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-rw-r--r--ChangeLog7
-rw-r--r--The Mana World.dev9
-rw-r--r--src/game.cpp6
3 files changed, 9 insertions, 13 deletions
diff --git a/ChangeLog b/ChangeLog
index dc5f822e..b0171301 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,12 +1,15 @@
0.0.12 (? May 2005)
+- Added volume sliders in setup window
+- Added attack and level up samples
- Fixed NPC lists
+- Improved sound engine
+- Added fade-in and fade-out features
- Attack animation synced with attack speed
- Added icon to application window
- Added player names below players
- Fixed speech and emoticons position
- Speech and damage display time are now fps independent
-- Scrollbars are now fully skinned (except for button pressed
- animation)
+- Scrollbars are now fully skinned
- Sound samples are now loaded through resource manager
- Added "Register" button in login screen
- Added warning message to use at leas 4 characters as user name
diff --git a/The Mana World.dev b/The Mana World.dev
index 0300aefa..f16f90c1 100644
--- a/The Mana World.dev
+++ b/The Mana World.dev
@@ -37,14 +37,14 @@ Build=0
LanguageID=1033
CharsetID=1252
CompanyName=The Mana World Development Team
-FileVersion=0.0.11.1
+FileVersion=0.0.12
FileDescription=The Mana World
InternalName=tmw.exe
LegalCopyright=2004-2005 (C)
LegalTrademarks=
OriginalFilename=tmw.exe
ProductName=The Mana World MMORPG
-ProductVersion=0.0.11.1
+ProductVersion=0.0.12
AutoIncBuildNr=0
[Unit8]
@@ -186,8 +186,6 @@ Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
-########Text Field info#####
-dev-cpp projectfile for tmw by kth5 XD
[Unit31]
FileName=src\net\network.h
@@ -228,7 +226,6 @@ Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
-########Text Field info#####
[Unit35]
FileName=src\sound.cpp
@@ -349,8 +346,6 @@ Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
-########Text Field info#####
-########Text Field info#####
[Unit1]
FileName=src\map.h
diff --git a/src/game.cpp b/src/game.cpp
index 1aa0f9bc..d71f80b6 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -1112,11 +1112,9 @@ void do_parse() {
break;
// Level up
case 0x019b:
+ logger.log("Level up");
if (RFIFOL(2) == player_node->id) {
- //SOUND_SID sound_id = sound.loadItem(
- // "data/sfx/level.ogg");
- //sound.startItem(sound_id, 64);
- //sound.clearCache();
+ sound.playSfx("sfx/levelup.ogg");
}
break;
// Emotion