image load failed : %s", filePath.c_str());
+ return NULL;
+ }
+
+ return new Image(image);
+}
+
+void Image::unload()
+{
+ // Free the image surface.
+ if (image != NULL) {
+ //SDL_FreeSurface(image);
+ destroy_bitmap(image);
+ image = NULL;
+ loaded = false;
+ }
+}
+
+Image* Image::createSubImage(int x, int y, int width, int height)
+{
+ // Create a new clipped sub-image
+ return new SubImage(this, image, x, y, width, height);
+}
+
+bool Image::draw(BITMAP *screen, int x, int y)
+{
+ // Check that preconditions for blitting are met.
+ if (screen == NULL || image == NULL) return false;
+
+ // Draw the image onto the screen.
+ draw_sprite(screen, image, x, y);
+ //if (SDL_BlitSurface(image, NULL, screen, &screenRect) < 0) {
+ // return false;
+ //}
+
+ return true;
+}
+
+SubImage::SubImage(Image *parent, BITMAP *image,
+ int x, int y, int width, int height):
+ Image(create_sub_bitmap(image, x, y, width, height)),
+ parent(parent)
+{
+ //this->image = create_sub_bitmap(image, x, y, width, height);
+ parent->incRef();
+ // Set up the clipping rectangle.
+ //clipRect.x = x;
+ //clipRect.y = y;
+ //clipRect.w = width;
+ //clipRect.h = height;
+}
+
+SubImage::~SubImage()
+{
+ if (image) {
+ destroy_bitmap(image);
+ }
+ parent->decRef();
+}
+
+void SubImage::unload()
+{
+}
+
+bool SubImage::draw(BITMAP *screen, int x, int y)
+{
+ // Check that drawing preconditions are satisfied.
+ if (screen == NULL || image == NULL) return false;
+
+ // Draw the image onto the screen.
+ draw_sprite(screen, image, x, y);
+ //if (SDL_BlitSurface(image, &clipRect, screen, &screenRect) < 0) {
+ // return false;
+ //}
+
+ return true;
+}
diff --git a/src/resources/image.h b/src/resources/image.h
new file mode 100644
index 00000000..363dabde
--- /dev/null
+++ b/src/resources/image.h
@@ -0,0 +1,125 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_IMAGE_H
+#define _TMW_IMAGE_H
+
+#include "resource.h"
+//#include <SDL/SDL.h>
+#include <allegro.h>
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage;
+
+/**
+ * Defines a class for loading and storing images.
+ */
+class Image : public Resource
+{
+ public:
+ /**
+ * Constructor.
+ */
+ Image(BITMAP *image);
+
+ /**
+ * Destructor.
+ */
+ virtual ~Image();
+
+ /**
+ * Loads an image.
+ * @param filePath The path to the image file to load.
+ * @return <code>true</code> if the image was loaded
+ * <code>false</code> otherwise.
+ */
+ static Image *load(const std::string &filePath);
+
+ /**
+ * Frees the resources created by SDL.
+ */
+ void unload();
+
+ /**
+ * Creates a new image with the desired clipping rectangle.
+ * @return <code>NULL</code> if creation failed and a valid
+ * object otherwise.
+ */
+ Image* createSubImage(int x, int y, int width, int height);
+
+ /**
+ * Attempts to blit the internal image onto the screen.
+ * @return <code>true</code> if the image was blitted properly
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ protected:
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ BITMAP *image;
+};
+
+/**
+ * A clipped version of a larger image.
+ */
+class SubImage : public Image
+{
+ public:
+ /**
+ * Constructor.
+ */
+ //SubImage(SDL_Surface *timage, int x, int y, int width, int height);
+ SubImage(Image *parent, BITMAP *image,
+ int x, int y, int width, int height);
+
+ /**
+ * Destructor.
+ */
+ ~SubImage();
+
+ /**
+ * Redefines unload to not do anything.
+ */
+ void unload();
+
+ /**
+ * Draws the clipped image onto the screen.
+ * @return <code>true</code> if drawing was succesful
+ * <code>false</code> otherwise.
+ */
+ bool draw(BITMAP *screen, int x, int y);
+
+ private:
+ Image *parent;
+ //BITMAP *image;
+ //SDL_Rect clipRect;
+ //SDL_Rect screenRect;
+ //SDL_Surface *image;
+ //SDL_Surface *screen;
+ //unsigned int referenceCount;
+};
+
+#endif
diff --git a/src/resources/resource.cpp b/src/resources/resource.cpp
new file mode 100644
index 00000000..6b4a554f
--- /dev/null
+++ b/src/resources/resource.cpp
@@ -0,0 +1,57 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "resource.h"
+
+Resource::Resource():
+ referenceCount(0)
+{
+}
+
+bool Resource::isLoaded() const
+{
+ return loaded;
+}
+
+void Resource::incRef()
+{
+ ++referenceCount;
+}
+
+bool Resource::decRef()
+{
+ /* Warning: There is still a serious problem with the object deleting
+ * itself and that is that the resource manager doesn't know about it
+ * currently, causing it to crash while trying to clean up. Don't use
+ * this function until that is solved. Probably we'll have to make it
+ * so that decrementing count goes through resource manager too.
+ */
+ --referenceCount;
+
+ if (!referenceCount) {
+ delete this;
+ return true;
+ }
+
+ return false;
+}
diff --git a/src/resources/resource.h b/src/resources/resource.h
new file mode 100644
index 00000000..f1252c12
--- /dev/null
+++ b/src/resources/resource.h
@@ -0,0 +1,73 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_RESOURCE_H
+#define _TMW_RESOURCE_H
+
+#include <string>
+//#include <SDL/SDL.h>
+
+/**
+ * A generic reference counted resource object.
+ */
+class Resource
+{
+ public:
+ /**
+ * Constructor
+ */
+ Resource();
+
+ /**
+ * Frees this objects internal resources.
+ */
+ virtual void unload() = 0;
+
+ /**
+ * Indicates whether or not a resource is loaded.
+ * @return <code>true</code> if resource is loaded
+ * <code>false</code> otherwise.
+ */
+ virtual bool isLoaded() const;
+
+ /**
+ * Increments the internal reference count.
+ */
+ void incRef();
+
+ /**
+ * Decrements the reference count and deletes the object
+ * if no references are left.
+ * @return <code>true</code> if the object was deleted
+ * <code>false</code> otherwise.
+ */
+ bool decRef();
+
+ protected:
+ bool loaded;
+
+ private:
+ unsigned int referenceCount;
+};
+
+#endif
diff --git a/src/resources/resourcemanager.cpp b/src/resources/resourcemanager.cpp
new file mode 100644
index 00000000..1d65538f
--- /dev/null
+++ b/src/resources/resourcemanager.cpp
@@ -0,0 +1,179 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#include "../log.h"
+#include "image.h"
+#include "resourcemanager.h"
+#include <iostream>
+
+#ifdef WIN32
+#include <direct.h>
+#else
+#include <unistd.h>
+#endif
+
+ResourceEntry::ResourceEntry():
+ resource(NULL)
+{
+}
+
+ResourceManager *ResourceManager::instance = NULL;
+
+ResourceManager::ResourceManager()
+{
+}
+
+ResourceManager::~ResourceManager()
+{
+ // Create our resource iterator.
+ std::map<std::string, ResourceEntry>::iterator iter = resources.begin();
+ int danglingResources = 0;
+ int danglingReferences = 0;
+
+ // Iterate through and release references until objects are deleted.
+ while (iter != resources.end()) {
+ Resource *res = iter->second.resource;
+ danglingResources++;
+ danglingReferences++;
+ while (!res->decRef()) {
+ danglingReferences++;
+ }
+ iter++;
+ }
+ resources.clear();
+
+#ifdef __DEBUG
+ std::cout << "ResourceManager::~ResourceManager() cleaned up " <<
+ danglingReferences << " references to " << danglingResources <<
+ " resources\n";
+#endif
+}
+
+Resource* ResourceManager::create(const E_RESOURCE_TYPE &type,
+ const std::string &idPath)
+{
+ // Check if the id exists, and return the value if it does.
+ std::map<std::string, ResourceEntry>::iterator resIter =
+ resources.find(idPath);
+
+ if (resIter != resources.end() && resIter->second.resource) {
+ resIter->second.resource->incRef();
+ return resIter->second.resource;
+ }
+
+ // Attempt to load the object if it doesn't exist.
+
+ // The filePath string.
+ std::string filePath = "";
+
+ // Retrieve the current path for this program.
+ char programPath[260];
+ getcwd(programPath, 260);
+
+ // Set the filePath variable to the appropriate value
+ // this is only if we're not using a packed file.
+#ifdef WIN32
+ // Flip all of the idPath '/' to '\'
+ unsigned int begPos = 0;
+ unsigned int endPos = idPath.find("/");
+ std::strstream result;
+
+ // Loop through and replace all the characters.
+ while (endPos != std::string::npos) {
+ result << idPath.substr(begPos, endPos - begPos);
+ result << "\\";
+
+ begPos = endPos + 1;
+ endPos = (unsigned int)idPath.find("/");
+ }
+
+ filePath = std::string(programPath) + std::string("\\data\\") +
+ std::string(result.str());
+#else
+ filePath = std::string(programPath) + std::string("/data/") + idPath;
+#endif
+
+ Resource *resource = NULL;
+
+ // Create an object of the specified type.
+ switch (type)
+ {
+ case MAP:
+ warning("Map resource not supported.");
+ break;
+ case MUSIC:
+ warning("Music resource not supported.");
+ break;
+ case IMAGE:
+ // Attempt to create and load our image object.
+ resource = reinterpret_cast<Resource*>(Image::load(filePath));
+ break;
+ case SCRIPT:
+ warning("Script resource not supported.");
+ break;
+ case TILESET:
+ warning("Tileset resource not supported.");
+ break;
+ case SOUND_EFFECT:
+ warning("Sound FX resource not supported.");
+ break;
+ default:
+ warning("Unknown resource type");
+ break;
+ }
+
+ if (resource) {
+ resource->incRef();
+
+ // Create the resource entry for this object.
+ ResourceEntry entry;
+ entry.filePath = filePath;
+ entry.resource = resource;
+
+ resources[idPath] = entry;
+ }
+
+ // Return NULL if the object could not be created.
+ return resource;
+}
+
+Image *ResourceManager::createImage(const std::string &idPath)
+{
+ return (Image*)create(IMAGE, idPath);
+}
+
+ResourceManager* ResourceManager::getInstance()
+{
+ // Create a new instance if necessary.
+ if (instance == NULL) instance = new ResourceManager();
+
+ return instance;
+}
+
+void ResourceManager::deleteInstance()
+{
+ if (instance != NULL) {
+ delete instance;
+ instance = NULL;
+ }
+}
diff --git a/src/resources/resourcemanager.h b/src/resources/resourcemanager.h
new file mode 100644
index 00000000..f7b7ab2a
--- /dev/null
+++ b/src/resources/resourcemanager.h
@@ -0,0 +1,106 @@
+/*
+ * The Mana World
+ * Copyright 2004 The Mana World Development Team
+ *
+ * This file is part of The Mana World.
+ *
+ * The Mana World is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * any later version.
+ *
+ * The Mana World is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with The Mana World; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ * $Id$
+ */
+
+#ifndef _TMW_RESOURCE_MANAGER_H
+#define _TMW_RESOURCE_MANAGER_H
+
+#include <map>
+#include <string>
+#include "resource.h"
+
+/**
+ * A resource entry descriptor.
+ */
+struct ResourceEntry
+{
+ ResourceEntry();
+
+ Resource* resource;
+ std::string filePath;
+};
+
+/**
+ * A class for loading and managing resources.
+ */
+class ResourceManager
+{
+ public:
+ /**
+ * An enumeration of resource types.
+ */
+ enum E_RESOURCE_TYPE
+ {
+ MAP,
+ MUSIC,
+ IMAGE,
+ SCRIPT,
+ TILESET,
+ SOUND_EFFECT
+ };
+
+ /**
+ * Constructor.
+ */
+ ResourceManager();
+
+ /**
+ * Destructor.
+ */
+ ~ResourceManager();
+
+ /**
+ * Creates a resource and adds it to the resource map. The idPath is
+ * converted into the appropriate path for the current operating system
+ * and the resource is loaded.
+ *
+ * @param type The type of resource to load.
+ * @param idPath The resource identifier path.
+ * @return A valid resource or <code>NULL</code> if the resource could
+ * not be loaded.
+ */
+ Resource *create(
+ const E_RESOURCE_TYPE &type,
+ const std::string &idPath);
+
+ /**
+ * Convenience wrapper around ResourceManager::create.
+ */
+ Image *createImage(const std::string &idPath);
+
+ /**
+ * Returns an instance of the class, creating one if it does not
+ * already exist.
+ */
+ static ResourceManager *getInstance();
+
+ /**
+ * Deletes the class instance if it exists.
+ */
+ static void deleteInstance();
+
+ private:
+ static ResourceManager *instance;
+ std::map<std::string, ResourceEntry> resources;
+};
+
+#endif