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authorMajin Sniper <majinsniper@gmx.de>2009-03-12 22:42:42 +0100
committerJared Adams <jaxad0127@gmail.com>2009-03-12 19:38:55 -0600
commit3b1fbbe072e4da86be4c8f8f22655d04565379d2 (patch)
tree9bae46138230c01fd2998395e146556f9a9db05b /src
parentb9191530c81595b0ad3d2faa6c4d21d75a720c29 (diff)
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Make use of the new available colors
This patch lets all being derivatives use the palette to set their name's colors. Text Particle Effects all respect the new settings. Some widgets were updated to use the colors.
Diffstat (limited to 'src')
-rw-r--r--src/being.cpp37
-rw-r--r--src/being.h2
-rw-r--r--src/gui/gui.cpp5
-rw-r--r--src/gui/listbox.cpp2
-rw-r--r--src/gui/shoplistbox.cpp2
-rw-r--r--src/gui/speechbubble.cpp5
-rw-r--r--src/gui/speechbubble.h4
-rw-r--r--src/gui/table.cpp2
-rw-r--r--src/gui/textbox.cpp5
-rw-r--r--src/gui/textbox.h15
-rw-r--r--src/gui/widgets/dropdown.cpp16
-rw-r--r--src/gui/widgets/textpreview.cpp2
-rw-r--r--src/localplayer.cpp19
-rw-r--r--src/monster.cpp7
-rw-r--r--src/npc.cpp6
-rw-r--r--src/particle.cpp17
-rw-r--r--src/particle.h14
-rw-r--r--src/player.cpp13
-rw-r--r--src/text.cpp6
-rw-r--r--src/text.h6
-rw-r--r--src/textparticle.cpp11
-rw-r--r--src/textparticle.h7
22 files changed, 102 insertions, 101 deletions
diff --git a/src/being.cpp b/src/being.cpp
index 60fb8d13..66273710 100644
--- a/src/being.cpp
+++ b/src/being.cpp
@@ -45,6 +45,7 @@
#include "resources/resourcemanager.h"
#include "gui/gui.h"
+#include "gui/palette.h"
#include "gui/speechbubble.h"
#include "utils/dtor.h"
@@ -101,7 +102,7 @@ Being::Being(int id, int job, Map *map):
mSpeechBubble = new SpeechBubble;
mSpeech = "";
- mNameColor = 0x202020;
+ mNameColor = &guiPalette->getColor(Palette::CHAT);
mText = 0;
}
@@ -202,17 +203,14 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
gcn::Font *font;
std::string damage = amount ? toString(amount) : type == FLEE ?
"dodge" : "miss";
-
- int red, green, blue;
+ const gcn::Color* color;
font = gui->getInfoParticleFont();
// Selecting the right color
if (type == CRITICAL || type == FLEE)
{
- red = 255;
- green = 128;
- blue = 0;
+ color = &guiPalette->getColor(Palette::HIT_CRITICAL);
}
else if (!amount)
{
@@ -220,33 +218,25 @@ void Being::takeDamage(Being *attacker, int amount, AttackType type)
{
// This is intended to be the wrong direction to visually
// differentiate between hits and misses
- red = 0;
- green = 100;
- blue = 255;
+ color = &guiPalette->getColor(Palette::HIT_MONSTER_PLAYER);
}
else
{
- red = 255;
- green = 255;
- blue = 0;
- }
- }
+ color = &guiPalette->getColor(Palette::MISS);
+ }
+ }
else if (getType() == MONSTER)
{
- red = 0;
- green = 100;
- blue = 255;
+ color = &guiPalette->getColor(Palette::HIT_PLAYER_MONSTER);
}
else
{
- red = 255;
- green = 50;
- blue = 50;
+ color = &guiPalette->getColor(Palette::HIT_MONSTER_PLAYER);
}
// Show damage number
- particleEngine->addTextSplashEffect(damage, red, green, blue, font,
- mPx + 16, mPy + 16, true);
+ particleEngine->addTextSplashEffect(damage, mPx + 16, mPy + 16,
+ color, font, true);
if (amount > 0)
{
@@ -531,7 +521,8 @@ void Being::drawSpeech(int offsetX, int offsetY)
delete mText;
mText = new Text(mSpeech, mPx + X_SPEECH_OFFSET, mPy - Y_SPEECH_OFFSET,
- gcn::Graphics::CENTER, gcn::Color(255, 255, 255));
+ gcn::Graphics::CENTER,
+ &guiPalette->getColor(Palette::PARTICLE));
}
else if (speech == NO_SPEECH)
{
diff --git a/src/being.h b/src/being.h
index b9b57a0d..ec6f1c44 100644
--- a/src/being.h
+++ b/src/being.h
@@ -510,7 +510,7 @@ class Being : public Sprite
Uint16 mStunMode; /**< Stun mode; zero if not stunned */
std::set<int> mStatusEffects; /**< set of active status effects */
- gcn::Color mNameColor;
+ const gcn::Color* mNameColor;
std::vector<AnimatedSprite*> mSprites;
std::vector<int> mSpriteIDs;
diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp
index e14642dd..4081eeac 100644
--- a/src/gui/gui.cpp
+++ b/src/gui/gui.cpp
@@ -46,11 +46,6 @@
Gui *gui = 0;
Viewport *viewport = 0; /**< Viewport on the map. */
SDLInput *guiInput = 0;
-/*
-// Fonts used in showing hits
-gcn::Font *hitRedFont = 0;
-gcn::Font *hitBlueFont = 0;
-gcn::Font *hitYellowFont = 0;*/
// Bolded font
gcn::Font *boldFont = 0;
diff --git a/src/gui/listbox.cpp b/src/gui/listbox.cpp
index 23d43066..7ba84ee7 100644
--- a/src/gui/listbox.cpp
+++ b/src/gui/listbox.cpp
@@ -56,7 +56,7 @@ void ListBox::draw(gcn::Graphics *graphics)
getWidth(), fontHeight));
// Draw the list elements
- graphics->setColor(gcn::Color(0, 0, 0, 255));
+ graphics->setColor(guiPalette->getColor(Palette::TEXT));
for (int i = 0, y = 0; i < mListModel->getNumberOfElements();
++i, y += fontHeight)
{
diff --git a/src/gui/shoplistbox.cpp b/src/gui/shoplistbox.cpp
index 19c8a7b4..aa42c294 100644
--- a/src/gui/shoplistbox.cpp
+++ b/src/gui/shoplistbox.cpp
@@ -78,7 +78,7 @@ void ShopListBox::draw(gcn::Graphics *gcnGraphics)
{
gcn::Color temp;
const gcn::Color* backgroundColor =
- &guiPalette->getColor(Palette::BACKGROUND, alpha);
+ &guiPalette->getColor(Palette::BACKGROUND, alpha);
if (mShopItems &&
mPlayerMoney < mShopItems->at(i)->getPrice() && mPriceCheck)
diff --git a/src/gui/speechbubble.cpp b/src/gui/speechbubble.cpp
index 9ee91166..5f05971d 100644
--- a/src/gui/speechbubble.cpp
+++ b/src/gui/speechbubble.cpp
@@ -45,6 +45,7 @@ SpeechBubble::SpeechBubble():
mSpeechBox = new TextBox;
mSpeechBox->setEditable(false);
mSpeechBox->setOpaque(false);
+ mSpeechBox->setTextColor(&guiPalette->getColor(Palette::CHAT));
mSpeechArea = new ScrollArea(mSpeechBox);
@@ -60,11 +61,11 @@ SpeechBubble::SpeechBubble():
setLocationRelativeTo(getParent());
}
-void SpeechBubble::setCaption(const std::string &name, const gcn::Color &color)
+void SpeechBubble::setCaption(const std::string &name, const gcn::Color *color)
{
mCaption->setCaption(name);
mCaption->adjustSize();
- mCaption->setForegroundColor(color);
+ mCaption->setForegroundColor(*color);
}
void SpeechBubble::setText(std::string text, bool showName)
diff --git a/src/gui/speechbubble.h b/src/gui/speechbubble.h
index 573e61f0..34e00722 100644
--- a/src/gui/speechbubble.h
+++ b/src/gui/speechbubble.h
@@ -22,6 +22,7 @@
#ifndef SPEECHBUBBLE_H
#define SPEECHBUBBLE_H
+#include "palette.h"
#include "window.h"
class ScrollArea;
@@ -33,7 +34,8 @@ class SpeechBubble : public Window
SpeechBubble();
void setCaption(const std::string &name,
- const gcn::Color &color = 0x000000);
+ const gcn::Color *color =
+ &guiPalette->getColor(Palette::TEXT));
void setText(std::string text, bool showName = true);
void setLocation(int x, int y);
unsigned int getNumRows();
diff --git a/src/gui/table.cpp b/src/gui/table.cpp
index ece470b1..5fc96dbd 100644
--- a/src/gui/table.cpp
+++ b/src/gui/table.cpp
@@ -338,6 +338,8 @@ void GuiTable::draw(gcn::Graphics* graphics)
{
graphics->setColor(guiPalette->getColor(Palette::HIGHLIGHT,
(int)(mAlpha * 127.0f)));
+ graphics->fillRectangle(gcn::Rectangle(0, y_offset,
+ x_offset, height));
}
y_offset += height;
diff --git a/src/gui/textbox.cpp b/src/gui/textbox.cpp
index a4024de3..10f727e3 100644
--- a/src/gui/textbox.cpp
+++ b/src/gui/textbox.cpp
@@ -23,10 +23,11 @@
#include <guichan/font.hpp>
+#include "palette.h"
#include "textbox.h"
-TextBox::TextBox():
- gcn::TextBox()
+TextBox::TextBox() :
+ gcn::TextBox(), mTextColor(&guiPalette->getColor(Palette::TEXT))
{
setOpaque(false);
setFrameSize(0);
diff --git a/src/gui/textbox.h b/src/gui/textbox.h
index 10a81fc0..5884e11c 100644
--- a/src/gui/textbox.h
+++ b/src/gui/textbox.h
@@ -39,6 +39,11 @@ class TextBox : public gcn::TextBox
*/
TextBox();
+ inline void setTextColor(const gcn::Color* color)
+ {
+ mTextColor = color;
+ }
+
/**
* Sets the text after wrapping it to the current width of the widget.
*/
@@ -49,8 +54,18 @@ class TextBox : public gcn::TextBox
*/
int getMinWidth() { return mMinWidth; }
+ /**
+ * Draws the text.
+ */
+ inline void draw(gcn::Graphics *graphics)
+ {
+ setForegroundColor(*mTextColor);
+ gcn::TextBox::draw(graphics);
+ }
+
private:
int mMinWidth;
+ const gcn::Color* mTextColor;
};
#endif
diff --git a/src/gui/widgets/dropdown.cpp b/src/gui/widgets/dropdown.cpp
index 022da0f0..b736591c 100644
--- a/src/gui/widgets/dropdown.cpp
+++ b/src/gui/widgets/dropdown.cpp
@@ -139,24 +139,20 @@ void DropDown::draw(gcn::Graphics* graphics)
}
}
-// bool valid;
const int alpha = (int)(mAlpha * 255.0f);
gcn::Color faceColor = getBaseColor();
faceColor.a = alpha;
- gcn::Color highlightColor = guiPalette->getColor(Palette::HIGHLIGHT, alpha);
+ const gcn::Color* highlightColor = &guiPalette->getColor(Palette::HIGHLIGHT,
+ alpha);
gcn::Color shadowColor = faceColor - 0x303030;
shadowColor.a = alpha;
if (mOpaque)
{
- gcn::Color col = getBackgroundColor();
- col.a = alpha;
- graphics->setColor(col);
+ graphics->setColor(guiPalette->getColor(Palette::BACKGROUND, alpha));
graphics->fillRectangle(gcn::Rectangle(0, 0, getWidth(), h));
- col = getForegroundColor();
- col.a = alpha;
- graphics->setColor(col);
+ graphics->setColor(guiPalette->getColor(Palette::TEXT, alpha));
}
graphics->setFont(getFont());
@@ -168,7 +164,7 @@ void DropDown::draw(gcn::Graphics* graphics)
if (isFocused())
{
- graphics->setColor(highlightColor);
+ graphics->setColor(*highlightColor);
graphics->drawRectangle(gcn::Rectangle(0, 0, getWidth() - h, h));
}
@@ -180,7 +176,7 @@ void DropDown::draw(gcn::Graphics* graphics)
// Draw two lines separating the ListBox with selected
// element view.
- graphics->setColor(highlightColor);
+ graphics->setColor(*highlightColor);
graphics->drawLine(0, h, getWidth(), h);
graphics->setColor(shadowColor);
graphics->drawLine(0, h + 1, getWidth(), h + 1);
diff --git a/src/gui/widgets/textpreview.cpp b/src/gui/widgets/textpreview.cpp
index 28d7fd35..4fcaa4a7 100644
--- a/src/gui/widgets/textpreview.cpp
+++ b/src/gui/widgets/textpreview.cpp
@@ -19,6 +19,8 @@
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+#include <typeinfo>
+
#include "textpreview.h"
#include "../gui.h"
diff --git a/src/localplayer.cpp b/src/localplayer.cpp
index 296bc28c..30ff9c35 100644
--- a/src/localplayer.cpp
+++ b/src/localplayer.cpp
@@ -38,6 +38,7 @@
#include "gui/gui.h"
#include "gui/ministatus.h"
+#include "gui/palette.h"
#include "gui/storagewindow.h"
#include "net/messageout.h"
@@ -212,7 +213,9 @@ void LocalPlayer::logic()
void LocalPlayer::setGM()
{
mIsGM = !mIsGM;
- mNameColor = mIsGM ? 0x009000: 0x202020;
+ mNameColor = mIsGM ?
+ &guiPalette->getColor(Palette::GM) :
+ &guiPalette->getColor(Palette::PLAYER);
setName(getName());
config.setValue(getName() + "GMassert", mIsGM);
}
@@ -614,10 +617,9 @@ void LocalPlayer::setXp(int xp)
const std::string text = toString(xp - mXp) + " xp";
// Show XP number
- particleEngine->addTextRiseFadeOutEffect(text,
- gui->getInfoParticleFont(),
- mPx + 16, mPy - 16,
- 255, 255, 0, true);
+ particleEngine->addTextRiseFadeOutEffect(text, mPx + 16, mPy - 16,
+ &guiPalette->getColor(Palette::EXP_INFO),
+ gui->getInfoParticleFont(), true);
}
mXp = xp;
}
@@ -627,10 +629,9 @@ void LocalPlayer::pickedUp(std::string item)
if (mMap)
{
// Show pickup notification
- particleEngine->addTextRiseFadeOutEffect(item,
- gui->getInfoParticleFont (),
- mPx + 16, mPy - 16,
- 40, 220, 40, true);
+ particleEngine->addTextRiseFadeOutEffect(item, mPx + 16, mPy - 16,
+ &guiPalette->getColor(Palette::PICKUP_INFO),
+ gui->getInfoParticleFont (), true);
}
}
diff --git a/src/monster.cpp b/src/monster.cpp
index 89d0953d..7dc08238 100644
--- a/src/monster.cpp
+++ b/src/monster.cpp
@@ -27,6 +27,8 @@
#include "sound.h"
#include "text.h"
+#include "gui/palette.h"
+
#include "resources/monsterdb.h"
#include "resources/monsterinfo.h"
@@ -71,7 +73,7 @@ Monster::Monster(int id, Uint16 job, Map *map):
}
}
- mNameColor = 0xff2020;
+ mNameColor = &guiPalette->getColor(Palette::MONSTER);
}
Monster::~Monster()
@@ -195,7 +197,8 @@ void Monster::showName(bool show)
{
mText = new Text(getInfo().getName(), mPx + NAME_X_OFFSET,
mPy + NAME_Y_OFFSET - getHeight(),
- gcn::Graphics::CENTER, gcn::Color(255, 64, 64));
+ gcn::Graphics::CENTER,
+ &guiPalette->getColor(Palette::MONSTER));
}
else
{
diff --git a/src/npc.cpp b/src/npc.cpp
index 5a4f9507..630316e0 100644
--- a/src/npc.cpp
+++ b/src/npc.cpp
@@ -26,6 +26,7 @@
#include "text.h"
#include "gui/npc_text.h"
+#include "gui/palette.h"
#include "net/messageout.h"
#include "net/protocol.h"
@@ -71,7 +72,7 @@ NPC::NPC(int id, Uint16 job, Map *map, Network *network):
}
mName = 0;
- mNameColor = 0x21bbbb;
+ mNameColor = &guiPalette->getColor(Palette::NPC);
}
NPC::~NPC()
@@ -85,7 +86,8 @@ void NPC::setName(const std::string &name)
delete mName;
mName = new Text(displayName, mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET,
- gcn::Graphics::CENTER, gcn::Color(200, 200, 255));
+ gcn::Graphics::CENTER,
+ &guiPalette->getColor(Palette::NPC));
Being::setName(displayName + " (NPC)");
}
diff --git a/src/particle.cpp b/src/particle.cpp
index 6dc45a08..82c163c6 100644
--- a/src/particle.cpp
+++ b/src/particle.cpp
@@ -324,12 +324,10 @@ Particle *Particle::addEffect(const std::string &particleEffectFile,
return newParticle;
}
-Particle *Particle::addTextSplashEffect(const std::string &text,
- int colorR, int colorG, int colorB,
- gcn::Font *font, int x, int y, bool outline)
+Particle *Particle::addTextSplashEffect(const std::string &text, int x, int y,
+ const gcn::Color *color, gcn::Font *font, bool outline)
{
- Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB,
- font, outline);
+ Particle *newParticle = new TextParticle(mMap, text, color, font, outline);
newParticle->moveTo(x, y);
newParticle->setVelocity(((rand() % 100) - 50) / 200.0f, // X
((rand() % 100) - 50) / 200.0f, // Y
@@ -345,13 +343,8 @@ Particle *Particle::addTextSplashEffect(const std::string &text,
}
Particle *Particle::addTextRiseFadeOutEffect(const std::string &text,
- gcn::Font *font,
- int x, int y,
- int colorR, int colorG,
- int colorB, bool outline)
-{
- Particle *newParticle = new TextParticle(mMap, text, colorR, colorG, colorB,
- font, outline);
+ int x, int y, const gcn::Color *color, gcn::Font *font, bool outline){
+ Particle *newParticle = new TextParticle(mMap, text, color, font, outline);
newParticle->moveTo(x, y);
newParticle->setVelocity(0.0f, 0.0f, 0.5f);
newParticle->setGravity(0.0015f);
diff --git a/src/particle.h b/src/particle.h
index b4c80194..3584c4fc 100644
--- a/src/particle.h
+++ b/src/particle.h
@@ -105,19 +105,17 @@ class Particle : public Sprite
/**
* Creates a standalone text particle.
*/
- Particle *addTextSplashEffect(const std::string &text,
- int colorR, int colorG, int colorB,
- gcn::Font *font, int x, int y,
- bool outline = false);
+ Particle *addTextSplashEffect(const std::string &text, int x, int y,
+ const gcn::Color *color, gcn::Font *font,
+ bool outline = false);
/**
* Creates a standalone text particle.
*/
Particle *addTextRiseFadeOutEffect(const std::string &text,
- gcn::Font *font,
- int x, int y, int colorR = 255,
- int colorG = 255, int colorB = 255,
- bool outline = false);
+ int x, int y, const gcn::Color *color, gcn::Font *font,
+ bool outline = false);
+
/**
* Adds an emitter to the particle.
*/
diff --git a/src/player.cpp b/src/player.cpp
index e1928280..8668ac58 100644
--- a/src/player.cpp
+++ b/src/player.cpp
@@ -21,10 +21,13 @@
#include "animatedsprite.h"
#include "game.h"
+#include "localplayer.h"
#include "particle.h"
#include "player.h"
#include "text.h"
+#include "gui/palette.h"
+
#include "resources/colordb.h"
#include "resources/itemdb.h"
@@ -50,17 +53,19 @@ void Player::setName(const std::string &name)
{
if (mIsGM)
{
- mNameColor = 0x009000;
+ mNameColor = &guiPalette->getColor(Palette::GM);
mName = new FlashText("(GM) " + name, mPx + NAME_X_OFFSET, mPy +
NAME_Y_OFFSET, gcn::Graphics::CENTER,
- gcn::Color(0, 255, 0));
+ &guiPalette->getColor(Palette::GM));
}
else
{
- mNameColor = 0x202020;
+ mNameColor = &guiPalette->getColor(Palette::PLAYER);
mName = new FlashText(name, mPx + NAME_X_OFFSET, mPy + NAME_Y_OFFSET,
gcn::Graphics::CENTER,
- gcn::Color(255, 255, 255));
+ (this == player_node) ?
+ &guiPalette->getColor(Palette::SELF) :
+ &guiPalette->getColor(Palette::PC));
}
Being::setName(name);
}
diff --git a/src/text.cpp b/src/text.cpp
index 5a912d17..b0be25bf 100644
--- a/src/text.cpp
+++ b/src/text.cpp
@@ -39,7 +39,7 @@ Image *Text::mBubbleArrow;
Text::Text(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
- gcn::Color color, bool isSpeech) :
+ const gcn::Color* color, bool isSpeech) :
mText(text),
mColor(color),
mIsSpeech(isSpeech)
@@ -133,12 +133,12 @@ void Text::draw(gcn::Graphics *graphics, int xOff, int yOff)
TextRenderer::renderText(graphics, mText,
mX - xOff, mY - yOff, gcn::Graphics::LEFT,
- &mColor, boldFont, !mIsSpeech, true);
+ mColor, boldFont, !mIsSpeech, true);
}
FlashText::FlashText(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
- gcn::Color color) :
+ const gcn::Color *color) :
Text(text, x, y, alignment, color),
mTime(0)
{
diff --git a/src/text.h b/src/text.h
index 6e121da7..a96096cc 100644
--- a/src/text.h
+++ b/src/text.h
@@ -40,7 +40,7 @@ class Text
*/
Text(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
- gcn::Color color, bool isSpeech = false);
+ const gcn::Color *color, bool isSpeech = false);
/**
* Destructor. The text is removed from the screen.
@@ -65,7 +65,7 @@ class Text
int mXOffset; /**< The offset of mX from the desired x. */
static int mInstances; /**< Instances of text. */
std::string mText; /**< The text to display. */
- gcn::Color mColor; /**< The color of the text. */
+ const gcn::Color *mColor; /**< The color of the text. */
bool mIsSpeech; /**< Is this text a speech bubble? */
protected:
@@ -78,7 +78,7 @@ class FlashText : public Text
public:
FlashText(const std::string &text, int x, int y,
gcn::Graphics::Alignment alignment,
- gcn::Color color);
+ const gcn::Color* color);
/**
* Remove the text from the screen
diff --git a/src/textparticle.cpp b/src/textparticle.cpp
index ed8609e9..792b6bea 100644
--- a/src/textparticle.cpp
+++ b/src/textparticle.cpp
@@ -21,21 +21,17 @@
#include <guichan/color.hpp>
-#include <SDL/SDL_ttf.h>
-
#include "textparticle.h"
#include "gui/textrenderer.h"
TextParticle::TextParticle(Map *map, const std::string &text,
- int colorR, int colorG, int colorB,
+ const gcn::Color* color,
gcn::Font *font, bool outline):
Particle(map),
mText(text),
mTextFont(font),
- mColorR(colorR),
- mColorG(colorG),
- mColorB(colorB),
+ mColor(color),
mOutline(outline)
{
}
@@ -64,6 +60,5 @@ void TextParticle::draw(Graphics *graphics, int offsetX, int offsetY) const
TextRenderer::renderText(graphics, mText,
screenX, screenY, gcn::Graphics::CENTER,
- &gcn::Color(mColorR, mColorG, mColorB), mTextFont, mOutline, false,
- (int)alpha);
+ mColor, mTextFont, mOutline, false, (int)alpha);
}
diff --git a/src/textparticle.h b/src/textparticle.h
index d72df138..8b7d3e01 100644
--- a/src/textparticle.h
+++ b/src/textparticle.h
@@ -32,7 +32,7 @@ class TextParticle : public Particle
* Constructor.
*/
TextParticle(Map *map, const std::string &text,
- int colorR, int colorG, int colorB,
+ const gcn::Color* color,
gcn::Font *font, bool outline = false);
/**
@@ -47,9 +47,8 @@ class TextParticle : public Particle
private:
std::string mText; /**< Text of the particle. */
gcn::Font *mTextFont; /**< Font used for drawing the text. */
- int mColorR, mColorG, mColorB; /**< Color used for drawing the text. */
- bool mOutline; /**< Make the text readable - draw it the way
- a Text is usually drawn: with outline */
+ const gcn::Color* mColor; /**< Color used for drawing the text. */
+ bool mOutline; /**< Make the text better readable */
};
#endif