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-rw-r--r--ChangeLog3
-rw-r--r--src/engine.cpp2
-rw-r--r--src/map.cpp22
-rw-r--r--src/map.h19
-rw-r--r--src/resources/mapreader.cpp17
5 files changed, 62 insertions, 1 deletions
diff --git a/ChangeLog b/ChangeLog
index 53937cfa..5af93464 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,3 +1,6 @@
+0.0.14 (3 July 2005)
+- Added support for map properties (to be used for music and minimap settings)
+
0.0.13 (5 June 2005)
- Added ability to trade items and money
- Added server field to login dialog
diff --git a/src/engine.cpp b/src/engine.cpp
index 973523ed..9c39b3aa 100644
--- a/src/engine.cpp
+++ b/src/engine.cpp
@@ -492,6 +492,8 @@ void Engine::draw()
std::stringstream debugStream;
debugStream << "[" << fps << " fps] " <<
(mouseX / 32 + camera_x) << ", " << (mouseY / 32 + camera_y);
+ debugStream << " [music: " << tiledMap->getProperty("music") << "]";
+ debugStream << " [minimap: " << tiledMap->getProperty("minimap") << "]";
debugInfo->setCaption(debugStream.str());
debugInfo->adjustSize();
}
diff --git a/src/map.cpp b/src/map.cpp
index 5f522dfb..24c9b5b4 100644
--- a/src/map.cpp
+++ b/src/map.cpp
@@ -177,6 +177,28 @@ int Map::getTileHeight()
return tileHeight;
}
+std::string Map::getProperty(const std::string &name)
+{
+ std::map<std::string,std::string>::iterator i = properties.find(name);
+
+ if (i != properties.end())
+ {
+ return (*i).second;
+ }
+
+ return "";
+}
+
+bool Map::hasProperty(const std::string &name)
+{
+ return (properties.find(name) != properties.end());
+}
+
+void Map::setProperty(const std::string &name, const std::string &value)
+{
+ properties[name] = value;
+}
+
std::list<PATH_NODE> Map::findPath(
int startX, int startY, int destX, int destY)
{
diff --git a/src/map.h b/src/map.h
index d3bf20b1..02bea4a2 100644
--- a/src/map.h
+++ b/src/map.h
@@ -159,11 +159,30 @@ class Map
std::list<PATH_NODE> findPath(
int startX, int startY, int destX, int destY);
+ /**
+ * Get a map property.
+ *
+ * @return the value of the given property or an empty string when it
+ * doesn't exist.
+ */
+ std::string getProperty(const std::string &name);
+
+ /**
+ * Returns whether a certain property is available.
+ */
+ bool hasProperty(const std::string &name);
+
+ /**
+ * Set a map property.
+ */
+ void setProperty(const std::string &name, const std::string &value);
+
private:
int width, height;
int tileWidth, tileHeight;
MetaTile *metaTiles;
Image **tiles;
+ std::map<std::string,std::string> properties;
// Pathfinding members
int onClosedList, onOpenList;
diff --git a/src/resources/mapreader.cpp b/src/resources/mapreader.cpp
index da7364a4..b62e6029 100644
--- a/src/resources/mapreader.cpp
+++ b/src/resources/mapreader.cpp
@@ -106,7 +106,22 @@ Map* MapReader::readMap(xmlNodePtr node, const std::string &path)
for (node = node->xmlChildrenNode; node != NULL; node = node->next)
{
- if (xmlStrEqual(node->name, BAD_CAST "tileset"))
+ if (xmlStrEqual(node->name, BAD_CAST "property"))
+ {
+ // Example: <property name="name" value="value"/>
+
+ xmlChar *name = xmlGetProp(node, BAD_CAST "name");
+ xmlChar *value = xmlGetProp(node, BAD_CAST "value");
+
+ if (name && value)
+ {
+ map->setProperty((const char*)name, (const char*)value);
+ }
+
+ if (name) xmlFree(name);
+ if (value) xmlFree(value);
+ }
+ else if (xmlStrEqual(node->name, BAD_CAST "tileset"))
{
Tileset *tileset = readTileset(node, pathDir, map);
if (tileset) {