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author | Chuck Miller <shadowmil@gmail.com> | 2009-06-24 18:32:08 -0400 |
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committer | Chuck Miller <shadowmil@gmail.com> | 2009-06-24 18:32:08 -0400 |
commit | fe07d6aa7766a963562d2344d267d013fd78c2c8 (patch) | |
tree | a0754309e50f633be0df7b251ddfcaeab5a44cb4 /src | |
parent | 4f3a8268f69650e431cb0496d9903e7a02b609f0 (diff) | |
download | mana-client-fe07d6aa7766a963562d2344d267d013fd78c2c8.tar.gz mana-client-fe07d6aa7766a963562d2344d267d013fd78c2c8.tar.bz2 mana-client-fe07d6aa7766a963562d2344d267d013fd78c2c8.tar.xz mana-client-fe07d6aa7766a963562d2344d267d013fd78c2c8.zip |
Fix the attack particles to use sprite directions not being directions
Diffstat (limited to 'src')
-rw-r--r-- | src/monster.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/monster.cpp b/src/monster.cpp index 3192abf5..3bdf1a62 100644 --- a/src/monster.cpp +++ b/src/monster.cpp @@ -121,12 +121,12 @@ void Monster::setAction(Action action, int attackType) particleEffect = getInfo().getAttackParticleEffect(attackType); if (!particleEffect.empty() && mParticleEffects) { - switch (mDirection) + switch (mSpriteDirection) { - case DOWN: rotation = 0; break; - case LEFT: rotation = 90; break; - case UP: rotation = 180; break; - case RIGHT: rotation = 270; break; + case DIRECTION_DOWN: rotation = 0; break; + case DIRECTION_LEFT: rotation = 90; break; + case DIRECTION_UP: rotation = 180; break; + case DIRECTION_RIGHT: rotation = 270; break; default: break; } Particle *p; |