diff options
-rw-r--r-- | src/net/charserverhandler.cpp | 50 | ||||
-rw-r--r-- | src/net/loginhandler.cpp | 32 | ||||
-rw-r--r-- | src/net/maploginhandler.cpp | 26 | ||||
-rw-r--r-- | src/net/protocol.h | 1 |
4 files changed, 78 insertions, 31 deletions
diff --git a/src/net/charserverhandler.cpp b/src/net/charserverhandler.cpp index cfa52c38..f00615d7 100644 --- a/src/net/charserverhandler.cpp +++ b/src/net/charserverhandler.cpp @@ -38,6 +38,7 @@ CharServerHandler::CharServerHandler(): mCharCreateDialog(0) { static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, 0x006b, 0x006c, 0x006d, @@ -45,7 +46,6 @@ CharServerHandler::CharServerHandler(): 0x006f, 0x0070, 0x0071, - 0x0081, 0 }; handledMessages = _messages; @@ -53,13 +53,40 @@ CharServerHandler::CharServerHandler(): void CharServerHandler::handleMessage(MessageIn *msg) { - int slot; + int slot, code; LocalPlayer *tempPlayer; logger->log("CharServerHandler: Packet ID: %x, Length: %d", msg->getId(), msg->getLength()); switch (msg->getId()) { + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 1: + errorMessage = "Map server(s) offline"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + case 3: + errorMessage = "Speed hack detected"; + break; + case 8: + errorMessage = "Duplicated login"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + case 0x006b: // Skip length word and an additional mysterious 20 bytes msg->skip(2 + 20); @@ -154,25 +181,6 @@ void CharServerHandler::handleMessage(MessageIn *msg) mCharInfo->select(slot); state = CONNECTING_STATE; break; - - case 0x0081: - switch (msg->readInt8()) { - case 1: - errorMessage = "Map server offline"; - break; - case 3: - errorMessage = "Speed hack detected"; - break; - case 8: - errorMessage = "Duplicated login"; - break; - default: - errorMessage = "Unknown error with 0x0081"; - break; - } - mCharInfo->unlock(); - state = ERROR_STATE; - break; } } diff --git a/src/net/loginhandler.cpp b/src/net/loginhandler.cpp index 646c5f3c..c9eec9f4 100644 --- a/src/net/loginhandler.cpp +++ b/src/net/loginhandler.cpp @@ -35,6 +35,7 @@ extern SERVER_INFO **server_info; LoginHandler::LoginHandler() { static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, SMSG_UPDATE_HOST, 0x0069, 0x006a, @@ -45,9 +46,32 @@ LoginHandler::LoginHandler() void LoginHandler::handleMessage(MessageIn *msg) { + int code; + switch (msg->getId()) { - case 0x0063: + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 1: + errorMessage = "No servers available"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + + case SMSG_UPDATE_HOST: int len; len = msg->readInt16() - 4; @@ -91,10 +115,10 @@ void LoginHandler::handleMessage(MessageIn *msg) break; case 0x006a: - int loginError = msg->readInt8(); - logger->log("Login::error code: %i", loginError); + code = msg->readInt8(); + logger->log("Login::error code: %i", code); - switch (loginError) { + switch (code) { case 0: errorMessage = "Unregistered ID"; break; diff --git a/src/net/maploginhandler.cpp b/src/net/maploginhandler.cpp index 0d349a6d..68652c79 100644 --- a/src/net/maploginhandler.cpp +++ b/src/net/maploginhandler.cpp @@ -31,8 +31,8 @@ MapLoginHandler::MapLoginHandler() { static const Uint16 _messages[] = { + SMSG_CONNECTION_PROBLEM, SMSG_LOGIN_SUCCESS, - 0x0081, 0 }; handledMessages = _messages; @@ -40,10 +40,29 @@ MapLoginHandler::MapLoginHandler() void MapLoginHandler::handleMessage(MessageIn *msg) { + int code; unsigned char direction; switch (msg->getId()) { + case SMSG_CONNECTION_PROBLEM: + code = msg->readInt8(); + logger->log("Connection problem: %i", code); + + switch (code) { + case 0: + errorMessage = "Authentication failed"; + break; + case 2: + errorMessage = "This account is already logged in"; + break; + default: + errorMessage = "Unknown connection error"; + break; + } + state = ERROR_STATE; + break; + case SMSG_LOGIN_SUCCESS: msg->readInt32(); // server tick msg->readCoordinates(player_node->mX, player_node->mY, direction); @@ -52,10 +71,5 @@ void MapLoginHandler::handleMessage(MessageIn *msg) player_node->mX, player_node->mY, direction); state = GAME_STATE; break; - - case 0x0081: - logger->log("Warning: Map server D/C"); - state = ERROR_STATE; - break; } } diff --git a/src/net/protocol.h b/src/net/protocol.h index b70834c6..3bdeb429 100644 --- a/src/net/protocol.h +++ b/src/net/protocol.h @@ -24,6 +24,7 @@ // Packets from server to client #define SMSG_LOGIN_SUCCESS 0x0073 /**< Contains starting location */ +#define SMSG_CONNECTION_PROBLEM 0x0081 #define SMSG_UPDATE_HOST 0x0063 /**< Custom update host packet */ #define SMSG_PLAYER_UPDATE_1 0x01d8 #define SMSG_PLAYER_UPDATE_2 0x01d9 |