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author | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-25 20:34:29 +0000 |
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committer | Bjørn Lindeijer <bjorn@lindeijer.nl> | 2005-03-25 20:34:29 +0000 |
commit | 2b13553c603fa52d72bd1baa52f34544d47babdb (patch) | |
tree | b9c62e21f46bd76f7b2e94fd6a00a07351ddbcfe /src | |
parent | 56c77400a6822e5a84aa4bb1c3842b35ef14e9ea (diff) | |
download | mana-client-2b13553c603fa52d72bd1baa52f34544d47babdb.tar.gz mana-client-2b13553c603fa52d72bd1baa52f34544d47babdb.tar.bz2 mana-client-2b13553c603fa52d72bd1baa52f34544d47babdb.tar.xz mana-client-2b13553c603fa52d72bd1baa52f34544d47babdb.zip |
Moved datafiles in unified structure.
Diffstat (limited to 'src')
-rw-r--r-- | src/being.cpp | 3 | ||||
-rw-r--r-- | src/engine.cpp | 10 | ||||
-rw-r--r-- | src/graphics.cpp | 2 | ||||
-rw-r--r-- | src/gui/button.cpp | 8 | ||||
-rw-r--r-- | src/gui/char_select.cpp | 4 | ||||
-rw-r--r-- | src/gui/checkbox.cpp | 2 | ||||
-rw-r--r-- | src/gui/equipment.cpp | 2 | ||||
-rw-r--r-- | src/gui/gui.cpp | 2 | ||||
-rw-r--r-- | src/gui/itemcontainer.cpp | 2 | ||||
-rw-r--r-- | src/gui/playerbox.cpp | 2 | ||||
-rw-r--r-- | src/gui/progressbar.cpp | 4 | ||||
-rw-r--r-- | src/gui/radiobutton.cpp | 8 | ||||
-rw-r--r-- | src/gui/scrollarea.cpp | 4 | ||||
-rw-r--r-- | src/gui/slider.cpp | 2 | ||||
-rw-r--r-- | src/gui/textfield.cpp | 2 | ||||
-rw-r--r-- | src/gui/window.cpp | 6 | ||||
-rw-r--r-- | src/main.cpp | 6 | ||||
-rw-r--r-- | src/map.cpp | 2 |
18 files changed, 34 insertions, 37 deletions
diff --git a/src/being.cpp b/src/being.cpp index 2fcd9367..687cd5a3 100644 --- a/src/being.cpp +++ b/src/being.cpp @@ -148,7 +148,8 @@ void Being::setSpeech(const std::string &text, int time) void Being::nextStep() { - if (!path.empty()) { + if (!path.empty()) + { PATH_NODE node = path.front(); path.pop_front(); diff --git a/src/engine.cpp b/src/engine.cpp index b03dbf38..48aa9d31 100644 --- a/src/engine.cpp +++ b/src/engine.cpp @@ -193,15 +193,15 @@ Engine::Engine() // Load the sprite sets ResourceManager *resman = ResourceManager::getInstance(); Image *npcbmp = resman->getImage( - "core/graphics/sprites/npcs.png"); + "graphics/sprites/npcs.png"); Image *emotionbmp = resman->getImage( - "core/graphics/sprites/emotions.png"); + "graphics/sprites/emotions.png"); Image *monsterbitmap = resman->getImage( - "core/graphics/sprites/monsters.png"); + "graphics/sprites/monsters.png"); Image *weaponbitmap = resman->getImage( - "core/graphics/sprites/weapons.png"); + "graphics/sprites/weapons.png"); Image *itembitmap = resman->getImage( - "core/graphics/sprites/items.png", IMG_ALPHA); + "graphics/sprites/items.png", IMG_ALPHA); if (!npcbmp) logger.error("Unable to load npcs.png"); if (!emotionbmp) logger.error("Unable to load emotions.png"); diff --git a/src/graphics.cpp b/src/graphics.cpp index ecea7bbd..88ba744a 100644 --- a/src/graphics.cpp +++ b/src/graphics.cpp @@ -43,7 +43,7 @@ Graphics::Graphics(): // Load the mouse cursor ResourceManager *resman = ResourceManager::getInstance(); - mouseCursor = resman->getImage("core/graphics/gui/mouse.png", IMG_ALPHA); + mouseCursor = resman->getImage("graphics/gui/mouse.png", IMG_ALPHA); if (!mouseCursor) { logger.error("Unable to load mouse cursor."); } diff --git a/src/gui/button.cpp b/src/gui/button.cpp index fb1a01ec..195fde69 100644 --- a/src/gui/button.cpp +++ b/src/gui/button.cpp @@ -32,10 +32,10 @@ Button::Button(const std::string& caption): // Load the skin ResourceManager *resman = ResourceManager::getInstance(); Image *btn[4]; - btn[0] = resman->getImage("core/graphics/gui/button.png"); - btn[1] = resman->getImage("core/graphics/gui/buttonhi.png"); - btn[2] = resman->getImage("core/graphics/gui/buttonpress.png"); - btn[3] = resman->getImage("core/graphics/gui/button_disabled.png"); + btn[0] = resman->getImage("graphics/gui/button.png"); + btn[1] = resman->getImage("graphics/gui/buttonhi.png"); + btn[2] = resman->getImage("graphics/gui/buttonpress.png"); + btn[3] = resman->getImage("graphics/gui/button_disabled.png"); int bgridx[4] = {0, 9, 16, 25}; int bgridy[4] = {0, 4, 19, 24}; int a, x, y; diff --git a/src/gui/char_select.cpp b/src/gui/char_select.cpp index 4b8a9099..d8071ac2 100644 --- a/src/gui/char_select.cpp +++ b/src/gui/char_select.cpp @@ -104,10 +104,6 @@ CharSelectDialog::CharSelectDialog(): selectButton->requestFocus(); setLocationRelativeTo(getParent()); - - ResourceManager *resman = ResourceManager::getInstance(); - login_wallpaper = resman->getImage( - "core/graphics/images/char_wallpaper.png"); } CharSelectDialog::~CharSelectDialog() diff --git a/src/gui/checkbox.cpp b/src/gui/checkbox.cpp index b231ec64..68966376 100644 --- a/src/gui/checkbox.cpp +++ b/src/gui/checkbox.cpp @@ -29,7 +29,7 @@ CheckBox::CheckBox(const std::string& caption, bool marked): gcn::CheckBox(caption, marked) { ResourceManager *resman = ResourceManager::getInstance(); - Image *checkBox = resman->getImage("core/graphics/gui/checkbox.png"); + Image *checkBox = resman->getImage("graphics/gui/checkbox.png"); checkBoxNormal = checkBox->getSubImage(0, 0, 9, 10); checkBoxChecked = checkBox->getSubImage(9, 0, 9, 10); checkBoxDisabled = checkBox->getSubImage(18, 0, 9, 10); diff --git a/src/gui/equipment.cpp b/src/gui/equipment.cpp index 7d0ec083..a29c137f 100644 --- a/src/gui/equipment.cpp +++ b/src/gui/equipment.cpp @@ -34,7 +34,7 @@ EquipmentWindow::EquipmentWindow(): setPosition(40, 40); ResourceManager *resman = ResourceManager::getInstance(); - Image *itemImg = resman->getImage("core/graphics/sprites/items.png", IMG_ALPHA); + Image *itemImg = resman->getImage("graphics/sprites/items.png", IMG_ALPHA); if (!itemImg) logger.error("Unable to load items.png"); itemset = new Spriteset(itemImg, 20, 20); diff --git a/src/gui/gui.cpp b/src/gui/gui.cpp index 1cb7e3f9..99514e9e 100644 --- a/src/gui/gui.cpp +++ b/src/gui/gui.cpp @@ -62,7 +62,7 @@ Gui::Gui(Graphics *graphics) setTop(guiTop); // Set global font - guiFont = new gcn::ImageFont("./data/core/graphics/gui/fixedfont.png", + guiFont = new gcn::ImageFont("data/graphics/gui/fixedfont.png", " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789:@" "!\"$%&/=?^+*#[]{}()<>_;'.,\\|-~`" ); diff --git a/src/gui/itemcontainer.cpp b/src/gui/itemcontainer.cpp index 1b000127..3ee6bfb4 100644 --- a/src/gui/itemcontainer.cpp +++ b/src/gui/itemcontainer.cpp @@ -30,7 +30,7 @@ ItemContainer::ItemContainer() { ResourceManager *resman = ResourceManager::getInstance(); - Image *itemImg = resman->getImage("core/graphics/sprites/items.png", IMG_ALPHA); + Image *itemImg = resman->getImage("graphics/sprites/items.png", IMG_ALPHA); if (!itemImg) logger.error("Unable to load items.png"); itemset = new Spriteset(itemImg, 20, 20); diff --git a/src/gui/playerbox.cpp b/src/gui/playerbox.cpp index 09691b82..ffabe057 100644 --- a/src/gui/playerbox.cpp +++ b/src/gui/playerbox.cpp @@ -35,7 +35,7 @@ PlayerBox::PlayerBox(): // Load the background skin ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("core/graphics/gui/textbox.png"); + Image *textbox = resman->getImage("graphics/gui/textbox.png"); int bggridx[4] = {0, 9, 16, 25}; int bggridy[4] = {0, 4, 19, 24}; int a = 0, x, y; diff --git a/src/gui/progressbar.cpp b/src/gui/progressbar.cpp index 178f7d30..8b051cbb 100644 --- a/src/gui/progressbar.cpp +++ b/src/gui/progressbar.cpp @@ -38,8 +38,8 @@ ProgressBar::ProgressBar(float progress, int x, int y, int width, int height, // Load dialog title bar image ResourceManager *resman = ResourceManager::getInstance(); - Image *dBorders = resman->getImage("core/graphics/gui/vscroll_grey.png"); - dBackground = resman->getImage("core/graphics/gui/bg_quad_dis.png"); + Image *dBorders = resman->getImage("graphics/gui/vscroll_grey.png"); + dBackground = resman->getImage("graphics/gui/bg_quad_dis.png"); dTopBorder = dBorders->getSubImage(4, 0, 3, 4); dLeftBorder = dBorders->getSubImage(0, 4, 4, 10); diff --git a/src/gui/radiobutton.cpp b/src/gui/radiobutton.cpp index a7115752..d04d8586 100644 --- a/src/gui/radiobutton.cpp +++ b/src/gui/radiobutton.cpp @@ -29,10 +29,10 @@ RadioButton::RadioButton(const std::string& caption, const std::string& group, gcn::RadioButton(caption, group, marked) { ResourceManager *resman = ResourceManager::getInstance(); - radioNormal = resman->getImage("core/graphics/gui/radioout.png"); - radioChecked = resman->getImage("core/graphics/gui/radioin.png"); - radioDisabled = resman->getImage("core/graphics/gui/radioout.png"); - radioDisabledChecked = resman->getImage("core/graphics/gui/radioin.png"); + radioNormal = resman->getImage("graphics/gui/radioout.png"); + radioChecked = resman->getImage("graphics/gui/radioin.png"); + radioDisabled = resman->getImage("graphics/gui/radioout.png"); + radioDisabledChecked = resman->getImage("graphics/gui/radioin.png"); } void RadioButton::drawBox(gcn::Graphics* graphics) diff --git a/src/gui/scrollarea.cpp b/src/gui/scrollarea.cpp index d262d355..fc1f38d3 100644 --- a/src/gui/scrollarea.cpp +++ b/src/gui/scrollarea.cpp @@ -43,7 +43,7 @@ void ScrollArea::init() // Load the background skin ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("core/graphics/gui/textbox.png"); + Image *textbox = resman->getImage("graphics/gui/textbox.png"); int bggridx[4] = {0, 9, 16, 25}; int bggridy[4] = {0, 4, 19, 24}; int a = 0, x, y; @@ -59,7 +59,7 @@ void ScrollArea::init() } // Load vertical scrollbar skin - Image *vscroll = resman->getImage("core/graphics/gui/vscroll_grey.png"); + Image *vscroll = resman->getImage("graphics/gui/vscroll_grey.png"); int vsgridx[4] = {0, 4, 7, 11}; int vsgridy[4] = {0, 4, 15, 19}; a = 0; diff --git a/src/gui/slider.cpp b/src/gui/slider.cpp index eb7ac1aa..85fcf2d7 100644 --- a/src/gui/slider.cpp +++ b/src/gui/slider.cpp @@ -44,7 +44,7 @@ void Slider::init() // Load resources ResourceManager *resman = ResourceManager::getInstance(); - Image *slider = resman->getImage("core/graphics/gui/slider.png"); + Image *slider = resman->getImage("graphics/gui/slider.png"); x = 0; y = 0; w = 15; h = 6; diff --git a/src/gui/textfield.cpp b/src/gui/textfield.cpp index c2b4642c..56ad8ab0 100644 --- a/src/gui/textfield.cpp +++ b/src/gui/textfield.cpp @@ -31,7 +31,7 @@ TextField::TextField(const std::string& text): // Load the skin ResourceManager *resman = ResourceManager::getInstance(); - Image *textbox = resman->getImage("core/graphics/gui/textbox.png"); + Image *textbox = resman->getImage("graphics/gui/textbox.png"); int gridx[4] = {0, 9, 16, 25}; int gridy[4] = {0, 4, 19, 24}; int a = 0, x, y; diff --git a/src/gui/window.cpp b/src/gui/window.cpp index 817090ca..ac869fab 100644 --- a/src/gui/window.cpp +++ b/src/gui/window.cpp @@ -41,14 +41,14 @@ Window::Window(const std::string& caption, bool modal, Window *parent): // Load dialog title bar image ResourceManager *resman = ResourceManager::getInstance(); - dBorders = resman->getImage("core/graphics/gui/vscroll_grey.png"); - dBackground = resman->getImage("core/graphics/gui/bg_quad_dis.png"); + dBorders = resman->getImage("graphics/gui/vscroll_grey.png"); + dBackground = resman->getImage("graphics/gui/bg_quad_dis.png"); border.grid[0] = dBorders->getSubImage(0, 0, 4, 4); border.grid[1] = dBorders->getSubImage(4, 0, 3, 4); border.grid[2] = dBorders->getSubImage(7, 0, 4, 4); border.grid[3] = dBorders->getSubImage(0, 4, 4, 10); - border.grid[4] = resman->getImage("core/graphics/gui/bg_quad_dis.png"); + border.grid[4] = resman->getImage("graphics/gui/bg_quad_dis.png"); border.grid[5] = dBorders->getSubImage(7, 4, 4, 10); border.grid[6] = dBorders->getSubImage(0, 15, 4, 4); border.grid[7] = dBorders->getSubImage(4, 15, 3, 4); diff --git a/src/main.cpp b/src/main.cpp index 2383ec96..b7518ac5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -263,11 +263,11 @@ void init_engine() ResourceManager *resman = ResourceManager::getInstance(); login_wallpaper = resman->getImage( - "core/graphics/images/login_wallpaper.png"); + "graphics/images/login_wallpaper.png"); Image *playerImg = resman->getImage( - "core/graphics/sprites/player_male_base.png"); + "graphics/sprites/player_male_base.png"); Image *hairImg = resman->getImage( - "core/graphics/sprites/player_male_hair.png"); + "graphics/sprites/player_male_hair.png"); if (!login_wallpaper) logger.error("Couldn't load login_wallpaper.png"); if (!playerImg) logger.error("Couldn't load player_male_base.png"); diff --git a/src/map.cpp b/src/map.cpp index c51b479e..60190f6f 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -133,7 +133,7 @@ Map *Map::load(const std::string &mapFile) // Load the default tileset ResourceManager *resman = ResourceManager::getInstance(); - Image *tilesetbmp = resman->getImage("core/graphics/tiles/desert.png"); + Image *tilesetbmp = resman->getImage("graphics/tiles/desert.png"); if (!tilesetbmp) logger.error("Unable to load desert.png"); Spriteset *tileset = new Spriteset(tilesetbmp, 32, 32); |