diff options
-rw-r--r-- | ChangeLog | 6 | ||||
-rw-r--r-- | src/engine.cpp | 10 | ||||
-rw-r--r-- | src/gui/browserbox.cpp | 2 | ||||
-rw-r--r-- | src/gui/gui.cpp | 8 | ||||
-rw-r--r-- | src/gui/gui.h | 12 |
5 files changed, 25 insertions, 13 deletions
@@ -1,3 +1,9 @@ +2005-10-13 Björn Steinbrink <B.Steinbrink@gmx.de> + + * src/engine.cpp, src/gui/browserbox.cpp, src/gui/gui.cpp, + src/gui/gui.h: Use gcn::Font instead of gcn::ImageFont where the + former is sufficient. + 2005-10-10 Bjørn Lindeijer <bjorn@lindeijer.nl> * src/being.cpp, src/being.h, src/game.cpp: Always compile with debug diff --git a/src/engine.cpp b/src/engine.cpp index ef5d8a7a..9b26f08d 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -26,9 +26,9 @@ #include <list> #include <sstream> -#include <guichan/imagefont.hpp> - +#ifdef DEBUG #include <guichan/widgets/label.hpp> +#endif #include "being.h" #include "floor_item.h" @@ -60,7 +60,9 @@ extern int frame; char itemCurrenyQ[10] = "0"; int camera_x, camera_y; +#ifdef DEBUG gcn::Label *debugInfo; +#endif std::map<int, Spriteset*> monsterset; @@ -76,10 +78,12 @@ Engine::Engine(): mCurrentMap(NULL) { // Initializes GUI +#ifdef DEBUG debugInfo = new gcn::Label(); // Oh, come on guichan folks, how useful is it to have a single widget gui? // (Well, the BasicContainer interface isn't that much more useful... ;) dynamic_cast<WindowContainer*>(gui->getTop())->add(debugInfo); +#endif // Load the sprite sets ResourceManager *resman = ResourceManager::getInstance(); @@ -128,7 +132,9 @@ Engine::~Engine() attackTarget->decRef(); delete itemDb; +#ifdef DEBUG delete debugInfo; +#endif } Map *Engine::getCurrentMap() diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp index a4d418e0..d89c3d86 100644 --- a/src/gui/browserbox.cpp +++ b/src/gui/browserbox.cpp @@ -62,7 +62,7 @@ BrowserBox::BrowserBox(unsigned int mode): } else #endif { - browserFont = gui->getFont(); + browserFont = (gcn::ImageFont*)gui->getFont(); } } diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 60a1e0da..bf35e3ec 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -60,11 +60,11 @@ Gui *gui; gcn::SDLInput *guiInput; // GUI input // Fonts used in showing hits -gcn::ImageFont *hitRedFont; -gcn::ImageFont *hitBlueFont; -gcn::ImageFont *hitYellowFont; +gcn::Font *hitRedFont; +gcn::Font *hitBlueFont; +gcn::Font *hitYellowFont; // Font used to display speech and player names -gcn::ImageFont *speechFont; +gcn::Font *speechFont; class GuiConfigListener : public ConfigListener { diff --git a/src/gui/gui.h b/src/gui/gui.h index 1c1d5f8c..238ee38e 100644 --- a/src/gui/gui.h +++ b/src/gui/gui.h @@ -82,7 +82,7 @@ class Gui : public gcn::Gui, public gcn::MouseListener /** * Return game font */ - gcn::ImageFont* + gcn::Font* getFont() { return mGuiFont; } /** @@ -101,7 +101,7 @@ class Gui : public gcn::Gui, public gcn::MouseListener GuiConfigListener *mConfigListener; gcn::ImageLoader *mHostImageLoader; /**< For loading images in GL */ gcn::ImageLoader *mImageLoader; /**< For loading images */ - gcn::ImageFont *mGuiFont; /**< The global GUI font */ + gcn::Font *mGuiFont; /**< The global GUI font */ Image *mMouseCursor; /**< Mouse cursor image */ bool mCustomCursor; /**< Show custom cursor */ }; @@ -112,12 +112,12 @@ extern gcn::SDLInput *guiInput; /**< GUI input */ /** * Fonts used in showing hits */ -extern gcn::ImageFont *hitRedFont; -extern gcn::ImageFont *hitBlueFont; -extern gcn::ImageFont *hitYellowFont; +extern gcn::Font *hitRedFont; +extern gcn::Font *hitBlueFont; +extern gcn::Font *hitYellowFont; /** * Font used to display speech and player names */ -extern gcn::ImageFont *speechFont; +extern gcn::Font *speechFont; #endif |