diff options
-rw-r--r-- | ChangeLog | 9 | ||||
-rw-r--r-- | NEWS | 15 | ||||
-rw-r--r-- | README | 3 | ||||
-rwxr-xr-x | configure.ac | 2 | ||||
-rw-r--r-- | src/gui/gui.cpp | 5 | ||||
-rw-r--r-- | src/gui/gui.h | 2 |
6 files changed, 23 insertions, 13 deletions
@@ -21,7 +21,6 @@ src/resources/mapreader.h: Moved tileset management into the map class and made sure the tilesets are cleaned up properly on switching maps. - 2005-09-28 Yohann Ferreira <bertram@cegetel.net> * src/gui/updaterwindow.cpp: Fixed the scroll bug in the update window. @@ -90,16 +89,16 @@ 2005-09-23 Eugenio Favalli <elvenprogrammer@gmail.com> - * src/resources/imagewriter.cpp: Reverted the latst change that broke + * src/resources/imagewriter.cpp: Reverted the last change that broke the screenshots facility. 2005-19-22 Duane Bailey <nayryeliab@gmail.com> - * src/net/win2mac.h, src/net/win2mac.cpp: removed + * src/net/win2mac.h, src/net/win2mac.cpp: Removed * src/net/network.h, src/net/messagein.h, src/net/messageout.h: - removed references to win2mac.h + Removed references to win2mac.h * src/net/messagein.cpp, src/net/messageout.cpp, src/net/network.cpp: - changed byte swapping support to SDL_endian + Changed byte swapping support to SDL_endian 2005-09-21 Andrej Sinicyn <andrej4000@gmail.com> @@ -1,3 +1,18 @@ +0.0.17 (WIP) +- Added remembering of window position and sizes +- Added taking screenshot with Alt+P +- Added notice about the player being overweight +- Added time to chat messages +- Added messagebox on error for MacOS X +- Added new network layer based on SDL_net +- Added proper error message for when the map server goes offline +- Improved damage text font, shadow is now translucent +- Improved GUI layout, new profile window +- Improved support for building on FreeBSD and MacOS X +- Fixed items on map to be removed on map switch +- Fixed OpenGL checkbox in the setup window to be usable +- Cleaned up a lot of code + 0.0.16 (04 September 2005) - Added inn and casino - Improved status window @@ -1,7 +1,7 @@ THE MANA WORLD ============== - Version: 0.0.15 Date: 31/7/2005 + Version: 0.0.17 Date: 09/10/2005 Development team: @@ -51,6 +51,7 @@ Use arrow keys to move around. Other keys: - Alt + I show inventory - Alt + E show equipment - Alt + C show setup window +- Alt + P take screenshot - Left Shift hold it when attacking to lock target for auto attack MOUSE: diff --git a/configure.ac b/configure.ac index 92366e0b..53631d9c 100755 --- a/configure.ac +++ b/configure.ac @@ -1,5 +1,5 @@ AC_PREREQ(2.59) -AC_INIT([The Mana World], [0.0.16], [umperio@users.sourceforge.net], [tmw]) +AC_INIT([The Mana World], [0.0.17], [umperio@users.sourceforge.net], [tmw]) AC_CONFIG_HEADERS([config.h:config.h.in]) AC_LANG_CPLUSPLUS diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index afe2019d..48cbd522 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -239,11 +239,6 @@ void Gui::mousePress(int mx, int my, int button) } } -gcn::ImageFont *Gui::getFont() -{ - return mGuiFont; -} - void Gui::setUseCustomCursor(bool customCursor) { diff --git a/src/gui/gui.h b/src/gui/gui.h index e612a7fe..1c1d5f8c 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -83,7 +83,7 @@ class Gui : public gcn::Gui, public gcn::MouseListener * Return game font */ gcn::ImageFont* - getFont(); + getFont() { return mGuiFont; } /** * Sets whether a custom cursor should be rendered. |