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authorBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-06 10:38:07 +0100
committerBjørn Lindeijer <bjorn@lindeijer.nl>2009-03-06 10:38:07 +0100
commit7cbdab589491e007adacd7597c769cdb9308a32c (patch)
tree0269c37cccbed49a1cb15db9de816f39ef549189 /src
parent616afb27c23def5661b3466d6fc86fd1c65c0082 (diff)
parentaa4229cbb9f2b264ca96c3beedc66b1c79ccc1f5 (diff)
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Merge branch 'aethyra/master'
Conflicts: src/being.cpp src/being.h src/floor_item.cpp src/floor_item.h src/flooritemmanager.cpp src/gui/inventorywindow.cpp src/gui/inventorywindow.h src/gui/itemcontainer.cpp src/gui/popupmenu.cpp src/net/beinghandler.cpp src/npc.cpp
Diffstat (limited to 'src')
-rw-r--r--src/being.cpp61
-rw-r--r--src/being.h20
-rw-r--r--src/beingmanager.cpp15
-rw-r--r--src/gui/browserbox.cpp3
-rw-r--r--src/gui/confirm_dialog.cpp18
-rw-r--r--src/gui/debugwindow.cpp27
-rw-r--r--src/gui/emotecontainer.cpp5
-rw-r--r--src/gui/emoteshortcutcontainer.cpp34
-rw-r--r--src/gui/equipmentwindow.cpp3
-rw-r--r--src/gui/inventorywindow.cpp3
-rw-r--r--src/gui/itemcontainer.cpp45
-rw-r--r--src/gui/itemlinkhandler.cpp8
-rw-r--r--src/gui/itempopup.cpp3
-rw-r--r--src/gui/itemshortcutcontainer.cpp73
-rw-r--r--src/gui/listbox.cpp2
-rw-r--r--src/gui/menuwindow.cpp1
-rw-r--r--src/gui/minimap.cpp3
-rw-r--r--src/gui/ok_dialog.cpp15
-rw-r--r--src/gui/playerbox.cpp3
-rw-r--r--src/gui/popupmenu.cpp2
-rw-r--r--src/gui/progressbar.h1
-rw-r--r--src/gui/radiobutton.cpp3
-rw-r--r--src/gui/scrollarea.cpp6
-rw-r--r--src/gui/shoplistbox.cpp2
-rw-r--r--src/gui/shortcutcontainer.cpp32
-rw-r--r--src/gui/speechbubble.cpp10
-rw-r--r--src/gui/speechbubble.h3
-rw-r--r--src/gui/status.cpp3
-rw-r--r--src/gui/table.cpp2
-rw-r--r--src/gui/textfield.cpp6
-rw-r--r--src/gui/trade.cpp1
-rw-r--r--src/gui/viewport.cpp35
-rw-r--r--src/gui/viewport.h24
-rw-r--r--src/gui/widgets/dropdown.cpp22
-rw-r--r--src/gui/widgets/tab.cpp8
-rw-r--r--src/gui/widgets/tabbedarea.cpp17
-rw-r--r--src/gui/window.cpp3
-rw-r--r--src/localplayer.cpp26
-rw-r--r--src/npc.h2
-rw-r--r--src/player.cpp24
-rw-r--r--src/resources/itemdb.cpp4
-rw-r--r--src/resources/iteminfo.h22
-rw-r--r--src/resources/monsterinfo.cpp1
43 files changed, 319 insertions, 282 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 45019bf2..1e851b89 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -74,6 +74,7 @@ Being::Being(int id, int job, Map *map):
mAction(STAND),
mWalkTime(0),
mEmotion(0), mEmotionTime(0),
+ mSpeechTime(0),
mAttackSpeed(350),
mId(id),
mWalkSpeed(150),
@@ -85,7 +86,6 @@ Being::Being(int id, int job, Map *map):
mEquippedWeapon(NULL),
mHairStyle(1), mHairColor(0),
mGender(GENDER_UNSPECIFIED),
- mSpeechTime(0),
mPx(0), mPy(0),
mStunMode(0),
mSprites(VECTOREND_SPRITE, NULL),
@@ -142,9 +142,7 @@ Being::~Being()
instances--;
if (instances == 0)
- {
delete_all(emotionSet);
- }
delete mSpeechBubble;
delete mText;
@@ -314,13 +312,10 @@ void Being::setAction(Action action)
break;
case ATTACK:
if (mEquippedWeapon)
- {
currentAction = mEquippedWeapon->getAttackType();
- }
else
- {
currentAction = ACTION_ATTACK;
- }
+
for (int i = 0; i < VECTOREND_SPRITE; i++)
{
if (mSprites[i])
@@ -371,21 +366,13 @@ SpriteDirection Being::getSpriteDirection() const
SpriteDirection dir;
if (mDirection & UP)
- {
dir = DIRECTION_UP;
- }
else if (mDirection & DOWN)
- {
dir = DIRECTION_DOWN;
- }
else if (mDirection & RIGHT)
- {
dir = DIRECTION_RIGHT;
- }
else
- {
- dir = DIRECTION_LEFT;
- }
+ dir = DIRECTION_LEFT;
return dir;
}
@@ -431,7 +418,7 @@ void Being::logic()
if (mSpeechTime > 0)
mSpeechTime--;
- // Remove text if speech boxes aren't being used
+ // Remove text and speechbubbles if speech boxes aren't being used
if (mSpeechTime == 0 && mText)
{
delete mText;
@@ -479,9 +466,7 @@ void Being::logic()
}
// Update particle effects
- mChildParticleEffects.moveTo((float) mPx + 16.0f,
- (float) mPy + 32.0f);
-
+ mChildParticleEffects.moveTo((float) mPx + 16.0f, (float) mPy + 32.0f);
}
void Being::draw(Graphics *graphics, int offsetX, int offsetY) const
@@ -490,16 +475,12 @@ void Being::draw(Graphics *graphics, int offsetX, int offsetY) const
int py = mPy + offsetY;
if (mUsedTargetCursor)
- {
mUsedTargetCursor->draw(graphics, px, py);
- }
for (int i = 0; i < VECTOREND_SPRITE; i++)
{
if (mSprites[i])
- {
mSprites[i]->draw(graphics, px, py);
- }
}
}
@@ -508,8 +489,8 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
if (!mEmotion)
return;
- const int px = mPx + offsetX + 3;
- const int py = mPy + offsetY - 60;
+ const int px = mPx - offsetX;
+ const int py = mPy - offsetY - 64;
const int emotionIndex = mEmotion - 1;
if (emotionIndex >= 0 && emotionIndex <= EmoteDB::getLast())
@@ -518,20 +499,25 @@ void Being::drawEmotion(Graphics *graphics, int offsetX, int offsetY)
void Being::drawSpeech(int offsetX, int offsetY)
{
- const int px = mPx + offsetX;
- const int py = mPy + offsetY;
+ const int px = mPx - offsetX;
+ const int py = mPy - offsetY;
const int speech = (int) config.getValue("speech", NAME_IN_BUBBLE);
// Draw speech above this being
- if (mSpeechTime > 0 && (speech == NAME_IN_BUBBLE ||
- speech == NO_NAME_IN_BUBBLE))
+ if (mSpeechTime == 0)
+ {
+ if (mSpeechBubble->isVisible())
+ mSpeechBubble->setVisible(false);
+ }
+ else if (mSpeechTime > 0 && (speech == NAME_IN_BUBBLE ||
+ speech == NO_NAME_IN_BUBBLE))
{
const bool showName = (speech == NAME_IN_BUBBLE);
if (mText)
{
delete mText;
- mText = 0;
+ mText = NULL;
}
mSpeechBubble->setCaption(showName ? mName : "", mNameColor);
@@ -547,6 +533,7 @@ void Being::drawSpeech(int offsetX, int offsetY)
else if (mSpeechTime > 0 && speech == TEXT_OVERHEAD)
{
mSpeechBubble->setVisible(false);
+
// don't introduce a memory leak
if (mText)
delete mText;
@@ -557,14 +544,12 @@ void Being::drawSpeech(int offsetX, int offsetY)
else if (speech == NO_SPEECH)
{
mSpeechBubble->setVisible(false);
+
if (mText)
delete mText;
+
mText = NULL;
}
- else if (mSpeechTime == 0)
- {
- mSpeechBubble->setVisible(false);
- }
}
Being::Type Being::getType() const
@@ -632,24 +617,18 @@ int Being::getOffset(char pos, char neg) const
{
// Check whether we're walking in the requested direction
if (mAction != WALK || !(mDirection & (pos | neg)))
- {
return 0;
- }
int offset = (get_elapsed_time(mWalkTime) * 32) / mWalkSpeed;
// We calculate the offset _from_ the _target_ location
offset -= 32;
if (offset > 0)
- {
offset = 0;
- }
// Going into negative direction? Invert the offset.
if (mDirection & pos)
- {
offset = -offset;
- }
return offset;
}
diff --git a/src/being.h b/src/being.h
index 8b2a1e7e..ef216841 100644
--- a/src/being.h
+++ b/src/being.h
@@ -129,15 +129,16 @@ class Being : public Sprite
*/
enum { DOWN = 1, LEFT = 2, UP = 4, RIGHT = 8 };
- Uint16 mJob; /**< Job (player job, npc, monster, ) */
- Uint16 mX, mY; /**< Tile coordinates */
- Action mAction; /**< Action the being is performing */
- Uint16 mFrame;
- Uint16 mWalkTime;
- Uint8 mEmotion; /**< Currently showing emotion */
- Uint8 mEmotionTime; /**< Time until emotion disappears */
+ Uint16 mJob; /**< Job (player job, npc, monster, ) */
+ Uint16 mX, mY; /**< Tile coordinates */
+ Action mAction; /**< Action the being is performing */
+ int mFrame;
+ int mWalkTime;
+ int mEmotion; /**< Currently showing emotion */
+ int mEmotionTime; /**< Time until emotion disappears */
+ int mSpeechTime;
- Uint16 mAttackSpeed; /**< Attack speed */
+ int mAttackSpeed; /**< Attack speed */
/**
* Constructor.
@@ -496,9 +497,8 @@ class Being : public Sprite
Text *mText;
Uint16 mHairStyle, mHairColor;
Gender mGender;
- int mSpeechTime;
int mPx, mPy; /**< Pixel coordinates */
- Uint16 mStunMode; /**< Stun mode; zero if not stunned */
+ Uint16 mStunMode; /**< Stun mode; zero if not stunned */
std::set<int> mStatusEffects; /**< set of active status effects */
gcn::Color mNameColor;
diff --git a/src/beingmanager.cpp b/src/beingmanager.cpp
index 83e16f4c..73fa683a 100644
--- a/src/beingmanager.cpp
+++ b/src/beingmanager.cpp
@@ -153,9 +153,8 @@ Being *BeingManager::findBeingByName(std::string name, Being::Type type)
for (BeingIterator i = mBeings.begin(); i != mBeings.end(); i++)
{
Being *being = (*i);
- if (being->getName() == name
- && (type == Being::UNKNOWN
- || type == being->getType()))
+ if (being->getName() == name &&
+ (type == Being::UNKNOWN || type == being->getType()))
return being;
}
return NULL;
@@ -189,17 +188,13 @@ void BeingManager::logic()
void BeingManager::clear()
{
if (player_node)
- {
mBeings.remove(player_node);
- }
delete_all(mBeings);
mBeings.clear();
if (player_node)
- {
mBeings.push_back(player_node);
- }
}
Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist,
@@ -218,8 +213,7 @@ Being *BeingManager::findNearestLivingBeing(int x, int y, int maxdist,
if ((being->getType() == type || type == Being::UNKNOWN)
&& (d < dist || closestBeing == NULL) // it is closer
- && being->mAction != Being::DEAD // no dead beings
- )
+ && being->mAction != Being::DEAD) // no dead beings
{
dist = d;
closestBeing = being;
@@ -245,8 +239,7 @@ Being *BeingManager::findNearestLivingBeing(Being *aroundBeing, int maxdist,
if ((being->getType() == type || type == Being::UNKNOWN)
&& (d < dist || closestBeing == NULL) // it is closer
&& being->mAction != Being::DEAD // no dead beings
- && being != aroundBeing
- )
+ && being != aroundBeing)
{
dist = d;
closestBeing = being;
diff --git a/src/gui/browserbox.cpp b/src/gui/browserbox.cpp
index a06b9a6e..6614feb9 100644
--- a/src/gui/browserbox.cpp
+++ b/src/gui/browserbox.cpp
@@ -243,6 +243,9 @@ void BrowserBox::mouseMoved(gcn::MouseEvent &event)
void BrowserBox::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
if (mOpaque)
{
graphics->setColor(gcn::Color(BGCOLOR));
diff --git a/src/gui/confirm_dialog.cpp b/src/gui/confirm_dialog.cpp
index 5ad2e26c..fbbc6101 100644
--- a/src/gui/confirm_dialog.cpp
+++ b/src/gui/confirm_dialog.cpp
@@ -23,6 +23,7 @@
#include "button.h"
#include "confirm_dialog.h"
+#include "gui.h"
#include "scrollarea.h"
#include "textbox.h"
@@ -49,14 +50,16 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg,
int numRows = mTextBox->getNumberOfRows();
int width = getFont()->getWidth(title);
int inWidth = yesButton->getWidth() + noButton->getWidth() + 5;
+ const int fontHeight = getFont()->getHeight();
if (numRows > 1)
{
- // 15 == height of each line of text (based on font heights)
+ // fontHeight == height of each line of text (based on font heights)
// 14 == row top + bottom graphic pixel heights
- setContentSize(mTextBox->getMinWidth() + 15, 15 + (numRows * 15) + noButton->getHeight());
+ setContentSize(mTextBox->getMinWidth() + fontHeight, ((numRows + 1) *
+ fontHeight) + noButton->getHeight());
mTextArea->setDimension(gcn::Rectangle(4, 5, mTextBox->getMinWidth() + 5,
- 3 + (numRows * 14)));
+ 3 + (numRows * fontHeight)));
}
else
{
@@ -64,16 +67,17 @@ ConfirmDialog::ConfirmDialog(const std::string &title, const std::string &msg,
width = getFont()->getWidth(msg);
if (width < inWidth)
width = inWidth;
- setContentSize(width + 15, 30 + noButton->getHeight());
+ setContentSize(width + fontHeight, (2 * fontHeight) +
+ noButton->getHeight());
mTextArea->setDimension(gcn::Rectangle(4, 5, width + 5, 17));
}
yesButton->setPosition(
(mTextBox->getMinWidth() - inWidth) / 2,
- (numRows * 14) + noButton->getHeight() - 8);
+ ((numRows - 1) * fontHeight) + noButton->getHeight() + 2);
noButton->setPosition(
yesButton->getX() + yesButton->getWidth() + 5,
- (numRows * 14) + noButton->getHeight() - 8);
+ ((numRows - 1) * fontHeight) + noButton->getHeight() + 2);
add(mTextArea);
add(yesButton);
@@ -104,7 +108,5 @@ void ConfirmDialog::action(const gcn::ActionEvent &event)
// Can we receive anything else anyway?
if (event.getId() == "yes" || event.getId() == "no")
- {
scheduleDelete();
- }
}
diff --git a/src/gui/debugwindow.cpp b/src/gui/debugwindow.cpp
index 42f2f110..99b36fe4 100644
--- a/src/gui/debugwindow.cpp
+++ b/src/gui/debugwindow.cpp
@@ -19,8 +19,6 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <SDL_mouse.h>
-
#include <guichan/widgets/label.hpp>
#include "debugwindow.h"
@@ -54,28 +52,27 @@ DebugWindow::DebugWindow():
place(0, 0, mFPSLabel);
place(3, 0, mTileMouseLabel);
- place(0, 1, mMusicFileLabel, 2);
+ place(0, 1, mMusicFileLabel, 3);
place(3, 1, mParticleCountLabel);
- place(0, 2, mMapLabel, 2);
- place(0, 3, mMiniMapLabel, 2);
+ place(0, 2, mMapLabel, 4);
+ place(0, 3, mMiniMapLabel, 4);
reflowLayout(375, 0);
}
void DebugWindow::logic()
{
+ if (!isVisible())
+ return;
+
// Get the current mouse position
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
- int mouseTileX = (mouseX + viewport->getCameraX()) / 32;
- int mouseTileY = (mouseY + viewport->getCameraY()) / 32;
+ int mouseTileX = (viewport->getMouseX() + viewport->getCameraX()) / 32;
+ int mouseTileY = (viewport->getMouseY() + viewport->getCameraY()) / 32;
mFPSLabel->setCaption(toString(fps) + " FPS");
- mFPSLabel->adjustSize();
- mTileMouseLabel->setCaption("Mouse: " +
- toString(mouseTileX) + ", " + toString(mouseTileY));
- mTileMouseLabel->adjustSize();
+ mTileMouseLabel->setCaption("Tile: (" + toString(mouseTileX) + ", " +
+ toString(mouseTileY) + ")");
Map *currentMap = engine->getCurrentMap();
if (currentMap)
@@ -83,20 +80,16 @@ void DebugWindow::logic()
const std::string music =
"Music: " + currentMap->getProperty("music");
mMusicFileLabel->setCaption(music);
- mMusicFileLabel->adjustSize();
const std::string minimap =
"MiniMap: " + currentMap->getProperty("minimap");
mMiniMapLabel->setCaption(minimap);
- mMiniMapLabel->adjustSize();
const std::string map =
"Map: " + currentMap->getProperty("_filename");
mMapLabel->setCaption(map);
- mMapLabel->adjustSize();
}
mParticleCountLabel->setCaption("Particle count: " +
toString(Particle::particleCount));
- mParticleCountLabel->adjustSize();
}
diff --git a/src/gui/emotecontainer.cpp b/src/gui/emotecontainer.cpp
index e22b031b..ad3f5c83 100644
--- a/src/gui/emotecontainer.cpp
+++ b/src/gui/emotecontainer.cpp
@@ -78,13 +78,14 @@ EmoteContainer::~EmoteContainer()
void EmoteContainer::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
int columns = getWidth() / gridWidth;
// Have at least 1 column
if (columns < 1)
- {
columns = 1;
- }
for (int i = 0; i < mMaxEmote ; i++)
{
diff --git a/src/gui/emoteshortcutcontainer.cpp b/src/gui/emoteshortcutcontainer.cpp
index a0739723..df1bf74c 100644
--- a/src/gui/emoteshortcutcontainer.cpp
+++ b/src/gui/emoteshortcutcontainer.cpp
@@ -75,6 +75,15 @@ EmoteShortcutContainer::~EmoteShortcutContainer()
void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
+ if (config.getValue("guialpha", 0.8) != mAlpha)
+ {
+ mAlpha = config.getValue("guialpha", 0.8);
+ mBackgroundImg->setAlpha(mAlpha);
+ }
+
Graphics *g = static_cast<Graphics*>(graphics);
graphics->setFont(getFont());
@@ -94,7 +103,8 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
if (emoteShortcut->getEmote(i))
{
- mEmoteImg[emoteShortcut->getEmote(i) - 1]->draw(g, emoteX + 2, emoteY + 10);
+ mEmoteImg[emoteShortcut->getEmote(i) - 1]->draw(g, emoteX + 2,
+ emoteY + 10);
}
}
@@ -111,12 +121,6 @@ void EmoteShortcutContainer::draw(gcn::Graphics *graphics)
sprite->draw(g, tPosX, tPosY);
}
}
-
- if (config.getValue("guialpha", 0.8) != mAlpha)
- {
- mAlpha = config.getValue("guialpha", 0.8);
- mBackgroundImg->setAlpha(mAlpha);
- }
}
void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event)
@@ -129,9 +133,7 @@ void EmoteShortcutContainer::mouseDragged(gcn::MouseEvent &event)
const int emoteId = emoteShortcut->getEmote(index);
if (index == -1)
- {
return;
- }
if (emoteId)
{
@@ -152,19 +154,17 @@ void EmoteShortcutContainer::mousePressed(gcn::MouseEvent &event)
const int index = getIndexFromGrid(event.getX(), event.getY());
if (index == -1)
- {
- return;
- }
+ return;
// Stores the selected emote if there is one.
if (emoteShortcut->isEmoteSelected())
{
- emoteShortcut->setEmote(index);
- emoteShortcut->setEmoteSelected(0);
+ emoteShortcut->setEmote(index);
+ emoteShortcut->setEmoteSelected(0);
}
else if (emoteShortcut->getEmote(index))
{
- mEmoteClicked = true;
+ mEmoteClicked = true;
}
}
@@ -175,9 +175,7 @@ void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event)
const int index = getIndexFromGrid(event.getX(), event.getY());
if (emoteShortcut->isEmoteSelected())
- {
emoteShortcut->setEmoteSelected(0);
- }
if (index == -1)
{
@@ -196,9 +194,7 @@ void EmoteShortcutContainer::mouseReleased(gcn::MouseEvent &event)
}
if (mEmoteClicked)
- {
mEmoteClicked = false;
- }
}
}
diff --git a/src/gui/equipmentwindow.cpp b/src/gui/equipmentwindow.cpp
index 02a0729b..9a00f7a7 100644
--- a/src/gui/equipmentwindow.cpp
+++ b/src/gui/equipmentwindow.cpp
@@ -98,6 +98,9 @@ EquipmentWindow::~EquipmentWindow()
void EquipmentWindow::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
// Draw window graphics
Window::draw(graphics);
diff --git a/src/gui/inventorywindow.cpp b/src/gui/inventorywindow.cpp
index e4896063..e5450748 100644
--- a/src/gui/inventorywindow.cpp
+++ b/src/gui/inventorywindow.cpp
@@ -113,6 +113,9 @@ InventoryWindow::~InventoryWindow()
void InventoryWindow::logic()
{
+ if (!isVisible())
+ return;
+
Window::logic();
// It would be nicer if this update could be event based, needs some
diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp
index eed31f7a..8285a491 100644
--- a/src/gui/itemcontainer.cpp
+++ b/src/gui/itemcontainer.cpp
@@ -19,14 +19,12 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include "itemcontainer.h"
-
-#include "itempopup.h"
-
#include <guichan/mouseinput.hpp>
#include <guichan/selectionlistener.hpp>
-#include <SDL_mouse.h>
+#include "itemcontainer.h"
+#include "itempopup.h"
+#include "viewport.h"
#include "../graphics.h"
#include "../inventory.h"
@@ -72,6 +70,9 @@ ItemContainer::~ItemContainer()
void ItemContainer::logic()
{
+ if (!isVisible())
+ return;
+
gcn::Widget::logic();
int i = mInventory->getLastUsedSlot() - 1; // Count from 0, usage from 2
@@ -85,18 +86,19 @@ void ItemContainer::logic()
void ItemContainer::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
int columns = getWidth() / gridWidth;
// Have at least 1 column
if (columns < 1)
- {
columns = 1;
- }
/*
- * mOffset is used to compensate for some weirdness that eAthena inherited from
- * Ragnarok Online. Inventory slots and cart slots are +2 from their actual index,
- * while storage slots are +1.
+ * mOffset is used to compensate for some weirdness that eAthena inherited
+ * from Ragnarok Online. Inventory slots and cart slots are +2 from their
+ * actual index, while storage slots are +1.
*/
for (int i = mOffset; i < mInventory->getSize(); i++)
{
@@ -105,31 +107,25 @@ void ItemContainer::draw(gcn::Graphics *graphics)
if (!item || item->getQuantity() <= 0)
continue;
- int itemX = ((i - 2) % columns) * gridWidth;
- int itemY = ((i - 2) / columns) * gridHeight;
+ int itemX = ((i - mOffset) % columns) * gridWidth;
+ int itemY = ((i - mOffset) / columns) * gridHeight;
// Draw selection image below selected item
if (mSelectedItemIndex == i)
- {
- static_cast<Graphics*>(graphics)->drawImage(
- mSelImg, itemX, itemY);
- }
+ static_cast<Graphics*>(graphics)->drawImage(mSelImg, itemX, itemY);
// Draw item icon
Image* image = item->getImage();
+
if (image)
- {
- static_cast<Graphics*>(graphics)->drawImage(
- image, itemX, itemY);
- }
+ static_cast<Graphics*>(graphics)->drawImage(image, itemX, itemY);
// Draw item caption
graphics->setFont(getFont());
graphics->setColor(gcn::Color(0, 0, 0));
graphics->drawText(
(item->isEquipped() ? "Eq." : toString(item->getQuantity())),
- itemX + gridWidth / 2,
- itemY + gridHeight - 11,
+ itemX + gridWidth / 2, itemY + gridHeight - 11,
gcn::Graphics::CENTER);
}
}
@@ -258,12 +254,9 @@ void ItemContainer::mouseMoved(gcn::MouseEvent &event)
if (item)
{
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
-
mItemPopup->setItem(item->getInfo());
mItemPopup->setOpaque(false);
- mItemPopup->view(mouseX, mouseY);
+ mItemPopup->view(viewport->getMouseX(), viewport->getMouseY());
}
else
{
diff --git a/src/gui/itemlinkhandler.cpp b/src/gui/itemlinkhandler.cpp
index 4060b303..bd8985dc 100644
--- a/src/gui/itemlinkhandler.cpp
+++ b/src/gui/itemlinkhandler.cpp
@@ -22,10 +22,9 @@
#include <sstream>
#include <string>
-#include <SDL_mouse.h>
-
#include "itemlinkhandler.h"
#include "itempopup.h"
+#include "viewport.h"
#include "../resources/iteminfo.h"
#include "../resources/itemdb.h"
@@ -49,15 +48,12 @@ void ItemLinkHandler::handleLink(const std::string &link)
if (id > 0)
{
const ItemInfo &iteminfo = ItemDB::get(id);
- int mouseX, mouseY;
-
- SDL_GetMouseState(&mouseX, &mouseY);
mItemPopup->setItem(iteminfo);
if (mItemPopup->isVisible())
mItemPopup->setVisible(false);
else
- mItemPopup->view(mouseX, mouseY);
+ mItemPopup->view(viewport->getMouseX(), viewport->getMouseY());
}
}
diff --git a/src/gui/itempopup.cpp b/src/gui/itempopup.cpp
index 48aa7c8c..0e0dd9e6 100644
--- a/src/gui/itempopup.cpp
+++ b/src/gui/itempopup.cpp
@@ -105,6 +105,9 @@ ItemPopup::~ItemPopup()
void ItemPopup::setItem(const ItemInfo &item)
{
+ if (item.getName() == mItemName->getCaption())
+ return;
+
mItemName->setCaption(item.getName());
mItemName->setForegroundColor(getColor(item.getType()));
mItemName->setWidth(boldFont->getWidth(item.getName()));
diff --git a/src/gui/itemshortcutcontainer.cpp b/src/gui/itemshortcutcontainer.cpp
index e5990a28..603e7e50 100644
--- a/src/gui/itemshortcutcontainer.cpp
+++ b/src/gui/itemshortcutcontainer.cpp
@@ -18,7 +18,6 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
-#include <SDL_mouse.h>
#include "itemshortcutcontainer.h"
#include "itempopup.h"
@@ -66,6 +65,9 @@ ItemShortcutContainer::~ItemShortcutContainer()
void ItemShortcutContainer::logic()
{
+ if (!isVisible())
+ return;
+
gcn::Widget::logic();
int i = itemShortcut->getItemCount();
@@ -79,6 +81,15 @@ void ItemShortcutContainer::logic()
void ItemShortcutContainer::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
+ if (config.getValue("guialpha", 0.8) != mAlpha)
+ {
+ mAlpha = config.getValue("guialpha", 0.8);
+ mBackgroundImg->setAlpha(mAlpha);
+ }
+
Graphics *g = static_cast<Graphics*>(graphics);
graphics->setColor(gcn::Color(0, 0, 0));
@@ -102,23 +113,23 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
Item *item =
player_node->getInventory()->findItem(itemShortcut->getItem(i));
- if (item) {
+
+ if (item)
+ {
// Draw item icon.
- const std::string label =
- item->isEquipped() ? "Eq." : toString(item->getQuantity());
Image* image = item->getImage();
- if (image) {
+
+ if (image)
+ {
const std::string label =
item->isEquipped() ? "Eq." : toString(item->getQuantity());
g->drawImage(image, itemX, itemY);
- g->drawText(
- label,
- itemX + mBoxWidth / 2,
- itemY + mBoxHeight - 14,
- gcn::Graphics::CENTER);
+ g->drawText(label, itemX + mBoxWidth / 2,
+ itemY + mBoxHeight - 14, gcn::Graphics::CENTER);
}
}
}
+
if (mItemMoved)
{
// Draw the item image being dragged by the cursor.
@@ -129,18 +140,11 @@ void ItemShortcutContainer::draw(gcn::Graphics *graphics)
const int tPosY = mCursorPosY - (image->getHeight() / 2);
g->drawImage(image, tPosX, tPosY);
- g->drawText(
- toString(mItemMoved->getQuantity()),
- tPosX + mBoxWidth / 2,
- tPosY + mBoxHeight - 14,
- gcn::Graphics::CENTER);
+ g->drawText(toString(mItemMoved->getQuantity()),
+ tPosX + mBoxWidth / 2, tPosY + mBoxHeight - 14,
+ gcn::Graphics::CENTER);
}
}
-
- if (config.getValue("guialpha", 0.8) != mAlpha)
- {
- mBackgroundImg->setAlpha(config.getValue("guialpha", 0.8));
- }
}
void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
@@ -152,10 +156,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
const int index = getIndexFromGrid(event.getX(), event.getY());
const int itemId = itemShortcut->getItem(index);
- if (index == -1)
- return;
-
- if (itemId < 0)
+ if (index == -1 || itemId < 0)
return;
Item *item = player_node->getInventory()->findItem(itemId);
@@ -166,7 +167,8 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
itemShortcut->removeItem(index);
}
}
- if (mItemMoved) {
+ if (mItemMoved)
+ {
mCursorPosX = event.getX();
mCursorPosY = event.getY();
}
@@ -176,6 +178,7 @@ void ItemShortcutContainer::mouseDragged(gcn::MouseEvent &event)
void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
{
const int index = getIndexFromGrid(event.getX(), event.getY());
+
if (index == -1)
return;
@@ -199,12 +202,9 @@ void ItemShortcutContainer::mousePressed(gcn::MouseEvent &event)
if (!item)
return;
- /* Convert relative to the window coordinates to absolute screen
- * coordinates.
- */
- int mx, my;
- SDL_GetMouseState(&mx, &my);
- viewport->showPopup(mx, my, item);
+ // Convert relative to the window coordinates to absolute screen
+ // coordinates.
+ viewport->showPopup(viewport->getMouseX(), viewport->getMouseY(), item);
}
}
@@ -230,6 +230,7 @@ void ItemShortcutContainer::mouseReleased(gcn::MouseEvent &event)
{
itemShortcut->useItem(index);
}
+
if (mItemClicked)
mItemClicked = false;
}
@@ -241,22 +242,16 @@ void ItemShortcutContainer::mouseMoved(gcn::MouseEvent &event)
const int index = getIndexFromGrid(event.getX(), event.getY());
const int itemId = itemShortcut->getItem(index);
- if (index == -1)
- return;
-
- if (itemId < 0)
+ if (index == -1 || itemId < 0)
return;
Item *item = player_node->getInventory()->findItem(itemId);
if (item)
{
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
-
mItemPopup->setItem(item->getInfo());
mItemPopup->setOpaque(false);
- mItemPopup->view(mouseX, mouseY);
+ mItemPopup->view(viewport->getMouseX(), viewport->getMouseY());
}
else
{
diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp
index 64c8be85..2f7d2f7f 100644
--- a/src/gui/listbox.cpp
+++ b/src/gui/listbox.cpp
@@ -38,7 +38,7 @@ ListBox::ListBox(gcn::ListModel *listModel):
void ListBox::draw(gcn::Graphics *graphics)
{
- if (!mListModel)
+ if (!mListModel || !isVisible())
return;
if (config.getValue("guialpha", 0.8) != mAlpha)
diff --git a/src/gui/menuwindow.cpp b/src/gui/menuwindow.cpp
index 0dcc999f..97553586 100644
--- a/src/gui/menuwindow.cpp
+++ b/src/gui/menuwindow.cpp
@@ -89,7 +89,6 @@ void MenuWindow::draw(gcn::Graphics *graphics)
drawChildren(graphics);
}
-
void MenuWindowListener::action(const gcn::ActionEvent &event)
{
Window *window = NULL;
diff --git a/src/gui/minimap.cpp b/src/gui/minimap.cpp
index 55c6b3c5..57fd7457 100644
--- a/src/gui/minimap.cpp
+++ b/src/gui/minimap.cpp
@@ -112,6 +112,9 @@ void Minimap::draw(gcn::Graphics *graphics)
{
setVisible(mShow);
+ if (!isVisible())
+ return;
+
Window::draw(graphics);
if (!mShow)
diff --git a/src/gui/ok_dialog.cpp b/src/gui/ok_dialog.cpp
index 4df3fa07..d73c7d7c 100644
--- a/src/gui/ok_dialog.cpp
+++ b/src/gui/ok_dialog.cpp
@@ -22,6 +22,7 @@
#include <guichan/font.hpp>
#include "button.h"
+#include "gui.h"
#include "ok_dialog.h"
#include "scrollarea.h"
#include "textbox.h"
@@ -46,14 +47,15 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg,
mTextBox->setTextWrapped(msg, 260);
int numRows = mTextBox->getNumberOfRows();
+ const int fontHeight = getFont()->getHeight();
if (numRows > 1)
{
- // 15 == height of each line of text (based on font heights)
// 14 == row top + bottom graphic pixel heights
- setContentSize(mTextBox->getMinWidth() + 15, 15 + (numRows * 15) + okButton->getHeight());
+ setContentSize(mTextBox->getMinWidth() + fontHeight, ((numRows + 1) *
+ fontHeight) + okButton->getHeight());
mTextArea->setDimension(gcn::Rectangle(4, 5, mTextBox->getMinWidth() + 5,
- 3 + (numRows * 14)));
+ 3 + (numRows * fontHeight)));
}
else
{
@@ -62,12 +64,12 @@ OkDialog::OkDialog(const std::string &title, const std::string &msg,
width = getFont()->getWidth(msg);
if (width < okButton->getWidth())
width = okButton->getWidth();
- setContentSize(width + 15, 30 + okButton->getHeight());
+ setContentSize(width + fontHeight, 30 + okButton->getHeight());
mTextArea->setDimension(gcn::Rectangle(4, 5, width + 5, 17));
}
okButton->setPosition((mTextBox->getMinWidth() - okButton->getWidth()) / 2,
- (numRows * 14) + okButton->getHeight() - 8);
+ ((numRows - 1) * fontHeight) + okButton->getHeight() + 2);
add(mTextArea);
add(okButton);
@@ -92,7 +94,6 @@ void OkDialog::action(const gcn::ActionEvent &event)
}
// Can we receive anything else anyway?
- if (event.getId() == "ok") {
+ if (event.getId() == "ok")
scheduleDelete();
- }
}
diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp
index f99ce6ef..7223c453 100644
--- a/src/gui/playerbox.cpp
+++ b/src/gui/playerbox.cpp
@@ -78,6 +78,9 @@ PlayerBox::~PlayerBox()
void PlayerBox::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
if (mPlayer)
{
// Draw character
diff --git a/src/gui/popupmenu.cpp b/src/gui/popupmenu.cpp
index 62e44794..4577baee 100644
--- a/src/gui/popupmenu.cpp
+++ b/src/gui/popupmenu.cpp
@@ -73,7 +73,7 @@ void PopupMenu::showPopup(int x, int y, Being *being)
{
case Being::PLAYER:
{
- // Players can be traded with. Later also attack, follow and
+ // Players can be traded with. Later also follow and
// add as buddy will be options in this menu.
const std::string &name = being->getName();
mBrowserBox->addRow(strprintf(_("@@trade|Trade With %s@@"), name.c_str()));
diff --git a/src/gui/progressbar.h b/src/gui/progressbar.h
index 2c1b22da..5526589c 100644
--- a/src/gui/progressbar.h
+++ b/src/gui/progressbar.h
@@ -107,6 +107,7 @@ class ProgressBar : public gcn::Widget
Uint8 mRed, mGreen, mBlue;
Uint8 mRedToGo, mGreenToGo, mBlueToGo;
std::string mText;
+ bool mUpdated;
static ImageRect mBorder;
static int mInstances;
diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp
index c8ae2fad..52ceb837 100644
--- a/src/gui/radiobutton.cpp
+++ b/src/gui/radiobutton.cpp
@@ -69,6 +69,9 @@ RadioButton::~RadioButton()
void RadioButton::drawBox(gcn::Graphics* graphics)
{
+ if (!isVisible())
+ return;
+
if (config.getValue("guialpha", 0.8) != mAlpha)
{
mAlpha = config.getValue("guialpha", 0.8);
diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp
index 70504a03..44ef929b 100644
--- a/src/gui/scrollarea.cpp
+++ b/src/gui/scrollarea.cpp
@@ -145,6 +145,9 @@ void ScrollArea::init()
void ScrollArea::logic()
{
+ if (!isVisible())
+ return;
+
gcn::ScrollArea::logic();
gcn::Widget *content = getContent();
@@ -167,6 +170,9 @@ void ScrollArea::logic()
void ScrollArea::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
if (mVBarVisible)
{
drawUpButton(graphics);
diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp
index c0c8f7a1..64c97246 100644
--- a/src/gui/shoplistbox.cpp
+++ b/src/gui/shoplistbox.cpp
@@ -57,7 +57,7 @@ void ShopListBox::setPlayersMoney(int money)
void ShopListBox::draw(gcn::Graphics *gcnGraphics)
{
- if (!mListModel)
+ if (!mListModel || !isVisible())
return;
if (config.getValue("guialpha", 0.8) != mAlpha)
diff --git a/src/gui/shortcutcontainer.cpp b/src/gui/shortcutcontainer.cpp
index 74609fa1..f149266b 100644
--- a/src/gui/shortcutcontainer.cpp
+++ b/src/gui/shortcutcontainer.cpp
@@ -38,34 +38,28 @@ ShortcutContainer::ShortcutContainer():
void ShortcutContainer::widgetResized(const gcn::Event &event)
{
mGridWidth = getWidth() / mBoxWidth;
+
if (mGridWidth < 1)
- {
mGridWidth = 1;
- }
-
- setHeight((mMaxItems / mGridWidth +
- (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight);
mGridHeight = getHeight() / mBoxHeight;
+
if (mGridHeight < 1)
- {
mGridHeight = 1;
- }
+
+ setHeight((mMaxItems / mGridWidth +
+ (mMaxItems % mGridWidth > 0 ? 1 : 0)) * mBoxHeight);
}
int ShortcutContainer::getIndexFromGrid(int pointX, int pointY) const
{
- const gcn::Rectangle tRect = gcn::Rectangle(
- 0, 0, mGridWidth * mBoxWidth, mGridHeight * mBoxHeight);
- if (!tRect.isPointInRect(pointX, pointY))
- {
- return -1;
- }
- const int index = ((pointY / mBoxHeight) * mGridWidth) +
- pointX / mBoxWidth;
- if (index >= mMaxItems)
- {
- return -1;
- }
+ const gcn::Rectangle tRect = gcn::Rectangle(0, 0, mGridWidth * mBoxWidth,
+ mGridHeight * mBoxHeight);
+
+ int index = ((pointY / mBoxHeight) * mGridWidth) + pointX / mBoxWidth;
+
+ if (!tRect.isPointInRect(pointX, pointY) || index >= mMaxItems)
+ index = -1;
+
return index;
}
diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp
index f63b02c3..9ee91166 100644
--- a/src/gui/speechbubble.cpp
+++ b/src/gui/speechbubble.cpp
@@ -31,7 +31,8 @@
#include "../utils/gettext.h"
SpeechBubble::SpeechBubble():
- Window(_("Speech"), false, NULL, "graphics/gui/speechbubble.xml")
+ Window(_("Speech"), false, NULL, "graphics/gui/speechbubble.xml"),
+ mText("")
{
setContentSize(140, 46);
setShowTitle(false);
@@ -66,10 +67,13 @@ void SpeechBubble::setCaption(const std::string &name, const gcn::Color &color)
mCaption->setForegroundColor(color);
}
-void SpeechBubble::setText(std::string mText, bool showName)
+void SpeechBubble::setText(std::string text, bool showName)
{
+ if ((text == mText) && (mCaption->getWidth() <= mSpeechBox->getMinWidth()))
+ return;
+
int width = mCaption->getWidth();
- mSpeechBox->setTextWrapped(mText, 130 > width ? 130 : width);
+ mSpeechBox->setTextWrapped(text, 130 > width ? 130 : width);
const int fontHeight = getFont()->getHeight();
const int numRows = showName ? mSpeechBox->getNumberOfRows() + 1 :
diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h
index 6daff8fb..573e61f0 100644
--- a/src/gui/speechbubble.h
+++ b/src/gui/speechbubble.h
@@ -34,11 +34,12 @@ class SpeechBubble : public Window
void setCaption(const std::string &name,
const gcn::Color &color = 0x000000);
- void setText(std::string mText, bool showName = true);
+ void setText(std::string text, bool showName = true);
void setLocation(int x, int y);
unsigned int getNumRows();
private:
+ std::string mText;
gcn::Label *mCaption;
TextBox *mSpeechBox;
ScrollArea *mSpeechArea;
diff --git a/src/gui/status.cpp b/src/gui/status.cpp
index 0528a439..ff0c8563 100644
--- a/src/gui/status.cpp
+++ b/src/gui/status.cpp
@@ -255,6 +255,9 @@ void StatusWindow::update()
void StatusWindow::draw(gcn::Graphics *g)
{
+ if (!isVisible())
+ return;
+
update();
Window::draw(g);
diff --git a/src/gui/table.cpp b/src/gui/table.cpp
index 68f36329..1371a78e 100644
--- a/src/gui/table.cpp
+++ b/src/gui/table.cpp
@@ -264,7 +264,7 @@ void GuiTable::installActionListeners()
// -- widget ops
void GuiTable::draw(gcn::Graphics* graphics)
{
- if (!mModel)
+ if (!mModel || !isVisible())
return;
if (config.getValue("guialpha", 0.8) != mAlpha)
diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp
index 99a95a2e..0e839b1f 100644
--- a/src/gui/textfield.cpp
+++ b/src/gui/textfield.cpp
@@ -83,7 +83,11 @@ TextField::~TextField()
void TextField::draw(gcn::Graphics *graphics)
{
- if (isFocused()) {
+ if (!isVisible())
+ return;
+
+ if (isFocused())
+ {
drawCaret(graphics,
getFont()->getWidth(mText.substr(0, mCaretPosition)) -
mXScroll);
diff --git a/src/gui/trade.cpp b/src/gui/trade.cpp
index 2f6007a9..2deabbf2 100644
--- a/src/gui/trade.cpp
+++ b/src/gui/trade.cpp
@@ -117,7 +117,6 @@ void TradeWindow::widgetResized(const gcn::Event &event)
Window::widgetResized(event);
}
-
void TradeWindow::addMoney(int amount)
{
mMoneyLabel->setCaption(strprintf(_("You get %s."),
diff --git a/src/gui/viewport.cpp b/src/gui/viewport.cpp
index cba52cf9..7f97d98c 100644
--- a/src/gui/viewport.cpp
+++ b/src/gui/viewport.cpp
@@ -43,6 +43,8 @@ extern volatile int tick_time;
Viewport::Viewport():
mMap(0),
+ mMouseX(0),
+ mMouseY(0),
mPixelViewX(0.0f),
mPixelViewY(0.0f),
mTileViewX(0),
@@ -150,18 +152,14 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
int viewYmax = (mMap->getHeight() * 32) - graphics->getHeight();
if (mMap)
{
- if (mPixelViewX < 0) {
+ if (mPixelViewX < 0)
mPixelViewX = 0;
- }
- if (mPixelViewY < 0) {
+ if (mPixelViewY < 0)
mPixelViewY = 0;
- }
- if (mPixelViewX > viewXmax) {
+ if (mPixelViewX > viewXmax)
mPixelViewX = viewXmax;
- }
- if (mPixelViewY > viewYmax) {
+ if (mPixelViewY > viewYmax)
mPixelViewY = viewYmax;
- }
}
mTileViewX = (int) (mPixelViewX + 16) / 32;
@@ -177,11 +175,10 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
if (mShowDebugPath)
{
// Get the current mouse position
- int mouseX, mouseY;
- SDL_GetMouseState(&mouseX, &mouseY);
+ SDL_GetMouseState(&mMouseX, &mMouseY);
- int mouseTileX = mouseX / 32 + mTileViewX;
- int mouseTileY = mouseY / 32 + mTileViewY;
+ int mouseTileX = mMouseX / 32 + mTileViewX;
+ int mouseTileY = mMouseY / 32 + mTileViewY;
Path debugPath = mMap->findPath(player_node->mX, player_node->mY,
mouseTileX, mouseTileY);
@@ -206,7 +203,6 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
player_node->setName(player_node->getName());
}
-
// Draw text
if (textManager)
{
@@ -217,8 +213,8 @@ void Viewport::draw(gcn::Graphics *gcnGraphics)
Beings &beings = beingManager->getAll();
for (BeingIterator i = beings.begin(); i != beings.end(); i++)
{
- (*i)->drawSpeech(-(int) mPixelViewX, -(int) mPixelViewY);
- (*i)->drawEmotion(graphics, -(int) mPixelViewX, -(int) mPixelViewY);
+ (*i)->drawSpeech((int) mPixelViewX, (int) mPixelViewY);
+ (*i)->drawEmotion(graphics, (int) mPixelViewX, (int) mPixelViewY);
}
if (miniStatusWindow)
@@ -235,14 +231,13 @@ void Viewport::logic()
if (!mMap || !player_node)
return;
- int mouseX, mouseY;
- Uint8 button = SDL_GetMouseState(&mouseX, &mouseY);
+ Uint8 button = SDL_GetMouseState(&mMouseX, &mMouseY);
if (mPlayerFollowMouse && button & SDL_BUTTON(1) &&
mWalkTime != player_node->mWalkTime)
{
- player_node->setDestination(mouseX / 32 + mTileViewX,
- mouseY / 32 + mTileViewY);
+ player_node->setDestination(mMouseX / 32 + mTileViewX,
+ mMouseY / 32 + mTileViewY);
mWalkTime = player_node->mWalkTime;
}
}
@@ -349,9 +344,7 @@ void Viewport::mousePressed(gcn::MouseEvent &event)
Being::MONSTER);
if (target)
- {
player_node->setTarget(target);
- }
}
}
diff --git a/src/gui/viewport.h b/src/gui/viewport.h
index 522ea734..6e7a2370 100644
--- a/src/gui/viewport.h
+++ b/src/gui/viewport.h
@@ -115,29 +115,41 @@ class Viewport : public WindowContainer, public gcn::MouseListener,
int getCameraY() const { return (int) mPixelViewY; }
/**
+ * Returns mouse x in pixels.
+ */
+ int getMouseX() const { return mMouseX; }
+
+ /**
+ * Returns mouse y in pixels.
+ */
+ int getMouseY() const { return mMouseY; }
+
+ /**
* Changes viewpoint by relative pixel coordinates.
*/
void scrollBy(float x, float y) { mPixelViewX += x; mPixelViewY += y; }
private:
- Map *mMap; /**< The current map. */
+ Map *mMap; /**< The current map. */
int mScrollRadius;
int mScrollLaziness;
int mScrollCenterOffsetX;
int mScrollCenterOffsetY;
- float mPixelViewX; /**< Current viewpoint in pixels. */
- float mPixelViewY; /**< Current viewpoint in pixels. */
+ int mMouseX; /**< Current mouse position in pixels. */
+ int mMouseY; /**< Current mouse position in pixels. */
+ float mPixelViewX; /**< Current viewpoint in pixels. */
+ float mPixelViewY; /**< Current viewpoint in pixels. */
int mTileViewX; /**< Current viewpoint in tiles. */
int mTileViewY; /**< Current viewpoint in tiles. */
- bool mShowDebugPath; /**< Show a path from player to pointer. */
+ bool mShowDebugPath; /**< Show a path from player to pointer. */
bool mPlayerFollowMouse;
int mWalkTime;
- PopupMenu *mPopupMenu; /**< Popup menu. */
+ PopupMenu *mPopupMenu; /**< Popup menu. */
};
-extern Viewport *viewport; /**< The viewport */
+extern Viewport *viewport; /**< The viewport */
#endif
diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp
index 92837603..eef9ae33 100644
--- a/src/gui/widgets/dropdown.cpp
+++ b/src/gui/widgets/dropdown.cpp
@@ -74,12 +74,15 @@ DropDown::DropDown(gcn::ListModel *listModel, gcn::ScrollArea *scrollArea,
int gridy[4] = {0, 3, 28, 31};
int a = 0, x, y;
- for (y = 0; y < 3; y++) {
- for (x = 0; x < 3; x++) {
- skin.grid[a] = boxBorder->getSubImage(
- gridx[x], gridy[y],
- gridx[x + 1] - gridx[x] + 1,
- gridy[y + 1] - gridy[y] + 1);
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
+ skin.grid[a] = boxBorder->getSubImage(gridx[x], gridy[y],
+ gridx[x + 1] -
+ gridx[x] + 1,
+ gridy[y + 1] -
+ gridy[y] + 1);
skin.grid[a]->setAlpha(mAlpha);
a++;
}
@@ -108,16 +111,15 @@ DropDown::~DropDown()
void DropDown::draw(gcn::Graphics* graphics)
{
+ if (!isVisible())
+ return;
+
int h;
if (mDroppedDown)
- {
h = mFoldedUpHeight;
- }
else
- {
h = getHeight();
- }
if (config.getValue("guialpha", 0.8) != mAlpha)
{
diff --git a/src/gui/widgets/tab.cpp b/src/gui/widgets/tab.cpp
index 21402c89..3a79dd91 100644
--- a/src/gui/widgets/tab.cpp
+++ b/src/gui/widgets/tab.cpp
@@ -35,7 +35,7 @@
int Tab::mInstances = 0;
float Tab::mAlpha = config.getValue("guialpha", 0.8);
-enum{
+enum {
TAB_STANDARD, // 0
TAB_HIGHLIGHTED, // 1
TAB_SELECTED, // 2
@@ -94,8 +94,10 @@ void Tab::init()
{
tab[mode] = resman->getImage(data[mode].file);
a = 0;
- for (y = 0; y < 3; y++) {
- for (x = 0; x < 3; x++) {
+ for (y = 0; y < 3; y++)
+ {
+ for (x = 0; x < 3; x++)
+ {
tabImg[mode].grid[a] = tab[mode]->getSubImage(
data[x].gridX, data[y].gridY,
data[x + 1].gridX - data[x].gridX + 1,
diff --git a/src/gui/widgets/tabbedarea.cpp b/src/gui/widgets/tabbedarea.cpp
index ce11fe69..a8f2b6f0 100644
--- a/src/gui/widgets/tabbedarea.cpp
+++ b/src/gui/widgets/tabbedarea.cpp
@@ -40,9 +40,8 @@ Tab* TabbedArea::getTab(const std::string &name)
while (itr != itr_end)
{
if ((*itr).first->getCaption() == name)
- {
return static_cast<Tab*>((*itr).first);
- }
+
++itr;
}
return NULL;
@@ -51,9 +50,7 @@ Tab* TabbedArea::getTab(const std::string &name)
void TabbedArea::draw(gcn::Graphics *graphics)
{
if (mTabs.empty())
- {
return;
- }
drawChildren(graphics);
}
@@ -64,9 +61,8 @@ gcn::Widget* TabbedArea::getWidget(const std::string &name)
while (itr != itr_end)
{
if ((*itr).first->getCaption() == name)
- {
return (*itr).second;
- }
+
++itr;
}
@@ -91,9 +87,7 @@ void TabbedArea::addTab(Tab *tab, gcn::Widget *widget)
mTabs.push_back(std::pair<Tab*, gcn::Widget*>(tab, widget));
if (!mSelectedTab)
- {
setSelectedTab(tab);
- }
adjustTabPositions();
adjustSize();
@@ -107,15 +101,10 @@ void TabbedArea::removeTab(Tab *tab)
{
int index = getSelectedTabIndex();
- if (index == (int)mTabs.size() - 1
- && mTabs.size() == 1)
- {
+ if (index == (int)mTabs.size() - 1 && mTabs.size() == 1)
tabIndexToBeSelected = -1;
- }
else
- {
tabIndexToBeSelected = index - 1;
- }
}
TabContainer::iterator iter;
diff --git a/src/gui/window.cpp b/src/gui/window.cpp
index ee5613bc..48229ec8 100644
--- a/src/gui/window.cpp
+++ b/src/gui/window.cpp
@@ -168,6 +168,9 @@ void Window::setWindowContainer(WindowContainer *wc)
void Window::draw(gcn::Graphics *graphics)
{
+ if (!isVisible())
+ return;
+
Graphics *g = static_cast<Graphics*>(graphics);
g->drawImageRect(0, 0, getWidth(), getHeight(), border);
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 18f25257..44187a75 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -104,7 +104,8 @@ LocalPlayer::~LocalPlayer()
void LocalPlayer::logic()
{
- switch (mAction) {
+ switch (mAction)
+ {
case STAND:
break;
@@ -124,13 +125,36 @@ void LocalPlayer::logic()
break;
case ATTACK:
+ int rotation = 0;
+ std::string particleEffect = "";
int frames = 4;
+
if (mEquippedWeapon &&
mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW)
frames = 5;
mFrame = (get_elapsed_time(mWalkTime) * frames) / mAttackSpeed;
+ //attack particle effect
+ if (mEquippedWeapon)
+ particleEffect = mEquippedWeapon->getParticleEffect();
+
+ if (!particleEffect.empty() && mParticleEffects && mFrame == 1)
+ {
+ switch (mDirection)
+ {
+ case DOWN: rotation = 0; break;
+ case LEFT: rotation = 90; break;
+ case UP: rotation = 180; break;
+ case RIGHT: rotation = 270; break;
+ default: break;
+ }
+ Particle *p;
+ p = particleEngine->addEffect("graphics/particles/" +
+ particleEffect, 0, 0, rotation);
+ controlParticle(p);
+ }
+
if (mFrame >= frames)
nextStep();
diff --git a/src/npc.h b/src/npc.h
index 63a0b953..b6dddab0 100644
--- a/src/npc.h
+++ b/src/npc.h
@@ -22,8 +22,6 @@
#ifndef NPC_H
#define NPC_H
-#include <SDL_types.h>
-
#include "player.h"
class Network;
diff --git a/src/player.cpp b/src/player.cpp
index f620e637..e1928280 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -21,6 +21,7 @@
#include "animatedsprite.h"
#include "game.h"
+#include "particle.h"
#include "player.h"
#include "text.h"
@@ -90,7 +91,10 @@ void Player::logic()
break;
case ATTACK:
+ int rotation = 0;
+ std::string particleEffect = "";
int frames = 4;
+
if (mEquippedWeapon &&
mEquippedWeapon->getAttackType() == ACTION_ATTACK_BOW)
{
@@ -99,6 +103,26 @@ void Player::logic()
mFrame = (get_elapsed_time(mWalkTime) * frames) / mAttackSpeed;
+ //attack particle effect
+ if (mEquippedWeapon)
+ particleEffect = mEquippedWeapon->getParticleEffect();
+
+ if (!particleEffect.empty() && mParticleEffects && mFrame == 1)
+ {
+ switch (mDirection)
+ {
+ case DOWN: rotation = 0; break;
+ case LEFT: rotation = 90; break;
+ case UP: rotation = 180; break;
+ case RIGHT: rotation = 270; break;
+ default: break;
+ }
+ Particle *p;
+ p = particleEngine->addEffect("graphics/particles/" +
+ particleEffect, 0, 0, rotation);
+ controlParticle(p);
+ }
+
if (mFrame >= frames)
nextStep();
diff --git a/src/resources/itemdb.cpp b/src/resources/itemdb.cpp
index fec52150..1ff34d98 100644
--- a/src/resources/itemdb.cpp
+++ b/src/resources/itemdb.cpp
@@ -109,6 +109,10 @@ void ItemDB::load()
{
if (xmlStrEqual(itemChild->name, BAD_CAST "sprite"))
{
+ std::string attackParticle = XML::getProperty(
+ itemChild, "particle-effect", "");
+ itemInfo->setParticleEffect(attackParticle);
+
loadSpriteRef(itemInfo, itemChild);
}
else if (xmlStrEqual(itemChild->name, BAD_CAST "sound"))
diff --git a/src/resources/iteminfo.h b/src/resources/iteminfo.h
index c03dec28..2aff68a9 100644
--- a/src/resources/iteminfo.h
+++ b/src/resources/iteminfo.h
@@ -66,6 +66,11 @@ class ItemInfo
const std::string& getName() const
{ return mName; }
+ void setParticleEffect(const std::string &particleEffect)
+ { mParticle = particleEffect; }
+
+ std::string getParticleEffect() const { return mParticle; }
+
void setImageName(const std::string &imageName)
{ mImageName = imageName; }
@@ -112,17 +117,18 @@ class ItemInfo
const std::string& getSound(EquipmentSoundEvent event) const;
protected:
- std::string mImageName; /**< The filename of the icon image. */
+ std::string mImageName; /**< The filename of the icon image. */
std::string mName;
- std::string mDescription; /**< Short description. */
- std::string mEffect; /**< Description of effects. */
- std::string mType; /**< Item type. */
- short mWeight; /**< Weight in grams. */
- int mView; /**< Item ID of how this item looks. */
- int mId; /**< Item ID */
+ std::string mDescription; /**< Short description. */
+ std::string mEffect; /**< Description of effects. */
+ std::string mType; /**< Item type. */
+ std::string mParticle; /**< Particle effect used with this item */
+ short mWeight; /**< Weight in grams. */
+ int mView; /**< Item ID of how this item looks. */
+ int mId; /**< Item ID */
// Equipment related members
- SpriteAction mAttackType; /**< Attack type, in case of weapon. */
+ SpriteAction mAttackType; /**< Attack type, in case of weapon. */
/** Maps gender to sprite filenames. */
std::map<int, std::string> mAnimationFiles;
diff --git a/src/resources/monsterinfo.cpp b/src/resources/monsterinfo.cpp
index 503990e7..734d1e01 100644
--- a/src/resources/monsterinfo.cpp
+++ b/src/resources/monsterinfo.cpp
@@ -35,7 +35,6 @@ MonsterInfo::~MonsterInfo()
mSounds.clear();
}
-
void MonsterInfo::addSound(MonsterSoundEvent event, std::string filename)
{
if (mSounds.find(event) == mSounds.end())