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-rw-r--r--ChangeLog4
-rw-r--r--data/graphics/gui/hits_yellow.pngbin356 -> 581 bytes
-rw-r--r--src/being.cpp12
-rw-r--r--src/being.h9
-rw-r--r--src/gui/gui.cpp2
-rw-r--r--src/localplayer.cpp10
-rw-r--r--src/localplayer.h12
-rw-r--r--src/net/charserverhandler.cpp2
-rw-r--r--src/net/playerhandler.cpp2
-rw-r--r--src/particle.cpp19
-rw-r--r--src/particle.h7
11 files changed, 73 insertions, 6 deletions
diff --git a/ChangeLog b/ChangeLog
index a04f6f77..f09bc15a 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -5,6 +5,10 @@
src/gui/skill.cpp, src/gui/skill.h, src/gui/status.cpp, src/gui/window.cpp,
src/gui/window.h, data/graphics/gui/close_button.png: Added close button
functionality, resize cursor cues.
+ * data/graphics/gui/hits_yellow.png, src/being.cpp, src/being.h,
+ src/gui/gui.cpp, src/localplayer.cpp, src/localplayer.h,
+ src/net/charserverhandler.cpp, src/net/playerhandler.cpp, src/particle.cpp
+ src/particle.h: Added monster killed xp notification effect.
2007-08-19 Bjørn Lindeijer <bjorn@lindeijer.nl>
diff --git a/data/graphics/gui/hits_yellow.png b/data/graphics/gui/hits_yellow.png
index f917bc67..f7b764bc 100644
--- a/data/graphics/gui/hits_yellow.png
+++ b/data/graphics/gui/hits_yellow.png
Binary files differ
diff --git a/src/being.cpp b/src/being.cpp
index 5d30614c..4c3c03f6 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -191,6 +191,18 @@ Being::takeDamage(int amount)
}
void
+Being::showXP(int amount)
+{
+ gcn::Font* font;
+ std::string xp = (amount ? toString(amount) : "") + " xp";
+
+ font = hitYellowFont;
+
+ // show xp number
+ particleEngine->addTextRiseFadeOutEffect(xp, font, mPx + 16, mPy - 16);
+}
+
+void
Being::handleAttack(Being *victim, int damage)
{
setAction(Being::ATTACK);
diff --git a/src/being.h b/src/being.h
index f0c263b0..911f8a21 100644
--- a/src/being.h
+++ b/src/being.h
@@ -159,6 +159,15 @@ class Being : public Sprite
takeDamage(int amount);
/**
+ * Puts xp above this being for the specified amount of
+ * time.
+ *
+ * @param amount The amount of experience points.
+ */
+ void
+ showXP(int amount);
+
+ /**
* Handles an attack of another being by this being.
*
* @param victim The attacked being.
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index ba9aa930..3f9dfd73 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -149,7 +149,7 @@ Gui::Gui(Graphics *graphics):
hitBlueFont = new gcn::ImageFont("graphics/gui/hits_blue.png",
"0123456789");
hitYellowFont = new gcn::ImageFont("graphics/gui/hits_yellow.png",
- "mis");
+ "0123456789misxp ");
}
catch (gcn::Exception e)
{
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index cc270296..fa8db881 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -40,6 +40,7 @@ LocalPlayer *player_node = NULL;
LocalPlayer::LocalPlayer(Uint32 id, Uint16 job, Map *map):
Player(id, job, map),
+ mXp(0),
mAttackRange(0),
mInventory(new Inventory()),
mTarget(NULL), mPickUpTarget(NULL),
@@ -426,3 +427,12 @@ void LocalPlayer::revive()
outMsg.writeInt16(0x00b2);
outMsg.writeInt8(0);
}
+
+void LocalPlayer::refreshXp(Uint32 xp)
+{
+ if (mTarget && xp > mXp)
+ {
+ mTarget->showXP(xp-mXp);
+ }
+ mXp = xp;
+}
diff --git a/src/localplayer.h b/src/localplayer.h
index 55e63d40..b721e276 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -92,12 +92,12 @@ class LocalPlayer : public Player
void useItem(Item *item);
void dropItem(Item *item, int quantity);
void pickUp(FloorItem *item);
-
+
/**
* Sets the attack range.
*/
void setAttackRange(int range) { mAttackRange = range; }
-
+
/**
* Gets the attack range.
*/
@@ -164,6 +164,12 @@ class LocalPlayer : public Player
void revive();
+ /**
+ * Updates the xp value, if a monster was killed then it makes a call
+ * to show xp.
+ */
+ void refreshXp(Uint32 xp);
+
Uint32 mCharId;
Uint32 mXp, mJobXp;
@@ -172,7 +178,7 @@ class LocalPlayer : public Player
Uint32 mXpForNextLevel, mJobXpForNextLevel;
Uint16 mHp, mMaxHp, mMp, mMaxMp;
Uint32 mGp;
-
+
Uint16 mAttackRange;
Uint32 mTotalWeight, mMaxWeight;
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp
index 6d4149ec..102bb3e2 100644
--- a/src/net/charserverhandler.cpp
+++ b/src/net/charserverhandler.cpp
@@ -187,7 +187,7 @@ LocalPlayer* CharServerHandler::readPlayerData(MessageIn &msg, int &slot)
tempPlayer->mTotalWeight = 0;
tempPlayer->mMaxWeight = 0;
tempPlayer->mLastAttackTime = 0;
- tempPlayer->mXp = msg.readInt32();
+ tempPlayer->refreshXp(msg.readInt32());
tempPlayer->mGp = msg.readInt32();
tempPlayer->mJobXp = msg.readInt32();
tempPlayer->mJobLevel = msg.readInt32();
diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp
index 514e7538..07cfaa14 100644
--- a/src/net/playerhandler.cpp
+++ b/src/net/playerhandler.cpp
@@ -194,7 +194,7 @@ void PlayerHandler::handleMessage(MessageIn *msg)
case SMSG_PLAYER_STAT_UPDATE_2:
switch (msg->readInt16()) {
case 0x0001:
- player_node->mXp = msg->readInt32();
+ player_node->refreshXp(msg->readInt32());
break;
case 0x0002:
player_node->mJobXp = msg->readInt32();
diff --git a/src/particle.cpp b/src/particle.cpp
index 805da102..8e47fb06 100644
--- a/src/particle.cpp
+++ b/src/particle.cpp
@@ -338,6 +338,25 @@ Particle::addTextSplashEffect(std::string text,
return newParticle;
}
+Particle*
+Particle::addTextRiseFadeOutEffect(std::string text, gcn::Font *font,
+ int x, int y)
+{
+ Particle *newParticle = new TextParticle(mMap, text, 255, 255, 255, font);
+ newParticle->setPosition(x, y, 0);
+ newParticle->setVector ( 0.0f, // X vector
+ 0.0f, // Y vector
+ 0.5f // Z vector
+ );
+ newParticle->setGravity(0.0015f);
+ newParticle->setLifetime(300);
+ newParticle->setFadeOut(50);
+ newParticle->setFadeIn(200);
+
+ mChildParticles.push_back(newParticle);
+
+ return newParticle;
+}
void
Particle::setMap(Map *map)
diff --git a/src/particle.h b/src/particle.h
index 9e9223c7..6d180ecc 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -125,6 +125,13 @@ class Particle : public Sprite
gcn::Font *font, int x, int y);
/**
+ * Creates a standalone text particle.
+ */
+ Particle*
+ addTextRiseFadeOutEffect(std::string text, gcn::Font *font,
+ int x, int y);
+
+ /**
* Adds an emitter to the particle.
*/
void