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author | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-01-02 22:17:14 +0100 |
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committer | Thorbjørn Lindeijer <thorbjorn@lindeijer.nl> | 2011-01-02 22:30:31 +0100 |
commit | 99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e (patch) | |
tree | 69130fcb1306d6fb980fa64beeaa4be90868f0db /src | |
parent | a9af783d51082103fac24b83440b9bd302a94bf4 (diff) | |
download | mana-client-99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e.tar.gz mana-client-99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e.tar.bz2 mana-client-99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e.tar.xz mana-client-99c83e7702cc19fe1b1b5ff72499a2f97e98ef7e.zip |
Fixed possible crash when receiving player IP
Could happen sometimes for GMs when the message is received either
before the player instance is created or after it was destroyed.
Also changed to a dynamic_cast, putting a little less trust in the
server.
Reviewed-by: Freeyorp
Diffstat (limited to 'src')
-rw-r--r-- | src/net/tmwa/adminhandler.cpp | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/src/net/tmwa/adminhandler.cpp b/src/net/tmwa/adminhandler.cpp index c75ec217..e2c3c74b 100644 --- a/src/net/tmwa/adminhandler.cpp +++ b/src/net/tmwa/adminhandler.cpp @@ -69,9 +69,12 @@ void AdminHandler::handleMessage(Net::MessageIn &msg) case SMSG_ADMIN_IP: id = msg.readInt32(); int ip = msg.readInt32(); - Player *player = (Player *)beingManager->findBeing(id); - player->setIp(ip); - player->updateName(); + Being *being = beingManager->findBeing(id); + if (Player *player = dynamic_cast<Player *>(being)) + { + player->setIp(ip); + player->updateName(); + } break; } } |