diff options
-rw-r--r-- | ChangeLog | 61 | ||||
-rw-r--r-- | src/gui/minimap.cpp | 5 |
2 files changed, 53 insertions, 13 deletions
@@ -1,4 +1,4 @@ -2008-04-12 Yohann Ferreira <bertram@cegetel.net> +2008-04-12 Yohann Ferreira <bertram@cegetel.net> * src/CMakeLists.txt: Fixed a compilation error using Cmake. @@ -134,6 +134,27 @@ data/graphics/sprites/scorpion.xml: Gave the tail attack of the scorpion a custom animation and a particle effect. +2008-03-07 Eugenio Favalli <elvenprogrammer@themanaworld.org> + + * data/equipment.xml, data/graphics/items/armor-legs-chaps.png, + data/graphics/items/armour-head-cowboyblack.png, + data/graphics/items/armour-head-cowboywhite.png, + data/graphics/items/generic-snakeskin.png, + data/graphics/sprites/head-cowboyblack.png, + data/graphics/sprites/head-cowboyblack.xml, + data/graphics/sprites/head-cowboywhite.png, + data/graphics/sprites/head-cowboywhite.xml, + data/graphics/sprites/leg-chaps-female.png, + data/graphics/sprites/leg-chaps-female.xml, + data/graphics/sprites/leg-chaps-male.png, + data/graphics/sprites/leg-chaps-male.xml, + data/graphics/sprites/monster-snake.png, + data/graphics/sprites/monster-snake.xml, + data/graphics/sprites/npcs.png, data/items.xml, data/monsters.xml: + Added new items by Black Don, new xml definitions by Peavey. + * data/graphics/items/armor-head-cowboyblack.png, + data/graphics/items/armor-head-cowboywhite.png: Corrected names. + 2008-03-06 David Athay <ko2fan@gmail.com> * src/net/guildhandler.cpp, src/net/guildhandler.hpp: Fixed @@ -141,11 +162,11 @@ 2008-03-05 David Athay <ko2fan@gmail.com> - * src/game.cpp, src/gui/guildwindow.cpp: Fixed key presses during - text dialog in guild window and changed license to standard GPL. + * src/game.cpp, src/gui/guildwindow.cpp: Fixed key presses during text + dialog in guild window and changed license to standard GPL. * src/localplayer.cpp, src/localplayer.h, src/player.cpp, - src/player.h, src/gui/guildwindow.cpp, src/net/guildhandler.cpp: - Fixed guild creation. + src/player.h, src/gui/guildwindow.cpp, src/net/guildhandler.cpp: Fixed + guild creation. 2008-03-04 Bjørn Lindeijer <bjorn@lindeijer.nl> @@ -164,8 +185,13 @@ * src/gui/skill.cpp, src/gui/skill.h: Skill gui beautifications by roderic. * src/localplayer.cpp: Made skill names translateable. - * data/graphics/sprites/monster-maggot.xml: Made maggot attack animation - finite. + * data/graphics/sprites/monster-maggot.xml: Made maggot attack + animation finite. + +2008-03-02 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/sprites/leg-jeans-female.png: Fixed transparency + issue. 2008-03-01 Philipp Sehmisch <tmw@crushnet.org> @@ -185,6 +211,17 @@ file names. * po/it.po: Some fixes by Shaili. +2008-02-26 Eugenio Favalli <elvenprogrammer@themanaworld.org> + + * src/gui/minimap.cpp: Keep minimap status. Based on a patch by Knivey. + * data/graphics/tiles/tulimshar1.png, data/maps/new_3-1.tmx: Added + Modanung's mud tileset and applied to some houses in Tulimshar. + +2008-02-26 Philipp Sehmisch <tmw@crushnet.org> + + * data/graphics/maps/new_14-1.tmx: Fixed some monster traps on + southwest woodland. + 2008-02-24 Philipp Sehmisch <tmw@crushnet.org> * src/gui/skill.cpp, src/gui/skill.h: Optical enhancements based on @@ -194,6 +231,14 @@ 2008-02-23 Philipp Sehmisch <tmw@crushnet.org> + * data/graphics/items/generic-ironore.png, data/items.xml: + Implemented iron ore item. + * data/maps/new_10-1.tmx, data/maps/new_11-1.tmx, + data/maps/new_12-1.tmx, data/maps/new_21-1.tmx: Map fixes by + QOAL. + * data/graphics/sprites/head-mask.xml, + data/graphics/sprites/head-warlordhelm.xml: + Animaton fixes by QOAL. * data/monsters.xml: Added a 2nd attack to the scorpion to test new monster AI. @@ -217,7 +262,7 @@ * data/monsters.xml: Added attack properties to scorpions. * src/gui/gui.cpp: Showing a visible error message to the user when the font file can't be found. - + 2008-02-19 Philipp Sehmisch <tmw@crushnet.org> * data/maps/new_22-1.tmx: Map fixes at snake dungeon by QOAL. diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp index f78447cd..d205338f 100644 --- a/src/gui/minimap.cpp +++ b/src/gui/minimap.cpp @@ -59,13 +59,8 @@ void Minimap::setMapImage(Image *img) if (mMapImage) { - setVisible(true); mMapImage->setAlpha(0.7); } - else - { - setVisible(false); - } } void Minimap::draw(gcn::Graphics *graphics) |