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-rw-r--r--AUTHORS1
-rw-r--r--ChangeLog2
-rw-r--r--README28
-rw-r--r--docs/win32-release.txt2
4 files changed, 17 insertions, 16 deletions
diff --git a/AUTHORS b/AUTHORS
index 101d0969..cd7e090f 100644
--- a/AUTHORS
+++ b/AUTHORS
@@ -23,6 +23,7 @@ The Mana World Dev Team
Rotonen (backstory, art director, music, sound)
Talaroc (sprites)
Ti Sing Hao (music)
+ Magick (music and sound effects)
== Misc thanks ==
diff --git a/ChangeLog b/ChangeLog
index c8bda190..0c226599 100644
--- a/ChangeLog
+++ b/ChangeLog
@@ -1,4 +1,4 @@
-0.0.12 (? May 2005)
+0.0.12 (1 May 2005)
- Added new map (a cave), tiles, monsters and items
- Added volume sliders in setup window
- Added attack and level up samples
diff --git a/README b/README
index 6d8f38f1..c02cdbb4 100644
--- a/README
+++ b/README
@@ -1,7 +1,7 @@
THE MANA WORLD
==============
- Version: 0.0.12 Date: ?/5/2005
+ Version: 0.0.12 Date: 1/5/2005
Development team:
@@ -36,19 +36,19 @@ demo and development purposes.
Use arrow keys (or left mouse button) to move around and the right mouse button
over NPC's feet to talk to them. Other keys:
-- Left Ctrl attack
-- Alt + 0-9 show emotions
-- F1 take a screenshot
-- F5 sit down / stand up
-- F6 toggle debug pathfinding feature
-- F7 play test sound
-- G pick up item
-- Enter focus chat window / send message
-- Alt + K show skills
-- Alt + S show stats
-- Alt + I show inventory
-- Alt + E show equipment
-- Alt + C show setup window
+- Left Ctrl attack
+- Left mouse button attack
+- Alt + 0-9 show emotions
+- F5 sit down / stand up
+- F6 toggle debug pathfinding feature
+- F7 play test sound
+- G pick up item
+- Enter focus chat window / send message
+- Alt + K show skills
+- Alt + S show stats
+- Alt + I show inventory
+- Alt + E show equipment
+- Alt + C show setup window
3. Skills
---------
diff --git a/docs/win32-release.txt b/docs/win32-release.txt
index 35aec209..c0c6d0e6 100644
--- a/docs/win32-release.txt
+++ b/docs/win32-release.txt
@@ -13,7 +13,7 @@ Every Win32 releaser should follow this checklist when creating a new package.
- Compile OpenGL version (Using -DUSE_OPENGL option) and rename the executable
from tmw.exe to tmw_opengl.exe
- Compile normal version (Do not use special flags as __DEBUG or USE_OPENGL)
-- Check if the dlls where compressed (SDL.dll, SDL_Image.dll, SDL_Mixer.dll)
+- Check if the dlls were compressed (SDL.dll, SDL_Image.dll, SDL_Mixer.dll)
- Check config.xml for default values:
<?xml version="1.0"?>
<configuration>