diff options
-rw-r--r-- | src/being.cpp | 2 | ||||
-rw-r--r-- | src/being.h | 12 | ||||
-rw-r--r-- | src/beingmanager.cpp | 16 | ||||
-rw-r--r-- | src/beingmanager.h | 14 | ||||
-rw-r--r-- | src/floor_item.cpp | 8 | ||||
-rw-r--r-- | src/floor_item.h | 18 | ||||
-rw-r--r-- | src/flooritemmanager.cpp | 8 | ||||
-rw-r--r-- | src/flooritemmanager.h | 7 | ||||
-rw-r--r-- | src/gui/inventorywindow.cpp | 1 | ||||
-rw-r--r-- | src/gui/inventorywindow.h | 2 | ||||
-rw-r--r-- | src/gui/popupmenu.cpp | 66 | ||||
-rw-r--r-- | src/gui/popupmenu.h | 2 | ||||
-rw-r--r-- | src/localplayer.cpp | 2 | ||||
-rw-r--r-- | src/localplayer.h | 4 | ||||
-rw-r--r-- | src/monster.cpp | 2 | ||||
-rw-r--r-- | src/monster.h | 2 | ||||
-rw-r--r-- | src/net/beinghandler.cpp | 6 | ||||
-rw-r--r-- | src/net/buysellhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/chathandler.cpp | 2 | ||||
-rw-r--r-- | src/net/equipmenthandler.cpp | 6 | ||||
-rw-r--r-- | src/net/inventoryhandler.cpp | 6 | ||||
-rw-r--r-- | src/net/itemhandler.cpp | 2 | ||||
-rw-r--r-- | src/net/npchandler.cpp | 2 | ||||
-rw-r--r-- | src/net/playerhandler.cpp | 22 | ||||
-rw-r--r-- | src/net/skillhandler.cpp | 8 | ||||
-rw-r--r-- | src/net/tradehandler.cpp | 6 | ||||
-rw-r--r-- | src/npc.cpp | 4 | ||||
-rw-r--r-- | src/npc.h | 6 |
28 files changed, 122 insertions, 122 deletions
diff --git a/src/being.cpp b/src/being.cpp index cebf6d1c..312904ad 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -179,7 +179,7 @@ void Being::setSprite(int slot, int id, std::string color) mSpriteColors[slot] = color; } -void Being::setSpeech(const std::string &text, Uint32 time) +void Being::setSpeech(const std::string &text, int time) { mSpeech = text; diff --git a/src/being.h b/src/being.h index 7fd0c7ef..49f95662 100644 --- a/src/being.h +++ b/src/being.h @@ -165,7 +165,7 @@ class Being : public Sprite * @param text The text that should appear. * @param time The amount of time the text should stay in milliseconds. */ - void setSpeech(const std::string &text, Uint32 time = 500); + void setSpeech(const std::string &text, int time = 500); /** * Puts a damage bubble above this being. @@ -282,12 +282,12 @@ class Being : public Sprite /** * Gets the sprite id. */ - Uint32 getId() const { return mId; } + int getId() const { return mId; } /** * Sets the sprite id. */ - void setId(Uint32 id) { mId = id; } + void setId(int id) { mId = id; } /** * Sets the map the being is on @@ -416,7 +416,7 @@ class Being : public Sprite */ void internalTriggerEffect(int effectId, bool sfx, bool gfx); - Uint32 mId; /**< Unique sprite id */ + int mId; /**< Unique sprite id */ Uint16 mWalkSpeed; /**< Walking speed */ Uint8 mDirection; /**< Facing direction */ Map *mMap; /**< Map on which this being resides */ @@ -437,8 +437,8 @@ class Being : public Sprite Text *mText; Uint16 mHairStyle, mHairColor; Gender mGender; - Uint32 mSpeechTime; - Sint32 mPx, mPy; /**< Pixel coordinates */ + int mSpeechTime; + int mPx, mPy; /**< Pixel coordinates */ Uint16 mStunMode; /**< Stun mode; zero if not stunned */ StatusEffects mStatusEffects; /**< Bitset of active status effects */ diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp index d6d71a91..0cf783d8 100644 --- a/src/beingmanager.cpp +++ b/src/beingmanager.cpp @@ -65,7 +65,7 @@ void BeingManager::setPlayer(LocalPlayer *player) mBeings.push_back(player); } -Being* BeingManager::createBeing(Uint32 id, Uint16 job) +Being *BeingManager::createBeing(int id, Uint16 job) { Being *being; @@ -97,7 +97,7 @@ void BeingManager::destroyBeing(Being *being) delete being; } -Being* BeingManager::findBeing(Uint32 id) +Being *BeingManager::findBeing(int id) { for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { @@ -109,7 +109,7 @@ Being* BeingManager::findBeing(Uint32 id) return NULL; } -Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) +Being *BeingManager::findBeing(int x, int y, Being::Type type) { beingFinder.x = x; beingFinder.y = y; @@ -120,7 +120,7 @@ Being* BeingManager::findBeing(Uint16 x, Uint16 y, Being::Type type) return (i == mBeings.end()) ? NULL : *i; } -Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y) +Being *BeingManager::findBeingByPixel(int x, int y) { BeingIterator itr = mBeings.begin(); BeingIterator itr_end = mBeings.end(); @@ -146,7 +146,7 @@ Being* BeingManager::findBeingByPixel(Uint16 x, Uint16 y) return NULL; } -Being* BeingManager::findBeingByName(std::string name, Being::Type type) +Being *BeingManager::findBeingByName(std::string name, Being::Type type) { for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++) { @@ -159,7 +159,7 @@ Being* BeingManager::findBeingByName(std::string name, Being::Type type) return NULL; } -Beings& BeingManager::getAll() +Beings &BeingManager::getAll() { return mBeings; } @@ -200,7 +200,7 @@ void BeingManager::clear() } } -Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, +Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist, Being::Type type) { Being *closestBeing = NULL; @@ -227,7 +227,7 @@ Being* BeingManager::findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, return (maxdist >= dist) ? closestBeing : NULL; } -Being* BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, +Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist, Being::Type type) { Being *closestBeing = NULL; diff --git a/src/beingmanager.h b/src/beingmanager.h index 32ba6242..472e2c83 100644 --- a/src/beingmanager.h +++ b/src/beingmanager.h @@ -50,7 +50,7 @@ class BeingManager /** * Create a being and add it to the list of beings. */ - Being *createBeing(Uint32 id, Uint16 job); + Being *createBeing(int id, Uint16 job); /** * Remove a Being. @@ -60,13 +60,13 @@ class BeingManager /** * Return a specific id Being. */ - Being* findBeing(Uint32 id); - Being* findBeingByPixel(Uint16 x, Uint16 y); + Being *findBeing(int id); + Being *findBeingByPixel(int x, int y); /** * Returns a being at specific coordinates. */ - Being* findBeing(Uint16 x, Uint16 y, Being::Type type = Being::UNKNOWN); + Being *findBeing(int x, int y, Being::Type type = Being::UNKNOWN); /** * Returns a being nearest to specific coordinates. @@ -77,13 +77,13 @@ class BeingManager * no being is returned. * @param type The type of being to look for. */ - Being* findNearestLivingBeing(Uint16 x, Uint16 y, int maxdist, + Being *findNearestLivingBeing(int x, int y, int maxdist, Being::Type type = Being::UNKNOWN); /** * Finds a being by name and (optionally) by type. */ - Being* findBeingByName(std::string name, Being::Type type = Being::UNKNOWN); + Being *findBeingByName(std::string name, Being::Type type = Being::UNKNOWN); /** * Returns a being nearest to another being. @@ -91,7 +91,7 @@ class BeingManager * \param maxdist maximal distance. If minimal distance is larger, * no being is returned */ - Being* findNearestLivingBeing(Being *aroundBeing, int maxdist, + Being *findNearestLivingBeing(Being *aroundBeing, int maxdist, Being::Type type = Being::UNKNOWN); /** diff --git a/src/floor_item.cpp b/src/floor_item.cpp index 232c1aee..82506f8f 100644 --- a/src/floor_item.cpp +++ b/src/floor_item.cpp @@ -27,11 +27,7 @@ #include "resources/image.h" -FloorItem::FloorItem(unsigned int id, - unsigned int itemId, - unsigned short x, - unsigned short y, - Map *map): +FloorItem::FloorItem(int id, int itemId, int x, int y, Map *map): mId(id), mX(x), mY(y), @@ -52,7 +48,7 @@ FloorItem::~FloorItem() delete mItem; } -unsigned int FloorItem::getItemId() const +int FloorItem::getItemId() const { return mItem->getId(); } diff --git a/src/floor_item.h b/src/floor_item.h index 8485172c..0972a983 100644 --- a/src/floor_item.h +++ b/src/floor_item.h @@ -43,11 +43,7 @@ class FloorItem : public Sprite /** * Constructor. */ - FloorItem(unsigned int id, - unsigned int itemId, - unsigned short x, - unsigned short y, - Map *map); + FloorItem(int id, int itemId, int x, int y, Map *map); /** * Destructor. @@ -57,22 +53,22 @@ class FloorItem : public Sprite /** * Returns instance id of this item. */ - unsigned int getId() const { return mId; } + int getId() const { return mId; } /** * Returns the item id. */ - unsigned int getItemId() const; + int getItemId() const; /** * Returns the x coordinate. */ - unsigned short getX() const { return mX; } + int getX() const { return mX; } /** * Returns the y coordinate. */ - unsigned short getY() const { return mY; } + int getY() const { return mY; } /** * Returns the pixel y coordinate. @@ -89,8 +85,8 @@ class FloorItem : public Sprite void draw(Graphics *graphics, int offsetX, int offsetY) const; private: - unsigned int mId; - unsigned short mX, mY; + int mId; + int mX, mY; Item *mItem; Sprites::iterator mSpriteIterator; Map *mMap; diff --git a/src/flooritemmanager.cpp b/src/flooritemmanager.cpp index dbb93526..97b3ca5b 100644 --- a/src/flooritemmanager.cpp +++ b/src/flooritemmanager.cpp @@ -30,8 +30,7 @@ FloorItemManager::~FloorItemManager() clear(); } -FloorItem* FloorItemManager::create(unsigned int id, unsigned int itemId, - unsigned short x, unsigned short y, Map *map) +FloorItem* FloorItemManager::create(int id, int itemId, int x, int y, Map *map) { FloorItem *floorItem = new FloorItem(id, itemId, x, y, map); mFloorItems.push_back(floorItem); @@ -50,7 +49,7 @@ void FloorItemManager::clear() mFloorItems.clear(); } -FloorItem* FloorItemManager::findById(unsigned int id) +FloorItem *FloorItemManager::findById(int id) { FloorItemIterator i; for (i = mFloorItems.begin(); i != mFloorItems.end(); i++) @@ -64,8 +63,7 @@ FloorItem* FloorItemManager::findById(unsigned int id) return NULL; } -FloorItem* FloorItemManager::findByCoordinates(unsigned short x, - unsigned short y) +FloorItem *FloorItemManager::findByCoordinates(int x, int y) { FloorItemIterator i; for (i = mFloorItems.begin(); i != mFloorItems.end(); i++) diff --git a/src/flooritemmanager.h b/src/flooritemmanager.h index 5ff8fe5c..1a6e8e0a 100644 --- a/src/flooritemmanager.h +++ b/src/flooritemmanager.h @@ -33,15 +33,14 @@ class FloorItemManager public: ~FloorItemManager(); - FloorItem* create(unsigned int id, unsigned int itemId, - unsigned short x, unsigned short y, Map *map); + FloorItem* create(int id, int itemId, int x, int y, Map *map); void destroy(FloorItem *item); void clear(); - FloorItem* findById(unsigned int id); - FloorItem* findByCoordinates(unsigned short x, unsigned short y); + FloorItem* findById(int id); + FloorItem* findByCoordinates(int x, int y); private: typedef std::list<FloorItem*> FloorItems; diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp index e8457337..347c36ac 100644 --- a/src/gui/inventorywindow.cpp +++ b/src/gui/inventorywindow.cpp @@ -39,6 +39,7 @@ #include "../inventory.h" #include "../item.h" +#include "../localplayer.h" #include "../resources/iteminfo.h" diff --git a/src/gui/inventorywindow.h b/src/gui/inventorywindow.h index a46a3fbb..83e98687 100644 --- a/src/gui/inventorywindow.h +++ b/src/gui/inventorywindow.h @@ -28,7 +28,7 @@ #include "window.h" -#include "../localplayer.h" +#include "../inventory.h" class Item; class ItemContainer; diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp index 7f82d1b5..ebaba977 100644 --- a/src/gui/popupmenu.cpp +++ b/src/gui/popupmenu.cpp @@ -30,6 +30,7 @@ #include "windowcontainer.h" #include "../being.h" +#include "../beingmanager.h" #include "../floor_item.h" #include "../item.h" #include "../localplayer.h" @@ -48,7 +49,7 @@ extern std::string tradePartnerName; PopupMenu::PopupMenu(): Window(), - mBeing(NULL), + mBeingId(0), mFloorItem(NULL), mItem(NULL) { @@ -66,16 +67,16 @@ PopupMenu::PopupMenu(): void PopupMenu::showPopup(int x, int y, Being *being) { - mBeing = being; + mBeingId = being->getId(); mBrowserBox->clearRows(); - switch (mBeing->getType()) + switch (being->getType()) { case Being::PLAYER: { - // Players can be traded with. Later also attack, follow and + // Players can be traded with. Later also follow and // add as buddy will be options in this menu. - const std::string &name = mBeing->getName(); + const std::string &name = being->getName(); mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str())); mBrowserBox->addRow(strprintf(_("@@attack|Attack %s@@"), name.c_str())); @@ -144,45 +145,56 @@ void PopupMenu::showPopup(int x, int y, FloorItem *floorItem) void PopupMenu::handleLink(const std::string& link) { + Being *being = beingManager->findBeing(mBeingId); + + if (!being) + { + mBeingId = 0; + mFloorItem = NULL; + mItem = NULL; + setVisible(false); + return; + } + // Talk To action - if (link == "talk" && mBeing && mBeing->getType() == Being::NPC && + if (link == "talk" && being && being->getType() == Being::NPC && current_npc == 0) { - dynamic_cast<NPC*>(mBeing)->talk(); + dynamic_cast<NPC*>(being)->talk(); } // Trade action - else if (link == "trade" && mBeing && mBeing->getType() == Being::PLAYER) + else if (link == "trade" && being && being->getType() == Being::PLAYER) { - player_node->trade(mBeing); - tradePartnerName = mBeing->getName(); + player_node->trade(being); + tradePartnerName = being->getName(); } // Attack action - else if (link == "attack" && mBeing && mBeing->getType() == Being::PLAYER) + else if (link == "attack" && being && being->getType() == Being::PLAYER) { - player_node->attack(mBeing, true); + player_node->attack(being, true); } - else if (link == "unignore" && mBeing && mBeing->getType() == Being::PLAYER) + else if (link == "unignore" && being && being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::NEUTRAL); + player_relations.setRelation(being->getName(), PlayerRelation::NEUTRAL); } - else if (link == "ignore" && mBeing && mBeing->getType() == Being::PLAYER) + else if (link == "ignore" && being && being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::IGNORED); + player_relations.setRelation(being->getName(), PlayerRelation::IGNORED); } - else if (link == "disregard" && mBeing && - mBeing->getType() == Being::PLAYER) + else if (link == "disregard" && being && + being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::DISREGARDED); + player_relations.setRelation(being->getName(), PlayerRelation::DISREGARDED); } - else if (link == "friend" && mBeing && mBeing->getType() == Being::PLAYER) + else if (link == "friend" && being && being->getType() == Being::PLAYER) { - player_relations.setRelation(mBeing->getName(), PlayerRelation::FRIEND); + player_relations.setRelation(being->getName(), PlayerRelation::FRIEND); } /* @@ -193,12 +205,12 @@ void PopupMenu::handleLink(const std::string& link) /* // Add Buddy action - else if ((link == "buddy") && mBeing && mBeing->isPlayer()) + else if ((link == "buddy") && being && being->isPlayer()) { if (!buddyWindow->isVisible()) buddyWindow->setVisible(true); - buddyWindow->addBuddy(mBeing->getName()); + buddyWindow->addBuddy(being->getName()); }*/ // Pick Up Floor Item action @@ -241,12 +253,12 @@ void PopupMenu::handleLink(const std::string& link) { new ItemAmountWindow(AMOUNT_ITEM_DROP, inventoryWindow, mItem); } - else if (link == "party-invite" && mBeing && - mBeing->getType() == Being::PLAYER) + else if (link == "party-invite" && being && + being->getType() == Being::PLAYER) { MessageOut outMsg(player_node->getNetwork()); outMsg.writeInt16(CMSG_PARTY_INVITE); - outMsg.writeInt32(mBeing->getId()); + outMsg.writeInt32(being->getId()); } // Unknown actions @@ -257,7 +269,7 @@ void PopupMenu::handleLink(const std::string& link) setVisible(false); - mBeing = NULL; + mBeingId = 0; mFloorItem = NULL; mItem = NULL; } diff --git a/src/gui/popupmenu.h b/src/gui/popupmenu.h index c62014f9..89152751 100644 --- a/src/gui/popupmenu.h +++ b/src/gui/popupmenu.h @@ -67,7 +67,7 @@ class PopupMenu : public Window, public LinkHandler private: BrowserBox* mBrowserBox; - Being* mBeing; + int mBeingId; FloorItem* mFloorItem; Item *mItem; diff --git a/src/localplayer.cpp b/src/localplayer.cpp index 2607b460..76d13a4b 100644 --- a/src/localplayer.cpp +++ b/src/localplayer.cpp @@ -318,7 +318,7 @@ void LocalPlayer::walk(unsigned char dir) return; } - Sint16 dx = 0, dy = 0; + int dx = 0, dy = 0; if (dir & UP) dy--; if (dir & DOWN) diff --git a/src/localplayer.h b/src/localplayer.h index 0ae99bb0..2fb8c615 100644 --- a/src/localplayer.h +++ b/src/localplayer.h @@ -228,8 +228,8 @@ class LocalPlayer : public Player Uint8 mAttr[6]; Uint8 mAttrUp[6]; - Sint16 ATK, MATK, DEF, MDEF, HIT, FLEE; - Sint16 ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS; + int ATK, MATK, DEF, MDEF, HIT, FLEE; + int ATK_BONUS, MATK_BONUS, DEF_BONUS, MDEF_BONUS, FLEE_BONUS; Uint16 mStatPoint, mSkillPoint; Uint16 mStatsPointsToAttribute; diff --git a/src/monster.cpp b/src/monster.cpp index f5687ef6..61c867e9 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -34,7 +34,7 @@ static const int NAME_X_OFFSET = 16; static const int NAME_Y_OFFSET = 16; -Monster::Monster(Uint32 id, Uint16 job, Map *map): +Monster::Monster(int id, Uint16 job, Map *map): Being(id, job, map), mText(0) { diff --git a/src/monster.h b/src/monster.h index 776a215b..12297373 100644 --- a/src/monster.h +++ b/src/monster.h @@ -31,7 +31,7 @@ class Text; class Monster : public Being { public: - Monster(Uint32 id, Uint16 job, Map *map); + Monster(int id, Uint16 job, Map *map); ~Monster(); diff --git a/src/net/beinghandler.cpp b/src/net/beinghandler.cpp index 71369031..4ff303ab 100644 --- a/src/net/beinghandler.cpp +++ b/src/net/beinghandler.cpp @@ -65,14 +65,14 @@ BeingHandler::BeingHandler(bool enableSync): void BeingHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; Uint16 job, speed; Uint16 headTop, headMid, headBottom; Uint16 shoes, gloves, cape, misc1, misc2; Uint16 weapon, shield; Uint16 gmstatus; - Sint16 param1; - Sint8 type; + int param1; + int type; Being *srcBeing, *dstBeing; int hairStyle, hairColor; diff --git a/src/net/buysellhandler.cpp b/src/net/buysellhandler.cpp index e9255540..5b8f0b68 100644 --- a/src/net/buysellhandler.cpp +++ b/src/net/buysellhandler.cpp @@ -78,10 +78,10 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint32 value = msg->readInt32(); + int value = msg->readInt32(); msg->readInt32(); // DCvalue msg->readInt8(); // type - Sint16 itemId = msg->readInt16(); + int itemId = msg->readInt16(); buyDialog->addItem(itemId, value); } break; @@ -97,8 +97,8 @@ void BuySellHandler::handleMessage(MessageIn *msg) for (int k = 0; k < n_items; k++) { - Sint16 index = msg->readInt16(); - Sint32 value = msg->readInt32(); + int index = msg->readInt16(); + int value = msg->readInt32(); msg->readInt32(); // OCvalue Item *item = player_node->getInventory()->getItem(index); diff --git a/src/net/chathandler.cpp b/src/net/chathandler.cpp index 6717f515..185ce7d8 100644 --- a/src/net/chathandler.cpp +++ b/src/net/chathandler.cpp @@ -61,7 +61,7 @@ void ChatHandler::handleMessage(MessageIn *msg) Being *being; std::string chatMsg; std::string nick; - Sint16 chatMsgLength; + int chatMsgLength; switch (msg->getId()) { diff --git a/src/net/equipmenthandler.cpp b/src/net/equipmenthandler.cpp index fe158198..9a6f424e 100644 --- a/src/net/equipmenthandler.cpp +++ b/src/net/equipmenthandler.cpp @@ -49,9 +49,9 @@ EquipmentHandler::EquipmentHandler() void EquipmentHandler::handleMessage(MessageIn *msg) { - Sint32 itemCount; - Sint16 index, equipPoint, itemId; - Sint8 type; + int itemCount; + int index, equipPoint, itemId; + int type; int mask, position; Item *item; Inventory *inventory = player_node->getInventory(); diff --git a/src/net/inventoryhandler.cpp b/src/net/inventoryhandler.cpp index be128609..b0511080 100644 --- a/src/net/inventoryhandler.cpp +++ b/src/net/inventoryhandler.cpp @@ -62,9 +62,9 @@ InventoryHandler::InventoryHandler() void InventoryHandler::handleMessage(MessageIn *msg) { - Sint32 number; - Sint16 index, amount, itemId, equipType, arrow; - Sint16 identified, cards[4], itemType; + int number; + int index, amount, itemId, equipType, arrow; + int identified, cards[4], itemType; Inventory *inventory = player_node->getInventory(); Inventory *storage = player_node->getStorage(); diff --git a/src/net/itemhandler.cpp b/src/net/itemhandler.cpp index e38be454..d9d84248 100644 --- a/src/net/itemhandler.cpp +++ b/src/net/itemhandler.cpp @@ -42,7 +42,7 @@ void ItemHandler::handleMessage(MessageIn *msg) { Uint32 id; Uint16 x, y; - Sint16 itemId; + int itemId; switch (msg->getId()) { diff --git a/src/net/npchandler.cpp b/src/net/npchandler.cpp index 1067a57e..1161bc36 100644 --- a/src/net/npchandler.cpp +++ b/src/net/npchandler.cpp @@ -51,7 +51,7 @@ NPCHandler::NPCHandler() void NPCHandler::handleMessage(MessageIn *msg) { - Uint32 id; + int id; switch (msg->getId()) { diff --git a/src/net/playerhandler.cpp b/src/net/playerhandler.cpp index ffeb3fab..232cf075 100644 --- a/src/net/playerhandler.cpp +++ b/src/net/playerhandler.cpp @@ -166,8 +166,8 @@ void PlayerHandler::handleMessage(MessageIn *msg) player_node->mY = y; logger->log("Adjust scrolling by %d:%d", - (int)scrollOffsetX, - (int)scrollOffsetY); + (int) scrollOffsetX, + (int) scrollOffsetY); viewport->scrollBy(scrollOffsetX, scrollOffsetY); } @@ -175,7 +175,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_1: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); Uint32 value = msg->readInt32(); switch (type) @@ -303,10 +303,10 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_3: { - Sint32 type = msg->readInt32(); - Sint32 base = msg->readInt32(); - Sint32 bonus = msg->readInt32(); - Sint32 total = base + bonus; + int type = msg->readInt32(); + int base = msg->readInt32(); + int bonus = msg->readInt32(); + int total = base + bonus; switch (type) { case 0x000d: player_node->mAttr[LocalPlayer::STR] = total; @@ -327,9 +327,9 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_STAT_UPDATE_4: { - Sint16 type = msg->readInt16(); - Sint8 fail = msg->readInt8(); - Sint8 value = msg->readInt8(); + int type = msg->readInt16(); + int fail = msg->readInt8(); + int value = msg->readInt8(); if (fail != 1) break; @@ -406,7 +406,7 @@ void PlayerHandler::handleMessage(MessageIn *msg) case SMSG_PLAYER_ARROW_MESSAGE: { - Sint16 type = msg->readInt16(); + int type = msg->readInt16(); switch (type) { case 0: diff --git a/src/net/skillhandler.cpp b/src/net/skillhandler.cpp index 8ef37101..be757d7c 100644 --- a/src/net/skillhandler.cpp +++ b/src/net/skillhandler.cpp @@ -52,14 +52,14 @@ void SkillHandler::handleMessage(MessageIn *msg) for (int k = 0; k < skillCount; k++) { - Sint16 skillId = msg->readInt16(); + int skillId = msg->readInt16(); msg->readInt16(); // target type msg->readInt16(); // unknown - Sint16 level = msg->readInt16(); - Sint16 sp = msg->readInt16(); + int level = msg->readInt16(); + int sp = msg->readInt16(); msg->readInt16(); // range std::string skillName = msg->readString(24); - Sint8 up = msg->readInt8(); + int up = msg->readInt8(); if (level != 0 || up != 0) { diff --git a/src/net/tradehandler.cpp b/src/net/tradehandler.cpp index 98f26cbd..fd772d01 100644 --- a/src/net/tradehandler.cpp +++ b/src/net/tradehandler.cpp @@ -141,8 +141,8 @@ void TradeHandler::handleMessage(MessageIn *msg) case SMSG_TRADE_ITEM_ADD: { - Sint32 amount = msg->readInt32(); - Sint16 type = msg->readInt16(); + int amount = msg->readInt32(); + int type = msg->readInt16(); msg->readInt8(); // identified flag msg->readInt8(); // attribute msg->readInt8(); // refine @@ -167,7 +167,7 @@ void TradeHandler::handleMessage(MessageIn *msg) tradeWindow->receivedOk(true); return; } - Sint16 quantity = msg->readInt16(); + int quantity = msg->readInt16(); switch (msg->readInt8()) { diff --git a/src/npc.cpp b/src/npc.cpp index 92ef4d82..c9250415 100644 --- a/src/npc.cpp +++ b/src/npc.cpp @@ -34,12 +34,12 @@ #include "resources/npcdb.h" bool NPC::mTalking = false; -Uint32 current_npc = 0; +int current_npc = 0; static const int NAME_X_OFFSET = 15; static const int NAME_Y_OFFSET = 30; -NPC::NPC(Uint32 id, Uint16 job, Map *map, Network *network): +NPC::NPC(int id, Uint16 job, Map *map, Network *network): Player(id, job, map), mNetwork(network) { NPCInfo info = NPCDB::get(job); @@ -23,8 +23,6 @@ #ifndef NPC_H #define NPC_H -#include <SDL_types.h> - #include "player.h" class Network; @@ -34,7 +32,7 @@ class Text; class NPC : public Player { public: - NPC(Uint32 id, Uint16 job, Map *map, Network *network); + NPC(int id, Uint16 job, Map *map, Network *network); ~NPC(); @@ -55,6 +53,6 @@ class NPC : public Player Text *mName; }; -extern Uint32 current_npc; +extern int current_npc; #endif |