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-rw-r--r--src/CMakeLists.txt2
-rw-r--r--src/Makefile.am2
-rw-r--r--src/game.cpp8
-rw-r--r--src/gui/chargedialog.cpp57
-rw-r--r--src/gui/chargedialog.h48
-rw-r--r--src/localplayer.h3
6 files changed, 0 insertions, 120 deletions
diff --git a/src/CMakeLists.txt b/src/CMakeLists.txt
index 43988ea6..a568270a 100644
--- a/src/CMakeLists.txt
+++ b/src/CMakeLists.txt
@@ -77,8 +77,6 @@ SET(SRCS
gui/changeemaildialog.h
gui/changepassworddialog.cpp
gui/changepassworddialog.h
- gui/chargedialog.cpp
- gui/chargedialog.h
gui/char_select.cpp
gui/char_select.h
gui/chat.cpp
diff --git a/src/Makefile.am b/src/Makefile.am
index 65e8cafd..09593659 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -29,8 +29,6 @@ tmw_SOURCES = gui/widgets/avatar.cpp \
gui/changeemaildialog.h \
gui/changepassworddialog.cpp \
gui/changepassworddialog.h \
- gui/chargedialog.cpp \
- gui/chargedialog.h \
gui/char_select.cpp \
gui/char_select.h \
gui/chat.cpp \
diff --git a/src/game.cpp b/src/game.cpp
index 97b9e57e..15c2d505 100644
--- a/src/game.cpp
+++ b/src/game.cpp
@@ -46,7 +46,6 @@
#include "gui/buy.h"
#include "gui/buysell.h"
-//#include "gui/chargedialog.h"
#include "gui/chat.h"
#include "gui/confirm_dialog.h"
#include "gui/debugwindow.h"
@@ -123,7 +122,6 @@ MagicDialog *magicDialog;
Setup* setupWindow;
Minimap *minimap;
EquipmentWindow *equipmentWindow;
-//ChargeDialog *chargeDialog;
TradeWindow *tradeWindow;
//BuddyWindow *buddyWindow;
GuildWindow *guildWindow;
@@ -211,7 +209,6 @@ void createGuiWindows()
setupWindow = new Setup();
minimap = new Minimap();
equipmentWindow = new EquipmentWindow(player_node->mEquipment.get());
- //chargeDialog = new ChargeDialog();
tradeWindow = new TradeWindow;
//buddyWindow = new BuddyWindow();
guildWindow = new GuildWindow();
@@ -221,10 +218,6 @@ void createGuiWindows()
partyWindow = new PartyWindow();
// Initialize window positions
- //chargeDialog->setPosition(
- // graphics->getWidth() - 5 - chargeDialog->getWidth(),
- // graphics->getHeight() - chargeDialog->getHeight() - 15);
-
//buddyWindow->setPosition(10, minimap->getHeight() + 30);
// Set initial window visibility
@@ -260,7 +253,6 @@ void destroyGuiWindows()
delete setupWindow;
delete minimap;
delete equipmentWindow;
- //delete chargeDialog;
//delete newSkillWindow;
delete tradeWindow;
//delete buddyWindow;
diff --git a/src/gui/chargedialog.cpp b/src/gui/chargedialog.cpp
deleted file mode 100644
index 1c9edf45..00000000
--- a/src/gui/chargedialog.cpp
+++ /dev/null
@@ -1,57 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
- /* The window supported by this class shows player stats and keeps a charging
- * action bar in queue.
- */
-
-#include "chargedialog.h"
-
-#include "progressbar.h"
-
-#include "../localplayer.h"
-
-ChargeDialog::ChargeDialog():
- Window("")
-{
- setContentSize(180, 70);
- mProgBar = new ProgressBar(0.0f, 140, 25, 128, 128, 128);
- mProgBar->setPosition(20, 40);
- add(mProgBar);
- setVisible(true);
-}
-
-// update the dialog
-void ChargeDialog::logic()
-{
- // calculate time since the last attack was made
- player_node->mLastAttackTime += .01; // this a hack until someone explains
- // to me how to work the timer
- if (player_node->mLastAttackTime > 1)
- {
- player_node->mLastAttackTime = 1;
- }
-
- // reset the progress bar to display accurate time since attack
- mProgBar->setProgress(player_node->mLastAttackTime);
-
- Window::logic();
-}
diff --git a/src/gui/chargedialog.h b/src/gui/chargedialog.h
deleted file mode 100644
index 9517ef6a..00000000
--- a/src/gui/chargedialog.h
+++ /dev/null
@@ -1,48 +0,0 @@
-/*
- * The Mana World
- * Copyright 2004 The Mana World Development Team
- *
- * This file is part of The Mana World.
- *
- * The Mana World is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * any later version.
- *
- * The Mana World is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with The Mana World; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef _TMW_CHARGE_H
-#define _TMW_CHARGE_H
-
-#include "window.h"
-
-class ProgressBar;
-
-#define CHARGE_TIME 1000 // time in milliseconds it takes to charge up an attack
-
-/**
- * \ingroup Interface
- */
-class ChargeDialog : public Window
-{
- public:
- /**
- * Constructor.
- */
- ChargeDialog();
-
- void logic();
-
- private:
- ProgressBar* mProgBar;
-};
-
-#endif
diff --git a/src/localplayer.h b/src/localplayer.h
index 5dce5ebe..0b9ba712 100644
--- a/src/localplayer.h
+++ b/src/localplayer.h
@@ -290,8 +290,6 @@ class LocalPlayer : public Player
int getHP() const
{ return mHP; }
- Uint32 mCharId;
-
int getMaxHP() const
{ return mMaxHP; }
@@ -360,7 +358,6 @@ class LocalPlayer : public Player
std::pair<int, int> getExperience(int skill);
- float mLastAttackTime; /**< Used to synchronize the charge dialog */
Inventory *mInventory;
const std::auto_ptr<Equipment> mEquipment;