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-rw-r--r--ChangeLog41
-rw-r--r--src/gui/updatewindow.cpp4
-rw-r--r--src/localplayer.cpp6
-rw-r--r--src/localplayer.h4
4 files changed, 30 insertions, 25 deletions
diff --git a/ChangeLog b/ChangeLog
index 46b4f090..79629355 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,22 +1,27 @@
+2006-12-11 Bjørn Lindeijer <bjorn@lindeijer.nl>
+
+ * src/gui/updatewindow.cpp: Fixed visibility of the update window.
+
2006-12-11 Philipp Sehmisch <tmw@crushnet.org>
- * data/equipment.xml, data/items.xml,
- data/graphics/sprites/chest-tnecksweater-male.png,
- data/graphics/sprites/chest-tnecksweater-female.png,
- data/graphics/sprites/chest-vnecksweater-male.png,
- data/graphics/sprites/chest-vnecksweater-female.png,
- data/graphics/sprites/chest-tnecksweater-male.xml,
- data/graphics/sprites/chest-tnecksweater-female.xml,
- data/graphics/sprites/chest-vnecksweater-male.xml,
- data/graphics/sprites/chest-vnecksweater-female.xml,
- data/graphics/sprites/Makefile.AM, data/graphics/sprites/CMakeLists.txt,
- data/graphics/items/armor-chest-vnecksweater.png,
- data/graphics/items/armor-chest-tnecksweater.png,
- data/graphics/items/armor-chest-woolsweater.png,
- data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt:
- Added new sweaters by Saphy. Info for server admins: Item IDs are 564 for
- turtleneck (should already be in there) and 624 for v-neck. The visible
- sprite IDs are 19 for turtleneck and 20 for v-neck.
+ * data/equipment.xml, data/items.xml,
+ data/graphics/sprites/chest-tnecksweater-male.png,
+ data/graphics/sprites/chest-tnecksweater-female.png,
+ data/graphics/sprites/chest-vnecksweater-male.png,
+ data/graphics/sprites/chest-vnecksweater-female.png,
+ data/graphics/sprites/chest-tnecksweater-male.xml,
+ data/graphics/sprites/chest-tnecksweater-female.xml,
+ data/graphics/sprites/chest-vnecksweater-male.xml,
+ data/graphics/sprites/chest-vnecksweater-female.xml,
+ data/graphics/sprites/Makefile.AM,
+ data/graphics/sprites/CMakeLists.txt,
+ data/graphics/items/armor-chest-vnecksweater.png,
+ data/graphics/items/armor-chest-tnecksweater.png,
+ data/graphics/items/armor-chest-woolsweater.png,
+ data/graphics/items/Makefile.AM, data/graphics/items/CMakeLists.txt:
+ Added new sweaters by Saphy. Info for server admins: Item IDs are 564
+ for turtleneck (should already be in there) and 624 for v-neck. The
+ visible sprite IDs are 19 for turtleneck and 20 for v-neck.
2006-12-11 Eugenio Favalli <elvenprogrammer@gmail.com>
@@ -257,7 +262,7 @@
* src/gui/gui.h: Added mouseMotion(), mouseRelease() and private
variables for mouse following.
-2006-11-05 Philipp Sehmisch <tmw@crushnet.org>
+2006-11-15 Philipp Sehmisch <tmw@crushnet.org>
* data/graphics/tiles/Woodland_village.png,
data/graphics/tiles/Woodland_village_x2.png,
diff --git a/src/gui/updatewindow.cpp b/src/gui/updatewindow.cpp
index d8244d37..a23438cb 100644
--- a/src/gui/updatewindow.cpp
+++ b/src/gui/updatewindow.cpp
@@ -83,8 +83,9 @@ UpdaterWindow::UpdaterWindow():
add(mCancelButton);
add(mPlayButton);
- mCancelButton->requestFocus();
setLocationRelativeTo(getParent());
+ setVisible(true);
+ mCancelButton->requestFocus();
mUpdateHost =
config.getValue("updatehost", "http://updates.themanaworld.org");
@@ -179,7 +180,6 @@ void UpdaterWindow::loadNews()
mMemoryBuffer = NULL;
mScrollArea->setVerticalScrollAmount(0);
- setVisible(true);
}
void UpdaterWindow::addRow(const std::string &row)
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index d5484ac3..f842042c 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -232,10 +232,10 @@ void LocalPlayer::walk(unsigned char dir)
void LocalPlayer::setDestination(Uint16 x, Uint16 y)
{
// Only send a new message to the server when destination changes
- if (x != destX || y != destY)
+ if (x != mDestX || y != mDestY)
{
- destX = x;
- destY = y;
+ mDestX = x;
+ mDestY = y;
char temp[3];
MessageOut outMsg(mNetwork);
diff --git a/src/localplayer.h b/src/localplayer.h
index 04477af2..7cad9bc4 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -162,8 +162,8 @@ class LocalPlayer : public Player
bool mTrading;
int mLastAction; /**< Time stamp of the last action, -1 if none. */
int mWalkingDir; /**< The direction the player is walking in. */
- int destX; /**< X coordinate of destination. */
- int destY; /**< Y coordinate of destination. */
+ int mDestX; /**< X coordinate of destination. */
+ int mDestY; /**< Y coordinate of destination. */
};
extern LocalPlayer *player_node;