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-rw-r--r--src/gui/widgets/desktop.cpp19
-rw-r--r--src/gui/widgets/desktop.h3
-rw-r--r--src/net/tmwserv/beinghandler.cpp2
-rw-r--r--src/resources/image.cpp47
-rw-r--r--src/resources/image.h6
5 files changed, 62 insertions, 15 deletions
diff --git a/src/gui/widgets/desktop.cpp b/src/gui/widgets/desktop.cpp
index 6633d2ce..4583ef13 100644
--- a/src/gui/widgets/desktop.cpp
+++ b/src/gui/widgets/desktop.cpp
@@ -32,6 +32,9 @@
#include "log.h"
#include "main.h"
+#define VERSION_LABEL_X 25
+#define VERSION_LABEL_Y 2
+
Desktop::Desktop()
: mWallpaper(0)
{
@@ -40,7 +43,16 @@ Desktop::Desktop()
Wallpaper::loadWallpapers();
gcn::Label *versionLabel = new Label(FULL_VERSION);
- add(versionLabel, 25, 2);
+ add(versionLabel, VERSION_LABEL_X, VERSION_LABEL_Y);
+
+ mVersionRectangle.x = VERSION_LABEL_X;
+ mVersionRectangle.y = VERSION_LABEL_Y;
+ mVersionRectangle.width = versionLabel->getWidth();
+ mVersionRectangle.height = versionLabel->getHeight();
+
+ // Loads a white pattern and make it translucent...
+ mVersionBorder = Image::getColoredPattern(0xFF, 0xFF, 0xFF);
+ mVersionBorder->setAlpha(0.5f);
}
Desktop::~Desktop()
@@ -84,6 +96,11 @@ void Desktop::draw(gcn::Graphics *graphics)
getWidth(), getHeight(), false);
}
+ // Draw a thin border under the application version...
+ g->drawImagePattern(mVersionBorder, mVersionRectangle.x, mVersionRectangle.y,
+ mVersionRectangle.width,
+ mVersionRectangle.height);
+
Container::draw(graphics);
}
diff --git a/src/gui/widgets/desktop.h b/src/gui/widgets/desktop.h
index ad04ee96..267acead 100644
--- a/src/gui/widgets/desktop.h
+++ b/src/gui/widgets/desktop.h
@@ -59,7 +59,8 @@ class Desktop : public Container, gcn::WidgetListener
private:
void setBestFittingWallpaper();
- Image *mWallpaper;
+ Image *mWallpaper, *mVersionBorder;
+ gcn::Rectangle mVersionRectangle;
};
#endif // DESKTOP_H
diff --git a/src/net/tmwserv/beinghandler.cpp b/src/net/tmwserv/beinghandler.cpp
index fc24a0ae..2eed1dc3 100644
--- a/src/net/tmwserv/beinghandler.cpp
+++ b/src/net/tmwserv/beinghandler.cpp
@@ -321,7 +321,7 @@ void BeingHandler::handleBeingActionChangeMessage(MessageIn &msg)
};
std::string message(deadMsg[rand()%13]);
- message.append(" " + _("Press OK to respawn."));
+ message.append(std::string(" ") + _("Press OK to respawn."));
OkDialog *dlg = new OkDialog(_("You Died"), message);
dlg->addActionListener(&(Net::GameServer::Player::respawnListener));
}
diff --git a/src/resources/image.cpp b/src/resources/image.cpp
index dafc3e87..3f9f645a 100644
--- a/src/resources/image.cpp
+++ b/src/resources/image.cpp
@@ -299,18 +299,6 @@ bool Image::isAnOpenGLOne() const
#endif
}
-Image *Image::getSubImage(int x, int y, int width, int height)
-{
- // Create a new clipped sub-image
-#ifdef USE_OPENGL
- if (mUseOpenGL)
- return new SubImage(this, mGLImage, x, y, width, height,
- mTexWidth, mTexHeight);
-#endif
-
- return new SubImage(this, mImage, x, y, width, height);
-}
-
void Image::setAlpha(float a)
{
if (mAlpha == a)
@@ -405,6 +393,29 @@ float Image::getAlpha() const
return mAlpha;
}
+Image* Image::getColoredPattern(Uint8 red, Uint8 green, Uint8 blue)
+{
+ // A simple pattern used for pattern operations...
+ SDL_Surface* tmpSurface = SDL_CreateRGBSurface(SDL_SWSURFACE,
+ 2, 2, 32, 0, 0, 0, 0);
+
+ Image* patternImage = NULL;
+
+ if(tmpSurface)
+ {
+ //Fill the surface white
+ SDL_FillRect(tmpSurface,
+ &tmpSurface->clip_rect,
+ SDL_MapRGB(tmpSurface->format, red, green, blue));
+
+
+ patternImage = Image::load(tmpSurface);
+ }
+ SDL_FreeSurface(tmpSurface);
+
+ return patternImage;
+}
+
Image* Image::SDLgetScaledImage(int width, int height)
{
// No scaling on incorrect new values.
@@ -458,6 +469,18 @@ int Image::powerOfTwo(int input)
}
#endif
+Image *Image::getSubImage(int x, int y, int width, int height)
+{
+ // Create a new clipped sub-image
+#ifdef USE_OPENGL
+ if (mUseOpenGL)
+ return new SubImage(this, mGLImage, x, y, width, height,
+ mTexWidth, mTexHeight);
+#endif
+
+ return new SubImage(this, mImage, x, y, width, height);
+}
+
//============================================================================
// SubImage Class
//============================================================================
diff --git a/src/resources/image.h b/src/resources/image.h
index 25339e68..c67686e6 100644
--- a/src/resources/image.h
+++ b/src/resources/image.h
@@ -138,6 +138,12 @@ class Image : public Resource
*/
float getAlpha() const;
+ /**
+ * Returns a 2x2 image filled with the desired color.
+ * Useful for pattern operations.
+ */
+ static Image* getColoredPattern(Uint8 red, Uint8 green, Uint8 blue);
+
#ifdef USE_OPENGL
/**
* Sets the target image format. Use <code>false</code> for SDL and