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author | Jared Adams <jaxad0127@gmail.com> | 2009-02-20 07:50:31 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-02-20 07:50:31 -0700 |
commit | 952a06663d6e229ddd719f604bbf79e632d32945 (patch) | |
tree | 5fdcbc2c7f419e65a73bd6a733a115d2a2a5c3be /src | |
parent | c16086df4022e5c6c9818dbcaf02ffeb6d6684d7 (diff) | |
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Restore old attack behavior
Diffstat (limited to 'src')
-rw-r--r-- | src/game.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.cpp b/src/game.cpp index fd89e085..89687054 100644 --- a/src/game.cpp +++ b/src/game.cpp @@ -839,8 +839,7 @@ void Game::handleInput() if (keyboard.isKeyActive(keyboard.KEY_ATTACK) || (joystick && joystick->buttonPressed(0))) { - Being *target = beingManager->findNearestLivingBeing(x, y, 20, - Being::MONSTER); + Being *target = NULL; bool newTarget = !keyboard.isKeyActive(keyboard.KEY_TARGET); // A set target has highest priority |